DsCj Level 1 of the Dungeon (0, 0, D:1) a ball python skeleton (10, 20, D:1) a +0 whip (11, -16, D:1) a scroll of identify (11, -15, D:1) a scroll of poison (11, -14, D:1) a potion of enlightenment (12, -16, D:1) a book of Air (12, -15, D:1) a scroll of identify (12, -14, D:1) a potion of magic (13, -16, D:1) 2 gold pieces (13, -15, D:1) a +0 long sword (13, -14, D:1) a potion of curing (17, -10, D:1) a goblin corpse (skeletalised by now) (18, 2, D:1) a +0 ring mail (23, -20, D:1) 2 stones (24, 10, D:1) a ball python skeleton (25, 20, D:1) a +0 dagger 5 stones (29, -4, D:1) a +0 hand axe (36, -11, D:1) a +0 dagger a kobold skeleton (36, 19, D:1) a +0 shortbow (40, 23, D:1) a hobgoblin skeleton Level 2 of the Dungeon (0, 0, D:2) a +0 leather armour (1, 1, D:2) a Young Poisoner's Handbook