DsCj Level 1 of the Dungeon (0, 0, D:1) a +0 club (0, 3, D:1) a bat corpse (skeletalised by now) (7, -1, D:1) a ball python corpse (skeletalised by now) (8, -17, D:1) a quokka skeleton (13, -26, D:1) a ball python skeleton (14, 10, D:1) 6 stones (15, -29, D:1) a +0 mace (15, -18, D:1) a +0 spear (15, -2, D:1) 4 stones (15, 19, D:1) 7 stones (21, -39, D:1) a +0 dagger a goblin corpse (skeletalised by now) (21, -1, D:1) 7 stones (21, 21, D:1) a +0 ring mail (22, -7, D:1) a +0 falchion (24, 7, D:1) a +0 whip 4 stones (27, -26, D:1) a +0 dagger (27, 12, D:1) 4 stones (36, -17, D:1) 3 stones (40, -6, D:1) a +0 short sword a stone (43, -5, D:1) a +0 club a kobold skeleton (44, -3, D:1) a +0 dagger a goblin skeleton (47, 12, D:1) a frilled lizard skeleton (57, 21, D:1) a ball python skeleton (58, 13, D:1) a jackal corpse (skeletalised by now) (58, 15, D:1) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) an adder corpse (3, 11, D:2) 10 gold pieces (5, 8, D:2) 5 gold pieces (7, -12, D:2) a rat corpse (7, 9, D:2) a +2 helmet (unseen) (11, 11, D:2) a +0 leather armour (15, 5, D:2) a hobgoblin corpse (22, -5, D:2) a +0 club a +0 sling (24, -6, D:2) an adder corpse