DsCj Level 1 of the Dungeon (0, 0, D:1) a +0 robe (4, 42, D:1) a +0 mace (7, 29, D:1) a +0 whip (12, 33, D:1) a bat skeleton (16, 7, D:1) a goblin skeleton (22, 15, D:1) a rat skeleton (30, 15, D:1) a +0 dagger a jackal skeleton a jackal skeleton a jackal skeleton (31, 0, D:1) a hobgoblin corpse (skeletalised by now) (33, 46, D:1) a quokka corpse (skeletalised by now) (35, 12, D:1) 3 stones (35, 37, D:1) a rat corpse (skeletalised by now) (35, 38, D:1) 6 atropa-tipped darts (41, 0, D:1) a ball python skeleton (41, 21, D:1) a rat skeleton (46, 6, D:1) a +0 club a kobold skeleton (50, 9, D:1) a +0 short sword a kobold corpse (skeletalised by now) (54, 12, D:1) a bat corpse (skeletalised by now) (56, 13, D:1) 7 stones Level 2 of the Dungeon (0, 0, D:2) a staff of air (3, 3, D:2) a bat corpse (5, 6, D:2) a +0 dagger (7, 12, D:2) a hobgoblin corpse (skeletalised by now) (14, 2, D:2) a staff of fire (17, 39, D:2) a +0 dagger 9 stones a goblin corpse (skeletalised by now) (33, -1, D:2) an adder corpse (33, 43, D:2) a +0 club a goblin corpse (skeletalised by now) (34, 55, D:2) 5 stones (47, 31, D:2) a +0 leather armour (49, -3, D:2) a +0 whip