Dungeon Crawl Stone Soup version 0.33-a0-803-gcb9a0bf236 (webtiles) character file. Game seed: 14030718803406407728 92 DsCj the Magician (level 4, 30/30 HPs) Began as a Demonspawn Conjurer on Feb 16, 2025. Quit the game on level 4 of the Dungeon. The game lasted 00:02:13 (2235 turns). DsCj the Magician (Demonspawn Conjurer) Turns: 2235, Time: 00:02:14 Health: 30/30 AC: 8 Str: 8 XL: 4 Next: 35% Magic: 3/10 EV: 11 Int: 20 God: Gold: 107 SH: 0 Dex: 11 Spells: 8/11 levels left rFire . . . c - +0 dagger rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . r - +2 cloak rCorr . (no gloves) SInv . o - +2 pair of boots Will ..... t - amulet of magic regeneration Stlth ++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.64/turn %: no passive effects @: wreathed by umbra A: magic regeneration, foul shadow 1 a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 107 gold pieces. Inventory: Hand Weapons c - a +0 dagger (weapon) e - a +0 dagger g - a +0 club i - a +0 dagger k - a +0 club Missiles n - 6 javelins p - 5 poisoned darts Armour a - a +0 robe (worn) o - a +2 pair of boots (worn) r - a +2 cloak (worn) Jewellery t - an amulet of magic regeneration (worn) Scrolls f - a scroll of fear {unknown} h - 2 scrolls of identify {unknown} m - 2 scrolls of amnesia {unknown} Potions b - 2 potions of magic d - 2 potions of might {unknown} j - a potion of moonshine {unknown} l - a potion of curing {unknown} q - a potion of lignification {unknown} s - a potion of mutation {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 4.3 Spellcasting - Level 4.0 Conjurations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 80% 1d7 2% 1 b - Searing Ray Conj 40% 2d5 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Tukima's Dance Hex 4% N/A 36% 3 Fulminant Prism Conj/Alch 6% 3d6 47% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 (+2d2 47% 4 Rending Blade Conj/Frge 12% 2d4 47% 4 Dimensional Bullseye Hex/Tloc 2% N/A 77% 4 Platinum Paragon Frge 2% 4d10 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Shops: D:2 = Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. You are faintly shadowed, very rarely releasing foul flame when damaged in melee. Message History Press: ? - help, Shift-Dir - straight line Aim: a hobgoblin (moderately wounded, 100% to hit) The magic dart hits the hobgoblin. You kill the hobgoblin! You can't see any susceptible monsters within range! (Use Z to cast anyway.) Magic restored. Found a stone staircase leading down. A bombardier beetle comes into view. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a bombardier beetle (asleep, 100% to hit) The magic dart hits the bombardier beetle. The bombardier beetle is moderately wounded. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a bombardier beetle (moderately wounded, 87% to hit) You focus your ray upon the bombardier beetle. The searing ray misses the bombardier beetle. (Press . to maintain the ray.) The searing ray hits the bombardier beetle. The bombardier beetle is heavily wounded. The searing ray misses the bombardier beetle. The searing ray hits the bombardier beetle. The bombardier beetle is severely wounded. You finish channelling your searing ray. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a bombardier beetle (severely wounded, 87% to hit) You focus your ray upon the bombardier beetle. The searing ray hits the bombardier beetle. The bombardier beetle is almost dead. (Press . to maintain the ray.) The searing ray hits the bombardier beetle. You kill the bombardier beetle! Your Spellcasting skill increases to level 4! You have reached level 4! You feel stronger. Your demonic ancestry asserts itself... Your body darkens with foul flame. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) .... .... ....# .... .....# ..... .. #.... ..... ... #....## ...... ...##>....##...... .....###†#....... #...##..@# #....#...# #....#..## #.......# .. #......## ...##..#### #..#...### #.......# #.....##.## There were no monsters in sight! Vanquished Creatures A bombardier beetle (D:4) An adder (D:2) A dart slug (D:2) A ribbon worm (D:2) 5 ball pythons 4 bats An endoplasm (D:2) 5 giant cockroaches 5 goblins 3 hobgoblins 4 jackals (D:1) 3 quokkas 2 frilled lizards 2 kobolds (D:2) 2 rats 40 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | DsCj the Demonspawn Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 241 | D:1 | Gained mutation: You regenerate magic rapidly. [demonic | ancestry] 241 | D:1 | Reached XP level 2. HP: 19/19 MP: 3/5 244 | D:1 | Learned a level 2 spell: Searing Ray 1144 | D:2 | Reached XP level 3. HP: 24/24 MP: 2/7 1205 | D:2 | Found Itiom's Jewellery Boutique. 1206 | D:2 | Noticed Sigmund 2235 | D:4 | Gained mutation: You are faintly shadowed, very rarely | releasing foul flame when damaged in melee. [demonic | ancestry] 2235 | D:4 | Reached XP level 4. HP: 30/30 MP: 3/10 2235 | D:4 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: doesnt_arrival_eight_statues, layout_loops_cross D:2: minmay_spotlight, layout_basic, serial_shops, shop, uniq_sigmund D:3: layout_basic D:4: layout_cave_pools, vehumet_crystals, mainiacjoe_overflow_tiny_flanked, uniq_duvessa Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 3 4 | 4.3 Dodging | | 1.7 Stealth | | 1.7 Conjurations | | 4.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | 6 | || 6 Cast: Magic Dart | 99 | || 99 Searing Ray | 2 | || 2 Armour: Robe | 29 | || 29 Dodge: Dodged | 46 | || 46 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2230 | 2117 | 113 | 24 | 1757 | 4 | 557.5 | Dungeon | 2230 | 2117 | 113 | 24 | 1757 | 4 | 557.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 952 daAuts D:2: 872 daAuts D:3: 368 daAuts D:4: 36 daAuts