Dungeon Crawl Stone Soup version 0.33-a0-803-gcb9a0bf236 (webtiles) character file. Game seed: 4097215811799069932 9 DsCj the Conjurer (level 2, 19/19 HPs) Began as a Demonspawn Conjurer on Feb 15, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:00:12 (353 turns). DsCj the Conjurer (Demonspawn Conjurer) Turns: 353, Time: 00:00:12 Health: 19/19 AC: 2 Str: 7 XL: 2 Next: 3% Magic: 0/5 EV: 11 Int: 18 God: Gold: 45 SH: 0 Dex: 11 Spells: 5/6 levels left rFire . . . c - +1 sling (heavy) rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: sturdy frame 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 45 gold pieces. Inventory: Hand Weapons c - a +1 heavy sling (weapon) Armour a - a +0 robe (worn) Scrolls d - 2 scrolls of teleportation {unknown} Potions b - a potion of magic Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.6 Spellcasting - Level 4.0 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 64% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 32% 2d5 4% 2 Fulminant Prism Conj/Alch 4% 3d5 58% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 (+2d1 58% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your movements are slightly less encumbered by armour. (ER -2) Message History The magic dart hits the jackal. You kill the jackal! A jackal comes into view. A jackal is nearby! Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a jackal (wandering, hasn't noticed you, 100% to hit) The magic dart hits the jackal. The jackal is lightly wounded. A jackal comes into view. There are monsters nearby! Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a jackal (lightly wounded, 100% to hit) The magic dart hits the jackal. The jackal is almost dead. The jackal barks! There are monsters nearby! You don't have enough magic to cast this spell. There are monsters nearby! You don't have enough magic to cast this spell. There are monsters nearby! You don't have enough magic to cast this spell. There are monsters nearby! You don't have enough magic to cast this spell. There are monsters nearby! You don't have enough magic to cast this spell. There are monsters nearby! You don't have enough magic to cast this spell. There are monsters nearby! You don't have enough magic to cast this spell. You shoot a sling bullet. The sling bullet hits the jackal. You kill the jackal! A jackal comes into view. The jackal moves out of view. You have reached level 2! Your demonic ancestry asserts itself... You feel less encumbered by your armour. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #.##.#.# #.#....###. #.>†...... .†. ..†.. #h.....### #.#...##.. . #.##.# #.# # #@...# #.# # ###..# #.# # #..# #.### # #..###...####### #####..##........... #................... ...####........##.### ... ..........###.# # ..###.......## #.# # You could see a jackal. Vanquished Creatures 2 ball pythons (D:1) A giant cockroach (D:1) 2 jackals (D:1) A quokka (D:1) A bat (D:1) A rat (D:1) 8 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | DsCj the Demonspawn Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 353 | D:1 | Gained mutation: Your movements are slightly less | encumbered by armour. (ER -2) [demonic ancestry] 353 | D:1 | Reached XP level 2. HP: 19/19 MP: 0/5 353 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_radial01, layout_loops_ring, ebering_ecumenical_altar_abandoned Action || total ---------------------------++------- Melee: Unarmed || 3 Fire: Sling || 1 Cast: Magic Dart || 15 Armour: Robe || 3 Dodge: Dodged || 4 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 353 | 353 | 0 | 0 | 315 | 1 | 353.0 | Dungeon | 353 | 353 | 0 | 0 | 315 | 1 | 353.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 353 daAuts