Dungeon Crawl Stone Soup version 0.33-a0-803-gcb9a0bf236 (webtiles) character file. Game seed: 17829225788707818063 28 DsCj the Conjurer (level 3, 18/24 HPs) Began as a Demonspawn Conjurer on Feb 15, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:00:36 (609 turns). DsCj the Conjurer (Demonspawn Conjurer) Turns: 609, Time: 00:00:37 Health: 18/24 AC: 2 Str: 7 XL: 3 Next: 0% Magic: 0/7 EV: 11 Int: 20 God: Gold: 14 SH: 0 Dex: 11 Spells: 5/8 levels left rFire . . . d - +2 dagger (flame) rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 1.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: horns 1, powered by death 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 14 gold pieces. Inventory: Hand Weapons d - a +2 dagger of flaming (weapon) Armour a - a +0 robe (worn) Jewellery c - a ring of flight Potions b - a potion of magic e - a potion of enlightenment {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 3.3 Spellcasting - Level 4.0 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 76% 1d6 2% 1 b - Searing Ray Conj 38% 2d5 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 5% 3d7 52% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 (+2d2 52% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Shops: D:1 = Innate Abilities, Weirdness & Mutations You have a pair of small horns on your head. You regenerate a little health from kills. Message History There are monsters nearby! Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a hobgoblin (almost dead, 100% to hit) The magic dart hits the hobgoblin. You kill the hobgoblin! A goblin comes into view. It is wielding a +0 club. There are monsters nearby! Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a dart slug (100% to hit) The magic dart hits the dart slug. The dart slug is moderately wounded. The goblin shouts! The dart slug launches a dart at you. The slug dart hits you. There are monsters nearby! Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a dart slug (moderately wounded, 100% to hit) The magic dart hits the dart slug. The dart slug is heavily wounded. There are monsters nearby! You don't have enough magic to cast this spell. There are monsters nearby! You don't have enough magic to cast this spell. Okay, then. You hit the dart slug. You burn the dart slug. The dart slug is almost dead. The dart slug launches a dart at you. The slug dart hits you. You hit the dart slug. You burn the dart slug. You kill the dart slug! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x2; Your demonic ancestry asserts itself... A pair of horns grows on your head! Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #.....##.###.###............. #.........##................. #.....##.###..##............. #.....##.###...#######...#### ########.......# #...# #####...# #...# #.### #...# #.# #...# #@# #†# ..# ###g . .# .# .. You could see a goblin. Vanquished Creatures 3 dart slugs (D:1) 6 ball pythons (D:1) A bat (D:1) 2 endoplasms (D:1) 2 giant cockroaches (D:1) A goblin (D:1) A hobgoblin (D:1) 3 jackals (D:1) 19 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | DsCj the Demonspawn Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 154 | D:1 | Gained mutation: You regenerate a little health from kills. | [demonic ancestry] 154 | D:1 | Reached XP level 2. HP: 19/19 MP: 1/5 157 | D:1 | Learned a level 2 spell: Searing Ray 433 | D:1 | Found Eghotaj's Jewellery Shop. 609 | D:1 | Gained mutation: You have a pair of small horns on your | head. [demonic ancestry] 609 | D:1 | Reached XP level 3. HP: 18/24 MP: 0/7 609 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_large_2, layout_loops_cross, serial_shops, nicolae_shop_gaudy_bauble Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 3 | 3.3 Dodging | | 1.7 Stealth | | 1.7 Conjurations | | 4.0 Action || total ---------------------------++------- Melee: Unarmed || 51 Dagger || 2 Cast: Magic Dart || 39 Armour: Robe || 34 Dodge: Dodged || 41 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 608 | 608 | 0 | 0 | 491 | 1 | 608.0 | Dungeon | 608 | 608 | 0 | 0 | 491 | 1 | 608.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 608 daAuts