Dungeon Crawl Stone Soup version 0.33-a0-803-gcb9a0bf236 (webtiles) character file. Game seed: 13782467172968882351 28 DsCj the Conjurer (level 3, 24/24 HPs) Began as a Demonspawn Conjurer on Feb 16, 2025. Quit the game on level 2 of the Dungeon. The game lasted 00:00:35 (1016 turns). DsCj the Conjurer (Demonspawn Conjurer) Turns: 1016, Time: 00:00:36 Health: 24/24 AC: 2 Str: 7 XL: 3 Next: 0% Magic: 5/7 EV: 11 Int: 20 God: Gold: 72 SH: 0 Dex: 11 Spells: 5/8 levels left rFire . . . c - +0 dagger rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: claws 1, ignite blood 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 72 gold pieces. Inventory: Hand Weapons c - a +0 dagger (weapon) d - a +0 sling f - a +0 dagger j - a +0 club l - a +0 hand axe Missiles g - 4 javelins Armour a - a +0 robe (worn) Scrolls e - a scroll of vulnerability {unknown} h - 3 scrolls of identify {unknown} k - a scroll of poison {unknown} m - a scroll of enchant weapon {unknown} Potions b - a potion of magic i - a potion of invisibility {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 3.3 Spellcasting - Level 4.0 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 76% 1d6 2% 1 b - Searing Ray Conj 38% 2d5 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 5% 3d6 52% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 (+2d2 52% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You have sharp fingernails. Your demonic aura sometimes causes spilled blood to erupt in flames. Message History You can't see any susceptible monsters within range! (Use Z to cast anyway.) There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. A rat is nearby! Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a rat (asleep, 100% to hit) The magic dart hits the rat. You kill the rat! Magic restored. You now have 67 gold pieces (gained 3). A ball python comes into view. Found 5 gold pieces. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a ball python (100% to hit) The magic dart hits the ball python. You kill the ball python! You now have 72 gold pieces (gained 5). Found an escape hatch in the ceiling. You can't see any susceptible monsters within range! (Use Z to cast anyway.) There is an escape hatch in the ceiling here. Found an escape hatch in the floor. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Found a stone staircase leading down. You can't see any susceptible monsters within range! (Use Z to cast anyway.) A bat comes into view. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a bat (100% to hit) The magic dart hits the bat. You kill the bat! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x2; Your demonic ancestry asserts itself... Your blood heats up. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #..# #........#....# .#######.#######.##### .........# #.# .#######.#######.# ####.........# #.......###### #.......# ..#####.>.....# #......@......# #######.......# #.......# #.....>.# ######### There were no monsters in sight! Vanquished Creatures A dart slug (D:1) An endoplasm (D:1) 3 goblins (D:1) 7 hobgoblins (D:1) A quokka (D:1) 5 ball pythons 4 bats A kobold (D:1) 3 rats 26 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | DsCj the Demonspawn Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 195 | D:1 | Gained mutation: You have sharp fingernails. [demonic | ancestry] 195 | D:1 | Reached XP level 2. HP: 19/19 MP: 3/5 308 | D:1 | Learned a level 2 spell: Searing Ray 704 | D:1 | Found a faded altar of an unknown god. 1016 | D:2 | Gained mutation: Your demonic aura sometimes causes spilled | blood to erupt in flames. [demonic ancestry] 1016 | D:2 | Reached XP level 3. HP: 24/24 MP: 5/7 1016 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_statuary, layout_basic, hellmonk_ecumenical_altar_inner_sanctum, minmay_octomino_e4 D:2: layout_loops_ring, serial_shops, nicolae_shop_tiny_glass, feat_on_display Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 3 | 3.3 Dodging | | 1.7 Stealth | | 1.7 Conjurations | | 4.0 Action || total ---------------------------++------- Melee: Dagger || 20 Cast: Magic Dart || 42 Armour: Robe || 8 Dodge: Dodged || 18 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1015 | 1003 | 12 | 0 | 873 | 2 | 507.5 | Dungeon | 1015 | 1003 | 12 | 0 | 873 | 2 | 507.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 927 daAuts D:2: 87 daAuts