Dungeon Crawl Stone Soup version 0.33-a0-803-gcb9a0bf236 (webtiles) character file. Game seed: 2373766402461008348 85 DsCj the Magician (level 4, 20/30 HPs) Began as a Demonspawn Conjurer on Feb 15, 2025. Quit the game on level 2 of the Dungeon. The game lasted 00:00:35 (1481 turns). DsCj the Magician (Demonspawn Conjurer) Turns: 1481, Time: 00:00:36 Health: 20/30 AC: 2 Str: 8 XL: 4 Next: 25% Magic: 0/10 EV: 11 Int: 20 God: Gold: 42 SH: 0 Dex: 11 Spells: 8/11 levels left rFire . . . e - +0 short sword rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.12/turn %: no passive effects @: quite poisoned (20 -> 12) A: ignite blood 1, demonic touch 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 42 gold pieces. Inventory: Hand Weapons e - a +0 short sword (weapon) i - a +0 sling j - a +0 dagger l - a +0 dagger Missiles c - 6 poisoned darts Armour a - a +0 robe (worn) Scrolls f - a scroll of brand weapon {unknown} g - 2 scrolls of teleportation {unknown} k - a scroll of identify {unknown} m - a scroll of vulnerability {unknown} Potions b - a potion of magic d - 2 potions of curing {unknown} h - a potion of berserk rage {unknown} n - a potion of might {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 4.2 Spellcasting - Level 4.0 Conjurations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 80% 1d7 2% 1 b - Searing Ray Conj 40% 2d5 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Inner Flame Hex/Fire 4% N/A 36% 3 Fulminant Prism Conj/Alch 6% 3d7 50% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 (+2d2 50% 4 Irradiate Conj/Alch 6% 3d13 83% 5 Ignition Fire 2% 3d3 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations Your demonic aura sometimes causes spilled blood to erupt in flames. Your touch may inflict minor irresistible damage on your foes. Message History Press: ? - help, Shift-Dir - straight line Aim: a scorpion (moderately wounded, 100% to hit) The magic dart hits the scorpion. The scorpion is heavily wounded. The scorpion closely misses you. The scorpion stings you. You are poisoned. The scorpion poisons you! A scorpion is nearby! Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a scorpion (heavily wounded, 100% to hit) The magic dart hits the scorpion. The scorpion is severely wounded. You feel very sick. The scorpion closely misses you. A scorpion is nearby! You don't have enough magic to cast this spell. A scorpion is nearby! You don't have enough magic to cast this spell. A scorpion is nearby! You don't have enough magic to cast this spell. A scorpion is nearby! You don't have enough magic to cast this spell. A scorpion is nearby! You don't have enough magic to cast this spell. A scorpion is nearby! You don't have enough magic to cast this spell. A scorpion is nearby! You don't have enough magic to cast this spell. A scorpion is nearby! You don't have enough magic to cast this spell. You hit the scorpion but do no damage. You touch the scorpion. You kill the scorpion! You feel sick. Your Spellcasting skill increases to level 4! You have reached level 4! You feel stronger. Your demonic ancestry asserts itself... Your blood heats up. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ### ..# #.# # #.#.# #######.#.# ..........# #########@#### #............# #.#######.#.## #.# #....# #.# ###### ########.# .........# ....###..# .#....#..##### There were no monsters in sight! Vanquished Creatures A scorpion (D:2) 2 dart slugs (D:1) 2 ball pythons 3 endoplasms (D:1) 2 goblins 4 hobgoblins 2 kobolds (D:1) A quokka (D:1) A bat (D:2) 4 frilled lizards 3 rats (D:1) 25 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | DsCj the Demonspawn Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 254 | D:1 | Gained mutation: Your touch may inflict minor irresistible | damage on your foes. [demonic ancestry] 254 | D:1 | Reached XP level 2. HP: 19/19 MP: 3/5 323 | D:1 | Learned a level 2 spell: Searing Ray 1387 | D:2 | Reached XP level 3. HP: 24/24 MP: 3/7 1472 | D:2 | Noticed a scorpion 1480 | D:2 | Killed a scorpion 1481 | D:2 | Gained mutation: Your demonic aura sometimes causes spilled | blood to erupt in flames. [demonic ancestry] 1481 | D:2 | Reached XP level 4. HP: 20/30 MP: 0/10 1481 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: erik_arrival_blinker_ship, layout_basic D:2: layout_basic Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 3 4 | 4.2 Dodging | | 1.7 Stealth | | 1.7 Conjurations | | 4.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Short sword | 1 | || 1 Touch | 1 | || 1 Cast: Magic Dart | 52 | || 52 Armour: Robe | 2 | || 2 Dodge: Dodged | 7 | || 7 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1480 | 1441 | 39 | 0 | 1341 | 2 | 740.0 | Dungeon | 1480 | 1441 | 39 | 0 | 1341 | 2 | 740.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1322 daAuts D:2: 157 daAuts