Dungeon Crawl Stone Soup version 0.33-a0-803-gcb9a0bf236 (webtiles) character file. Game seed: 3121637136645827458 30 DsCj the Conjurer (level 3, 24/24 HPs) Began as a Demonspawn Conjurer on Feb 15, 2025. Quit the game on level 2 of the Dungeon. The game lasted 00:00:25 (911 turns). DsCj the Conjurer (Demonspawn Conjurer) Turns: 911, Time: 00:00:26 Health: 24/24 AC: 2 Str: 7 XL: 3 Next: 3% Magic: 2/7 EV: 11 Int: 20 God: Gold: 98 SH: 0 Dex: 11 Spells: 5/8 levels left rFire . . . c - +0 spear rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: foul stench 1, powered by death 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 98 gold pieces. Inventory: Hand Weapons c - a +0 spear (weapon) Armour a - a +0 robe (worn) Jewellery l - a ring of willpower Scrolls d - a scroll of fog {unknown} e - 4 scrolls of identify {unknown} h - 3 scrolls of immolation {unknown} i - a scroll of blinking {unknown} k - a scroll of noise {unknown} Potions b - a potion of magic f - a potion of attraction {unknown} g - 3 potions of heal wounds {unknown} j - a potion of might {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 3.3 Spellcasting - Level 4.0 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 76% 1d6 2% 1 b - Searing Ray Conj 38% 2d5 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Momentum Strike Conj/Tloc 22% 3d8 9% 2 Blink Tloc 6% N/A 21% 2 Lesser Beckoning Tloc 6% N/A 21% 2 Fulminant Prism Conj/Alch 5% 3d7 52% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 (+2d2 52% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You may rarely emit foul miasma when damaged in melee. You regenerate a little health from kills. Message History Key pressed, stopping explore. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Key pressed, stopping explore. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You open the door. Found a dagger. You can't see any susceptible monsters within range! (Use Z to cast anyway.) A ball python and an adder come into view. There is an open door here. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a ball python (wandering, hasn't noticed you, 100% to hit) The magic dart hits the ball python. You kill the ball python! The adder hisses angrily. An adder is nearby! Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an adder (100% to hit) The magic dart hits the adder. The adder is heavily wounded. An adder is nearby! Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an adder (heavily wounded, 100% to hit) The magic dart hits the adder. The adder is severely wounded. An adder is nearby! Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an adder (severely wounded, 100% to hit) The magic dart hits the adder. You kill the adder! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x2; Your demonic ancestry asserts itself... You begin to emit a foul stench of rot and decay. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #.# #....).... #.# #......... #.###......... #.###...+......... #.......#......... #.####.###'# #)# #.# #.###.# #....@# ####### There were no monsters in sight! Vanquished Creatures An adder (D:2) A dart slug (D:1) A ball python (D:2) An endoplasm (D:1) 3 goblins (D:1) 3 hobgoblins (D:1) A quokka (D:1) 2 frilled lizards (D:1) 2 kobolds 4 rats (D:1) 19 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | DsCj the Demonspawn Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 275 | D:1 | Gained mutation: You regenerate a little health from kills. | [demonic ancestry] 275 | D:1 | Reached XP level 2. HP: 19/19 MP: 2/5 278 | D:1 | Learned a level 2 spell: Searing Ray 908 | D:2 | Gained mutation: You may rarely emit foul miasma when | damaged in melee. [demonic ancestry] 908 | D:2 | Reached XP level 3. HP: 24/24 MP: 2/7 911 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: heliophobic_arrival_dark_side_of_the_moon, layout_basic, st_stairs_9, minivault_27, minmay_stone_trees_small D:2: wad_river_or_something, layout_basic, uniq_natasha Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 3 | 3.3 Dodging | | 1.7 Stealth | | 1.7 Conjurations | | 4.0 Action || total ---------------------------++------- Melee: Spear || 24 Cast: Magic Dart || 31 Armour: Robe || 13 Dodge: Dodged || 7 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 912 | 901 | 11 | 0 | 800 | 2 | 456.0 | Dungeon | 912 | 901 | 11 | 0 | 800 | 2 | 456.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 833 daAuts D:2: 78 daAuts