Dungeon Crawl Stone Soup version 0.33-a0-803-gcb9a0bf236 (webtiles) character file. Game seed: 11754764386671861339 28 DsCj the Conjurer (level 3, 24/24 HPs) Began as a Demonspawn Conjurer on Feb 16, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:00:32 (885 turns). DsCj the Conjurer (Demonspawn Conjurer) Turns: 885, Time: 00:00:33 Health: 24/24 AC: 2 Str: 7 XL: 3 Next: 0% Magic: 3/7 EV: 11 Int: 20 God: Gold: 4 SH: 0 Dex: 11 Spells: 5/8 levels left rFire . . . b - +0 dagger rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.20/turn %: no passive effects @: no status effects A: spiny 1, magic regeneration a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 4 gold pieces. Inventory: Hand Weapons b - a +0 dagger (weapon) d - a +0 club e - a +0 dagger Armour a - a +0 robe (worn) Scrolls f - a scroll of teleportation {unknown} Potions c - 2 potions of curing {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 3.3 Spellcasting - Level 4.0 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 76% 1d6 2% 1 b - Searing Ray Conj 38% 2d5 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 5% 3d6 52% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 (+2d2 52% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are partially covered in sharp spines. You regenerate magic rapidly. Message History The bat is moderately wounded. A bat is nearby! Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a bat (moderately wounded, 100% to hit) The magic dart hits the bat. You kill the bat! A rat comes into view. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a rat (asleep, 100% to hit) The magic dart hits the rat. You kill the rat! You open the door. A hobgoblin comes into view. The hobgoblin shouts! Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a hobgoblin (100% to hit) The magic dart hits the hobgoblin. The hobgoblin is heavily wounded. A hobgoblin is nearby! Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a hobgoblin (heavily wounded, 100% to hit) The magic dart hits the hobgoblin. The hobgoblin is almost dead. A hobgoblin is nearby! Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a hobgoblin (almost dead, 100% to hit) The magic dart hits the hobgoblin. You kill the hobgoblin! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x2; Your demonic ancestry asserts itself... Sharp spines emerge from parts of your body. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #.# #.####.#.............# #. ..# #.# #.#....#.###.##.# ## ..# #.. .....####.# #.##.# # ..# ### ##+### #.# #.##.# # ..# ... #.# #....# ### ### .... #.#####..# #.. .## ..... #.##.##..# #.. ..#### ......##........######.. .....+ ....†.'@................ ..#### ......####.....########. .## ..... #..#### #. ## .... #.## #. # ... #.# #. # ####+# #.# #. . ..##.# #.# #. # #.##.##### #.# #. # #.##.#...## #.# #. There were no monsters in sight! Vanquished Creatures 4 bats (D:1) 3 endoplasms (D:1) 2 goblins (D:1) A hobgoblin (D:1) 3 jackals (D:1) 4 kobolds (D:1) 2 ball pythons (D:1) 4 frilled lizards (D:1) 5 rats (D:1) 28 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | DsCj the Demonspawn Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 266 | D:1 | Gained mutation: You regenerate magic rapidly. [demonic | ancestry] 266 | D:1 | Reached XP level 2. HP: 18/19 MP: 0/5 273 | D:1 | Learned a level 2 spell: Searing Ray 885 | D:1 | Gained mutation: You are partially covered in sharp spines. | [demonic ancestry] 885 | D:1 | Reached XP level 3. HP: 24/24 MP: 3/7 885 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: wheals_arrival_shading, layout_loops_corners Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 3 | 3.3 Dodging | | 1.7 Stealth | | 1.7 Conjurations | | 4.0 Action || total ---------------------------++------- Melee: Unarmed || 9 Dagger || 3 Cast: Magic Dart || 50 Use: Potion || 1 Armour: Robe || 14 Dodge: Dodged || 17 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 884 | 884 | 0 | 0 | 761 | 1 | 884.0 | Dungeon | 884 | 884 | 0 | 0 | 761 | 1 | 884.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 884 daAuts