Dungeon Crawl Stone Soup version 0.33-a0-803-gcb9a0bf236 (webtiles) character file. Game seed: 18195497303921801942 70 DsCj the Magician (level 4, 30/30 HPs) Began as a Demonspawn Conjurer on Feb 15, 2025. Quit the game on level 2 of the Dungeon. The game lasted 00:01:24 (1504 turns). DsCj the Magician (Demonspawn Conjurer) Turns: 1504, Time: 00:01:25 Health: 30/30 AC: 3 Str: 7 XL: 4 Next: 3% Magic: 3/10 EV: 11 Int: 20 God: Gold: 43 SH: 0 Dex: 12 Spells: 8/11 levels left rFire . . . q - +0 short sword (drain) rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . j - +0 cloak rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.24/turn %: no passive effects @: no status effects A: demonic guardian 1, magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 43 gold pieces. Inventory: Hand Weapons c - a +0 dagger e - a +0 club f - a +0 dagger g - a +0 flail i - a +0 club q - a +0 short sword of draining (weapon) r - a +0 quick blade Armour a - a +0 robe (worn) j - a +0 cloak (worn) Scrolls d - a scroll of immolation {unknown} h - a scroll of blinking {unknown} k - 2 scrolls of identify {unknown} m - a scroll of torment {unknown} n - a scroll of fear {unknown} Potions b - a potion of magic l - a potion of curing {unknown} o - a potion of invisibility {unknown} p - a potion of moonshine {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 4.1 Spellcasting - Level 4.0 Conjurations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 80% 1d7 2% 1 b - Searing Ray Conj 40% 2d5 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 6% 3d7 50% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 (+2d2 50% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations A weak demonic guardian rushes to your aid. You regenerate magic rapidly. Message History Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a dart slug (moderately wounded, 100% to hit) The magic dart hits the dart slug. The dart slug is severely wounded. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a dart slug (severely wounded, 100% to hit) The magic dart hits the dart slug. You kill the dart slug! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) An adder comes into view. The adder hisses angrily. An adder is nearby! An adder is nearby! An adder is nearby! Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an adder (100% to hit) The magic dart hits the adder. The adder is heavily wounded. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an adder (heavily wounded, 100% to hit) The magic dart hits the adder. The adder is almost dead. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an adder (almost dead, 63% to hit) You focus your ray upon the adder. The searing ray misses the adder. (Press . to maintain the ray.) The searing ray hits the adder. You kill the adder! Your Spellcasting skill increases to level 4! You have reached level 4! You feel agile. Your demonic ancestry asserts itself... You feel the presence of a demonic guardian. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) .###.............# .[..)............# .................# .................# .................###+## ......................# .....##########.......#. .....##########......... .....'..........@.†..... .....###########+######. .....# .....# .....# ###### There were no monsters in sight! Vanquished Creatures An adder (D:2) A ribbon worm (D:2) 5 dart slugs 5 orcs (D:2) 3 ball pythons (D:1) 4 bats 3 endoplasms (D:2) 2 giant cockroaches 2 goblins (D:1) 4 hobgoblins 4 kobolds 2 quokkas (D:1) 3 rats (D:1) 39 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | DsCj the Demonspawn Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 160 | D:1 | Gained mutation: You regenerate magic rapidly. [demonic | ancestry] 160 | D:1 | Reached XP level 2. HP: 19/19 MP: 1/5 195 | D:1 | Learned a level 2 spell: Searing Ray 524 | D:1 | Reached XP level 3. HP: 24/24 MP: 5/7 916 | D:1 | Found a faded altar of an unknown god. 1504 | D:2 | Gained mutation: A weak demonic guardian rushes to your | aid. [demonic ancestry] 1504 | D:2 | Reached XP level 4. HP: 30/30 MP: 3/10 1504 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: grunt_arrival_crossed_arrows, layout_basic, ebering_ecumenical_altar_hall, minmay_misc_feat_plants, minmay_box_of_dots D:2: layout_basic, uniq_terence Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 3 4 | 4.1 Dodging | | 1.7 Stealth | | 1.7 Conjurations | | 4.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 19 | || 19 Dagger | 10 | || 10 Cast: Magic Dart | 77 | || 77 Searing Ray | 5 | || 5 Armour: Robe | 44 | || 44 Dodge: Dodged | 49 | || 49 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1502 | 1493 | 9 | 43 | 1176 | 2 | 751.0 | Dungeon | 1502 | 1493 | 9 | 43 | 1176 | 2 | 751.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 946 daAuts D:2: 555 daAuts