Dungeon Crawl Stone Soup version 0.33-a0-803-gcb9a0bf236 (webtiles) character file. Game seed: 11785901626206994345 8 DsCj the Conjurer (level 2, 11/19 HPs) Began as a Demonspawn Conjurer on Feb 15, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:00:10 (350 turns). DsCj the Conjurer (Demonspawn Conjurer) Turns: 350, Time: 00:00:10 Health: 11/19 AC: 2 Str: 7 XL: 2 Next: 0% Magic: 0/5 EV: 11 Int: 18 God: Gold: 32 SH: 0 Dex: 11 Spells: 5/6 levels left rFire . . . h - +0 war axe rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: foul stench 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 32 gold pieces. Inventory: Hand Weapons c - a +0 club h - a +0 war axe (weapon) Armour a - a +0 robe (worn) Scrolls e - a scroll of enchant weapon {unknown} f - a scroll of identify {unknown} g - 3 scrolls of immolation {unknown} Potions b - a potion of magic d - a potion of might {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.6 Spellcasting - Level 4.0 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 64% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 32% 2d5 4% 2 Fulminant Prism Conj/Alch 4% 3d5 58% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 (+2d1 58% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You may rarely emit foul miasma when damaged in melee. Message History h - a +0 war axe (weapon) You hit the endoplasm but do no damage. The endoplasm is moderately wounded. The endoplasm barely misses you. The endoplasm freezes you. You are frozen. You hit the endoplasm. The endoplasm is heavily wounded. The endoplasm hits you. You barely miss the endoplasm. The endoplasm is heavily wounded. The endoplasm freezes you. You are frozen. The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You slash the endoplasm! You kill the endoplasm! You have reached level 2! Your demonic ancestry asserts itself... You begin to emit a foul stench of rot and decay. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ..# #.# #.# ..# ##.## #.# ..####...#######.# .................# #.####...#######.# .......#.# #.# ...[.....#######.##### ..####.......$.......# #.# ###########@###.# #.# #...# #.# #.#†# #.#.# # #.# #.# #.# #.# There were no monsters in sight! Vanquished Creatures 2 endoplasms (D:1) A goblin (D:1) A hobgoblin (D:1) A quokka (D:1) A bat (D:1) A frilled lizard (D:1) 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | DsCj the Demonspawn Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 350 | D:1 | Gained mutation: You may rarely emit foul miasma when | damaged in melee. [demonic ancestry] 350 | D:1 | Reached XP level 2. HP: 11/19 MP: 0/5 350 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: nagdon_arrival_double_spiral, layout_loops_ring Action || total ---------------------------++------- Melee: War axe || 4 Cast: Magic Dart || 10 Armour: Robe || 1 Dodge: Dodged || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 385 | 385 | 0 | 0 | 350 | 1 | 385.0 | Dungeon | 385 | 385 | 0 | 0 | 350 | 1 | 385.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 385 daAuts