DsCj Level 1 of the Dungeon (0, 0, D:1) a hobgoblin skeleton (1, -3, D:1) a +0 short sword a stone (11, 20, D:1) a +2 dagger of speed (12, 14, D:1) a ball python skeleton (13, 16, D:1) a +0 leather armour (16, -7, D:1) a hobgoblin corpse (skeletalised by now) (38, -22, D:1) a ball python corpse (skeletalised by now) (42, -3, D:1) a hobgoblin corpse (skeletalised by now) (51, -26, D:1) a maw talisman (51, -1, D:1) a jackal corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (3, -5, D:2) a +0 sling (4, -9, D:2) a ball python corpse (6, -9, D:2) a +0 club (15, -11, D:2) a +0 chain mail (16, 16, D:2) a +0 hammer of holy wrath (unseen) (19, -11, D:2) the +1 whip of Wounding {flame, rPois Int-5 Dex+8} rPois: It protects you from poison. Int-5: It affects your intelligence (-5). Dex+8: It affects your dexterity (+8). (22, -20, D:2) a +0 dagger a goblin corpse (24, -16, D:2) a beast talisman (33, 17, D:2) a +0 whip