Dungeon Crawl Stone Soup version 0.33-a0-803-gcb9a0bf236 (webtiles) character file. Game seed: 7119109377940613788 1017 DsCj the Thaumaturge (level 8, 51/55 HPs) Began as a Demonspawn Conjurer on Feb 15, 2025. Quit the game on level 6 of the Dungeon. The game lasted 00:03:48 (5388 turns). DsCj the Thaumaturge (Demonspawn Conjurer) Turns: 5388, Time: 00:03:49 Health: 51/55 AC: 5 Str: 8 XL: 8 Next: 1% Magic: 12/20 EV: 26 Int: 23 God: Gold: 231 SH: 0 Dex: 15 Spells: 21/24 levels left rFire . . . t - +6 long sword of Alewk {flame, Int+2 Dex+4} rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... n - amulet of the acrobat Stlth ++ (no ring) HPRegen 0.29/turn (no ring) MPRegen 0.17/turn %: acrobat @: acrobatic A: rugged brown scales 3, ignite blood 1 a: no special abilities You were on level 6 of the Dungeon. You visited 1 branch of the dungeon, and saw 6 of its levels. You collected 231 gold pieces. Inventory: Hand Weapons c - a +0 dagger t - the +6 long sword of Alewk (weapon) {flame, Int+2 Dex+4} (You found it on level 4 of the Dungeon) Int+2: It affects your intelligence (+2). Dex+4: It affects your dexterity (+4). Missiles v - 2 boomerangs Armour a - a +0 robe (worn) o - a +1 cloak z - a +0 helmet Jewellery n - an amulet of the acrobat (worn) Wands w - a wand of flame (23) Scrolls d - 2 scrolls of enchant weapon {unknown} e - a scroll of immolation {unknown} g - a scroll of amnesia {unknown} i - 2 scrolls of fog {unknown} j - 5 scrolls of identify {unknown} k - 3 scrolls of teleportation {unknown} l - a scroll of noise {unknown} p - 2 scrolls of poison {unknown} s - 2 scrolls of fear {unknown} u - a scroll of enchant armour {unknown} y - a scroll of brand weapon {unknown} A - a scroll of summoning {unknown} D - a scroll of blinking {unknown} Potions b - 2 potions of magic f - 2 potions of brilliance {unknown} h - 2 potions of ambrosia {unknown} m - 3 potions of might {unknown} q - 2 potions of heal wounds {unknown} r - a potion of attraction {unknown} x - a potion of haste {unknown} B - a potion of experience {unknown} C - a potion of moonshine {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 8.8 Spellcasting - Level 4.0 Conjurations You had 21 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 56% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Foxfire Conj/Fire 76% 2x1d7 2% 1 Mercury Arrow Conj/Alch 38% 2d7 4% 2 Poisonous Vapours Alch/Air 40% 1d3 6% 1 Vampiric Draining Necr 10% 2d6 19% 3 Fulminant Prism Conj/Alch 9% 3d7 28% 4 Iskenderun's Mystic Bla Conj/Tloc 19% 2d6 (+2d2 28% 4 Olgreb's Toxic Radiance Alch 10% N/A 54% 4 Nazja's Percussive Temp Frge 5% 4d4 87% 5 Starburst Conj/Fire 9% 6d5 99% 6 Plasma Beam Fire/Air 5% 2x1d15 100% 6 Splinterfrost Shell Ice/Frge 5% 6d5 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Temple: D:4-7 Altars: Gozag Qazlal Ru Shops: D:2 ! Innate Abilities, Weirdness & Mutations You are completely covered in rugged brown scales. (AC +3, +7% HP) Your demonic aura sometimes causes spilled blood to erupt in flames. Message History The orc wizard casts a spell at you. You are confused. You're too confused to cast spells. You bump into the rock wall. You feel less confused. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc, wielding a +0 flail and wearing a +0 ring mail of fire resistance (82% to hit) You focus your ray upon the orc. The searing ray hits the orc wizard! The orc wizard is heavily wounded. The searing ray hits the orc. The orc is severely wounded. (Press . to maintain the ray.) Something hits you. The searing ray hits the orc wizard. The orc wizard is almost dead. The searing ray hits the orc. You kill the orc! Something hits you but does no damage. The orc wizard gestures wildly while chanting. The orc wizard flickers and vanishes! The searing ray hits something. Something hits you. You hear some strange, mumbled words. The searing ray hits something. x2 Reactivating autopickup. You feel a bit more experienced. You finish channelling your searing ray. Something closely misses you. Okay, then. