Dungeon Crawl Stone Soup version 0.33-a0-803-gcb9a0bf236 (webtiles) character file. Game seed: 4448552679798655023 86 DsCj the Magician (level 4, -1/30 HPs) Began as a Demonspawn Conjurer on Feb 15, 2025. Blown up by Ijyb (16 damage) ... with a mindburst bolt ... on level 4 of the Dungeon. The game lasted 00:02:17 (2690 turns). DsCj the Magician (Demonspawn Conjurer) Turns: 2690, Time: 00:02:18 Health: -1/30 AC: 4 Str: 7 XL: 4 Next: 26% Magic: 1/10 EV: 11 Int: 26 God: Gold: 132 SH: 0 Dex: 10 Spells: 8/11 levels left rFire . . . n - +3 dagger "Fosm" {freeze, rN+ Int+4 Dex-2} rCold . . . (no offhand) rNeg + . . a - +0 robe rPois . (no helmet) rElec . l - +0 cloak rCorr . f - +0 pair of gloves SInv . (no boots) Will +.... (no amulet) Stlth ++ u - ring of willpower HPRegen 0.25/turn (no ring) MPRegen 0.12/turn %: no passive effects @: no status effects A: powered by death 1, big brain 1 a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 132 gold pieces. Inventory: Hand Weapons n - the +3 dagger "Fosm" (weapon) {freeze, rN+ Int+4 Dex-2} (You found it on level 2 of the Dungeon) rN+: It protects you from negative energy. Int+4: It affects your intelligence (+4). Dex-2: It affects your dexterity (-2). Missiles p - 6 poisoned darts Armour a - a +0 robe (worn) f - a +0 pair of gloves (worn) l - a +0 cloak (worn) Jewellery u - a ring of willpower (worn) Scrolls d - a scroll of acquirement {unknown} e - a scroll of enchant weapon {unknown} g - 5 scrolls of identify {unknown} i - a scroll of teleportation {unknown} j - 2 scrolls of blinking {unknown} m - a scroll of enchant armour {unknown} t - a scroll of revelation {unknown} Potions b - a potion of attraction {unknown} h - a potion of cancellation {unknown} k - a potion of brilliance {unknown} o - 2 potions of enlightenment {unknown} q - 3 potions of lignification {unknown} r - a potion of haste {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 4.2 Spellcasting - Level 4.0 Conjurations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 52% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 7% 3d7 36% 4 Iskenderun's Mystic Bla Conj/Tloc 15% 2d5 (+2d2 36% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Okawaru Shops: D:1 = Annotations: D:4 Ijyb Innate Abilities, Weirdness & Mutations You regenerate a little health from kills. You have an unusually large brain. (Int +2) Message History Ijyb is lightly wounded. Ijyb zaps a wand. You resist with some effort. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Ijyb, wielding a +0 club, wearing a +0 leather armour and carrying a wand of mindburst (lightly wounded, 100% to hit) The magic dart hits Ijyb. Ijyb is moderately wounded. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Ijyb, wielding a +0 club, wearing a +0 leather armour and carrying a wand of mindburst (moderately wounded, 100% to hit) The magic dart hits Ijyb but does no damage. Ijyb is moderately wounded. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Ijyb, wielding a +0 club, wearing a +0 leather armour and carrying a wand of mindburst (moderately wounded, 74% to hit) You focus your ray upon Ijyb. The searing ray hits Ijyb. Ijyb is heavily wounded. (Press . to maintain the ray.) The searing ray hits Ijyb. Ijyb is severely wounded. The searing ray hits Ijyb. Ijyb is almost dead. An endoplasm comes into view. The searing ray misses Ijyb. You finish channelling your searing ray. Ijyb zaps a wand. Your mind is blasted! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Ijyb, wielding a +0 club, wearing a +0 leather armour and carrying a wand of mindburst (severely wounded, 74% to hit) You focus your ray upon Ijyb. The searing ray hits Ijyb but does no damage. Ijyb is severely wounded. (Press . to maintain the ray.) The endoplasm quivers. Ijyb zaps a wand. Your mind is blasted! Ouch! That really hurt! You die... Ijyb moans, "Good help so hard to find!" ...# .. .. J..# .. ...#... .# ...#...#.# .........# ......<# #..g.# #.)@## .. #.#..# ... #...### ..#.####.##.## ...#..........# ...........##..... ............# .... ............# ... #.........## ###... You could see Ijyb and an endoplasm. Vanquished Creatures 4 adders A dart slug (D:3) A ribbon worm (D:2) 5 bats 5 endoplasms 4 giant cockroaches 5 goblins 4 hobgoblins A quokka (D:1) 3 ball pythons 5 frilled lizards 4 kobolds 3 rats 45 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | DsCj the Demonspawn Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 399 | D:1 | Gained mutation: You have an unusually large brain. (Int | +2) [demonic ancestry] 399 | D:1 | Reached XP level 2. HP: 19/19 MP: 2/5 459 | D:1 | Learned a level 2 spell: Searing Ray 724 | D:1 | Found Nusiny's Jewellery Boutique. 1050 | D:2 | Reached XP level 3. HP: 9/24 MP: 5/7 1322 | D:2 | Identified the +3 dagger "Fosm" {freeze, rN+ Int+4 Dex-2} 2164 | D:3 | Gained mutation: You regenerate a little health from kills. | [demonic ancestry] 2164 | D:3 | Reached XP level 4. HP: 30/30 MP: 7/10 2402 | D:3 | Found an iron altar of Okawaru. 2682 | D:4 | Noticed Ijyb 2690 | D:4 | Blown up by Ijyb Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_rooms_c, layout_loops_ring, serial_shops, nicolae_shop_real_fake_doors, minmay_misc_feat_enclosed, st_stairs_2 D:2: layout_rooms, minmay_misc_feat_doors, uniq_crazy_yiuf_cottage D:3: layout_loops_ring, mainiacjoe_overflow_alcove_2, mainiacjoe_overflow_swirl D:4: layout_cave_pools, corexii_hall_statues_x, kennysheep_generic_room_3, uniq_ijyb Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 3 4 | 4.2 Dodging | | 1.7 Stealth | | 1.7 Conjurations | | 4.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Club | 26 | || 26 Cast: Magic Dart | 77 | 11 || 88 Searing Ray | 2 | 2 || 4 Use: Potion | 2 | || 2 Armour: Robe | 35 | || 35 Dodge: Dodged | 39 | || 39 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2694 | 2564 | 130 | 18 | 2238 | 4 | 673.5 | Dungeon | 2694 | 2564 | 130 | 18 | 2238 | 4 | 673.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 947 daAuts D:3: 932 daAuts D:2: 757 daAuts D:4: 57 daAuts