Dungeon Crawl Stone Soup version 0.33-a0-803-gcb9a0bf236 (webtiles) character file. Game seed: 4606117159906087984 14 DsCj the Conjurer (level 2, 5/19 HPs) Began as a Demonspawn Conjurer on Feb 15, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:00:17 (666 turns). DsCj the Conjurer (Demonspawn Conjurer) Turns: 666, Time: 00:00:18 Health: 5/19 AC: 2 Str: 7 XL: 2 Next: 27% Magic: 1/5 EV: 11 Int: 18 God: Gold: 15 SH: 0 Dex: 11 Spells: 5/6 levels left rFire . . . c - +0 trident rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: weakness stinger 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 15 gold pieces. Inventory: Hand Weapons c - a +0 trident (weapon) Armour a - a +0 robe (worn) Jewellery f - a ring of wizardry Scrolls d - a scroll of identify {unknown} e - a scroll of revelation {unknown} Potions b - a potion of magic g - a potion of cancellation {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.8 Spellcasting - Level 4.0 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 64% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 32% 2d5 4% 2 Teleport Other Tloc 2% N/A 45% 3 Fulminant Prism Conj/Alch 4% 3d5 58% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 (+2d1 58% 4 Dispersal Tloc 1% N/A 100% 6 Gell's Gavotte Tloc 1% 2d(11-17) 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have a small tail. Message History The jackal closely misses you. The jackal bites you. The jackal barely misses you. You closely miss the jackal. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. * * * LOW HITPOINT WARNING * * * The rat bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal barely misses you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) .....'.........######.#.#.#.....# ###..#.........##.'.'.#.#.+..<..+ ##.#.........#..###.#.#.#.....# #....##.........##.#.#.#.....# ####..#########.##.#.#.###+### ##. #.##.##.#....... ... #.##.#.######### .....#####.##............ .†.$..r@..##########'### ......hh..........##.#.. ...##############.##'#.# . #.##...# ###### #.####.# #....# #.## #.# #....# #..###.# #....# ##...... #....# ####... You could see 2 jackals and a rat. Vanquished Creatures 2 bats (D:1) An endoplasm (D:1) 4 hobgoblins (D:1) A jackal (D:1) A kobold (D:1) A ball python (D:1) 2 rats (D:1) 12 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | DsCj the Demonspawn Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 282 | D:1 | Gained mutation: You have a small tail. [demonic ancestry] 282 | D:1 | Reached XP level 2. HP: 19/19 MP: 0/5 666 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: matt_arrival_los_fun, layout_basic Action || total ---------------------------++------- Melee: Unarmed || 9 Trident || 8 Cast: Magic Dart || 24 Armour: Robe || 18 Dodge: Dodged || 13 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 667 | 667 | 0 | 0 | 601 | 1 | 667.0 | Dungeon | 667 | 667 | 0 | 0 | 601 | 1 | 667.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 667 daAuts