Dungeon Crawl Stone Soup version 0.33-a0-803-gcb9a0bf236 (webtiles) character file. Game seed: 8799588411711061360 28 DsCj the Conjurer (level 3, 22/24 HPs) Began as a Demonspawn Conjurer on Feb 15, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:00:27 (955 turns). DsCj the Conjurer (Demonspawn Conjurer) Turns: 955, Time: 00:00:27 Health: 22/24 AC: 4 Str: 7 XL: 3 Next: 0% Magic: 4/7 EV: 11 Int: 20 God: Gold: 82 SH: 0 Dex: 11 Spells: 5/8 levels left rFire . . . d - +0 dagger rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: thin metallic scales 1, powered by death 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 82 gold pieces. Inventory: Hand Weapons c - a +0 club d - a +0 dagger (weapon) Armour a - a +0 robe (worn) Scrolls e - a scroll of identify {unknown} Potions b - a potion of magic Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 3.3 Spellcasting - Level 4.0 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 76% 1d6 2% 1 b - Searing Ray Conj 38% 2d5 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 5% 3d7 52% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 (+2d2 52% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are partially covered in thin metallic scales. (AC +2) You regenerate a little health from kills. Message History Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a quokka (heavily wounded, 100% to hit) The magic dart hits the quokka. You kill the quokka! Key pressed, stopping explore. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Your magical contamination has completely faded away. Found a stone staircase leading down. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You see here a +0 sling. Key pressed, stopping explore. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Key pressed, stopping explore. You can't see any susceptible monsters within range! (Use Z to cast anyway.) 2 kobolds come into view. The kobold shouts! x2 A kobold comes into view. It is wielding a +0 dagger. x3 Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a kobold, wielding a +0 short sword and quivering stones (grey smoke, 100% to hit) The magic dart hits the kobold. The kobold is severely wounded. The kobold shouts! x3; You hear an angry hiss. The kobold throws a stone. The stone hits you. There are monsters nearby! Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a kobold, wielding a +0 short sword and quivering stones (severely wounded, 100% to hit) The magic dart hits the kobold. You kill the kobold! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x2; Your demonic ancestry asserts itself... Thin metallic scales grow over part of your body. The kobold hits the bush but does no damage. The kobold hits something but does no damage. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ### # #.# ..P #.# ..KP #.### ...KP#### #.... §.KK....# ####.### ##.##########.##.# #..@..........##.### ############........ #................... ########....#######..#####. #######...........# #..# #. .......###.######## #..# #† .####)####.# ##..#####. .##........# #......##. .##.#......# ######......### You could see 2 kobolds. Vanquished Creatures A dart slug (D:1) 3 ball pythons (D:1) 2 endoplasms (D:1) A giant cockroach (D:1) A goblin (D:1) 3 hobgoblins (D:1) 2 quokkas (D:1) 3 bats (D:1) 2 frilled lizards (D:1) 4 kobolds (D:1) 2 rats (D:1) 24 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | DsCj the Demonspawn Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 256 | D:1 | Gained mutation: You regenerate a little health from kills. | [demonic ancestry] 256 | D:1 | Reached XP level 2. HP: 19/19 MP: 0/5 531 | D:1 | Learned a level 2 spell: Searing Ray 954 | D:1 | Gained mutation: You are partially covered in thin metallic | scales. (AC +2) [demonic ancestry] 954 | D:1 | Reached XP level 3. HP: 22/24 MP: 4/7 955 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: evilmike_arrival_crescent, layout_basic, lexackson_kobold_supper Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 3 | 3.3 Dodging | | 1.7 Stealth | | 1.7 Conjurations | | 4.0 Action || total ---------------------------++------- Melee: Unarmed || 7 Dagger || 4 Cast: Magic Dart || 47 Armour: Robe || 8 Dodge: Dodged || 10 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 954 | 954 | 0 | 0 | 856 | 1 | 954.0 | Dungeon | 954 | 954 | 0 | 0 | 856 | 1 | 954.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 954 daAuts