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line You focus your ray upon something. The searing ray hits something but does no damage. (Press . to maintain the ray.) The searing ray hits something! You feel a bit more experienced. You have reached level 8! You feel clever. Your demonic ancestry asserts itself... Your blood heats up. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ##.#........... ............... .... ............. ..... ........... .... .........# ####..## .....o..####...... ....o..#.......#.# ......#..####.##.#### .####....)).@.......# ........####.......# .....##....#.......# ##### ####.........# ###.......# #.......# #.<.....# #.......# #.......# There were no monsters in sight! Vanquished Creatures Menkaure (D:4) Duvessa (D:4) 2 black bears A phantom (D:4) Dowan (D:4) A howler monkey (D:4) 2 hounds (D:3) A bombardier beetle (D:5) An orc priest (D:4) A jelly (D:4) 2 iguanas (D:5) 4 orc wizards Robin (D:4) 4 adders A ribbon worm (D:2) 2 dart slugs 11 orcs 6 ball pythons 5 bats 6 endoplasms 8 giant cockroaches 12 goblins 7 hobgoblins 3 quokkas 3 kobolds 4 rats 91 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | DsCj the Demonspawn Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 172 | D:1 | Gained mutation: You are partially covered in rugged brown | scales. (AC +1, +3% HP) [demonic ancestry] 172 | D:1 | Reached XP level 2. HP: 13/19 MP: 2/5 382 | D:1 | Learned a level 2 spell: Searing Ray 551 | D:1 | Reached skill level 3 in Spellcasting 1104 | D:2 | Found Xodyahidd's Distillery. 1343 | D:2 | Gained mutation: You are mostly covered in rugged brown | scales. (AC +2, +5% HP) [demonic ancestry] 1343 | D:2 | Reached XP level 3. HP: 19/25 MP: 2/7 2068 | D:2 | Reached skill level 4 in Spellcasting 2070 | D:2 | Found a faded altar of an unknown god. 2353 | D:3 | Reached XP level 4. HP: 31/31 MP: 5/10 3097 | D:4 | Identified the +6 long sword of Alewk {flame, Int+2 Dex+4} 3100 | D:4 | Noticed Dowan 3122 | D:4 | Noticed a black bear 3175 | D:3 | Gained mutation: You are completely covered in rugged brown | scales. (AC +3, +7% HP) [demonic ancestry] 3175 | D:3 | Reached XP level 5. HP: 14/37 MP: 7/12 3353 | D:3 | Killed a black bear 3354 | D:3 | Reached skill level 5 in Spellcasting 3549 | D:4 | Reached XP level 6. HP: 42/43 MP: 7/14 3553 | D:4 | Reached skill level 6 in Spellcasting 3600 | D:4 | Noticed Duvessa 3683 | D:4 | Killed Duvessa 3849 | D:4 | Noticed Menkaure 3855 | D:4 | Killed Dowan 4037 | D:4 | Reached skill level 7 in Spellcasting 4037 | D:4 | Reached XP level 7. HP: 47/49 MP: 8/17 4128 | D:4 | Killed Menkaure 4360 | D:4 | Noticed Robin 4550 | D:4 | Reached skill level 8 in Spellcasting 4553 | D:4 | Killed Robin 4699 | D:5 | Entered Level 5 of the Dungeon 5058 | D:5 | Found a stormy altar of Qazlal. 5061 | D:5 | Found a sacrificial altar of Ru. 5165 | D:5 | Found an opulent altar of Gozag. 5388 | D:6 | Gained mutation: Your demonic aura sometimes causes spilled | blood to erupt in flames. [demonic ancestry] 5388 | D:6 | Reached XP level 8. HP: 51/55 MP: 12/20 5388 | D:6 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_dodecagon, layout_basic D:2: layout_loops_cross, serial_shops, nicolae_shop_hallway_stairs, shapermc_ecumenical_altar_mp_highgroup, kennysheep_generic_room_13 D:3: layout_loops_ring, hangedman_decor_points D:4: layout_rooms, uniq_robin, uniq_menkaure, uniq_duvessa D:5: layout_rooms, grunt_temple_overflow_gold_and_silver, minitemple, serial_park_tiny_2 D:6: layout_rooms, chequers_ossuary_entry_cave, serial_library_hellmonk_metal_room Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Spellcasting | 3 4 5 7 8 | 8.8 Dodging | | 1.7 Stealth | | 1.7 Conjurations | | 4.0 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Dagger | 30 | | || 30 Long sword | | 8 | || 8 Cast: Magic Dart | 82 | 43 | 40 || 165 Searing Ray | | 13 | 14 || 27 Armour: Robe | 24 | 41 | 7 || 72 Dodge: Dodged | 25 | 72 | 5 || 102 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 5393 | 5229 | 164 | 596 | 3967 | 6 | 898.8 | Dungeon | 5393 | 5229 | 164 | 596 | 3967 | 6 | 898.8 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 1376 daAuts D:2: 1194 daAuts D:1: 1103 daAuts D:4: 1031 daAuts D:5: 652 daAuts D:6: 35 daAuts