Dungeon Crawl Stone Soup version 0.33-a0-803-gcb9a0bf236 (webtiles) character file. Game seed: 17812684458551193256 67 DsCj the Conjurer (level 4, 30/30 HPs) Began as a Demonspawn Conjurer on Feb 15, 2025. Quit the game on level 2 of the Dungeon. The game lasted 00:01:07 (1520 turns). DsCj the Conjurer (Demonspawn Conjurer) Turns: 1520, Time: 00:01:08 Health: 30/30 AC: 2 Str: 7 XL: 4 Next: 0% Magic: 9/10 EV: 11 Int: 20 God: Gold: 160 SH: 0 Dex: 12 Spells: 8/11 levels left rFire . . . c - +2 mace (drain) rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.24/turn %: no passive effects @: wreathed by umbra A: magic regeneration, foul shadow 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 160 gold pieces. Inventory: Hand Weapons c - a +2 mace of draining (weapon) d - a +0 short sword e - a +0 club l - a +0 short sword m - a +0 club o - a +0 club Armour a - a +0 robe (worn) Jewellery n - a ring of fire Scrolls g - a scroll of fear {unknown} j - a scroll of vulnerability {unknown} k - 2 scrolls of noise {unknown} s - 3 scrolls of enchant armour {unknown} u - a scroll of immolation {unknown} Potions b - a potion of magic f - a potion of enlightenment {unknown} h - a potion of invisibility {unknown} i - a potion of mutation {unknown} p - a potion of heal wounds q - a potion of might {unknown} r - a potion of curing {unknown} t - a potion of moonshine {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 4.0 Spellcasting - Level 4.0 Conjurations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 80% 1d7 2% 1 b - Searing Ray Conj 40% 2d5 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 6% 3d7 50% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 (+2d2 50% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Cheibriados Hepliaklqana Ru Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. You are faintly shadowed, very rarely releasing foul flame when damaged in melee. Message History A hobgoblin comes into view. The hobgoblin shouts! Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a hobgoblin (100% to hit) The magic dart hits the hobgoblin. The hobgoblin is severely wounded. A hobgoblin is nearby! Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a hobgoblin (severely wounded, 100% to hit) The magic dart hits the hobgoblin. You kill the hobgoblin! Key pressed, stopping explore. You can't see any susceptible monsters within range! (Use Z to cast anyway.) A kobold comes into view. It is wielding a +0 club. The kobold shouts! Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a kobold, wielding a +0 club (100% to hit) The magic dart hits the kobold. The kobold is moderately wounded. A kobold is nearby! Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a kobold, wielding a +0 club (moderately wounded, 100% to hit) The magic dart hits the kobold. You kill the kobold! You have reached level 4! You feel agile. Your demonic ancestry asserts itself... Your body darkens with foul flame. A hobgoblin comes into view. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a hobgoblin (asleep, 100% to hit) The magic dart hits the hobgoblin. The hobgoblin is almost dead. The hobgoblin shouts! Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ............###### ... #... .....†...........# .... #... .................# ..†. #... .........).......# ..##... .................# ### #.#... .................# .....#.... ########.........# .....~..## #.........# ~...~†~#.# #........@# .~.~.~..#. #...........# ~.≈.~...#. ##########..# ~≈.≈~...#. ..# ~≈_≈~...#. ..# .~≈~.~..#. ... ~~.~~~~#.. ..g. ~.~..# .. ..... ## You could see a hobgoblin. Vanquished Creatures An iguana (D:4) 2 ribbon worms A dart slug (D:1) 3 bats (D:2) 3 endoplasms (D:1) 5 hobgoblins 5 kobolds 4 quokkas 3 ball pythons 5 rats 32 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | DsCj the Demonspawn Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 378 | D:1 | Gained mutation: You regenerate magic rapidly. [demonic | ancestry] 378 | D:1 | Reached XP level 2. HP: 19/19 MP: 0/5 417 | D:1 | Learned a level 2 spell: Searing Ray 927 | D:2 | Found a faded altar of an unknown god. 957 | D:2 | You fall into a shaft and drop 2 floors! 1026 | D:4 | Reached XP level 3. HP: 10/24 MP: 1/8 1142 | D:3 | Found a snail-covered altar of Cheibriados. 1267 | D:3 | Found a hazy altar of Hepliaklqana. 1276 | D:3 | Found a sacrificial altar of Ru. 1495 | D:2 | Gained mutation: You are faintly shadowed, very rarely | releasing foul flame when damaged in melee. [demonic | ancestry] 1495 | D:2 | Reached XP level 4. HP: 30/30 MP: 7/10 1520 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_whirlpool, layout_loops_ring D:2: layout_basic, shapermc_ecumenical_altar_starsandcircs D:3: layout_loops_corners, cheibrodos_worm_habitat, mainiacjoe_overflow_24_doors, lemuel_doored_altar, mainiacjoe_overflow_concentric_impassable, patterned_corridor D:4: layout_loops_cross, grunt_temple_overflow_open, kennysheep_small_circle Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 3 4 | 4.0 Dodging | | 1.7 Stealth | | 1.7 Conjurations | | 4.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Mace | 4 | || 4 Cast: Magic Dart | 77 | 1 || 78 Searing Ray | 2 | || 2 Use: Potion | 1 | || 1 Armour: Robe | 6 | || 6 Dodge: Dodged | 8 | || 8 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1524 | 1513 | 11 | 55 | 1232 | 4 | 381.0 | Dungeon | 1524 | 1513 | 11 | 55 | 1232 | 4 | 381.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 799 daAuts D:2: 386 daAuts D:3: 196 daAuts D:4: 142 daAuts