Dungeon Crawl Stone Soup version 0.33-a0-803-gcb9a0bf236 (webtiles) character file. Game seed: 12312310708702472931 35 DsCj the Conjurer (level 3, 18/24 HPs) Began as a Demonspawn Conjurer on Feb 15, 2025. Quit the game on level 2 of the Dungeon. The game lasted 00:00:28 (435 turns). DsCj the Conjurer (Demonspawn Conjurer) Turns: 435, Time: 00:00:29 Health: 18/24 AC: 3 Str: 7 XL: 3 Next: 16% Magic: 1/7 EV: 11 Int: 20 God: Gold: 14 SH: 0 Dex: 11 Spells: 7/8 levels left rFire . . . - Nothing wielded rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . g - +0 pair of gloves SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: mildly poisoned (18 -> 13) A: demonic guardian 1, demonic touch 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 14 gold pieces. Inventory: Hand Weapons b - a +0 club d - a +0 sling Missiles e - 5 curare-tipped darts Armour a - a +0 robe (worn) g - a +0 pair of gloves (worn) Scrolls c - a scroll of noise {unknown} Potions f - a potion of heal wounds {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 3.4 Spellcasting - Level 4.0 Conjurations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 76% 1d6 2% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 38% 2d5 4% 2 Fulminant Prism Conj/Alch 5% 3d7 52% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 (+2d2 52% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations A weak demonic guardian rushes to your aid. Your touch may inflict minor irresistible damage on your foes. Message History An adder comes into view. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an adder (wandering, hasn't noticed you, 100% to hit) The magic dart hits the adder but does no damage. The adder hisses angrily. An adder is nearby! Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an adder (100% to hit) The magic dart hits the adder but does no damage. An adder is nearby! Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an adder (100% to hit) The magic dart hits the adder. The adder is heavily wounded. An adder is nearby! Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an adder (heavily wounded, 100% to hit) The magic dart hits the adder. The adder is heavily wounded. The adder bites you. You are poisoned. The adder poisons you! An adder is nearby! Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an adder (heavily wounded, 100% to hit) The magic dart hits the adder. You kill the adder! You feel sick. You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x2; Your demonic ancestry asserts itself... You feel the presence of a demonic guardian. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) .# .# ### .# ##.###.# ..###......# #.......>### ####....# ###..#.# #.†@##.# #..####.# .⌠..# #.# ##.## #.# # #.# #.# #.# ..# There were no monsters in sight! Vanquished Creatures An adder (D:2) A gnoll (D:1) A dart slug (D:1) 2 bats (D:1) 2 endoplasms (D:1) A giant cockroach (D:1) A hobgoblin (D:1) 2 quokkas (D:1) A ball python (D:1) A rat (D:1) 13 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | DsCj the Demonspawn Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 170 | D:1 | Gained mutation: Your touch may inflict minor irresistible | damage on your foes. [demonic ancestry] 170 | D:1 | Reached XP level 2. HP: 18/19 MP: 2/5 412 | D:1 | You fall into a shaft and drop 1 floor! 435 | D:2 | Gained mutation: A weak demonic guardian rushes to your | aid. [demonic ancestry] 435 | D:2 | Reached XP level 3. HP: 18/24 MP: 1/7 435 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: roderic_chinese_lattice_arrival, layout_loops_ring, minivault_5, wad_floor_pattern_1, amcnicky_mini_corridor_feature D:2: layout_loops_corners, shapermc_ecumenical_altar_mp_urbaneastern, roderic_three_in_a_row, minmay_misc_feat_enclosed, kennysheep_generic_room_6 Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 3 | 3.4 Dodging | | 1.7 Stealth | | 1.7 Conjurations | | 4.0 Action || total ---------------------------++------- Melee: Unarmed || 27 Touch || 3 Cast: Magic Dart || 27 Use: Potion || 1 Armour: Robe || 16 Dodge: Dodged || 39 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 433 | 433 | 0 | 0 | 335 | 2 | 216.5 | Dungeon | 433 | 433 | 0 | 0 | 335 | 2 | 216.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 412 daAuts D:2: 21 daAuts