Dungeon Crawl Stone Soup version 0.33-a0-803-gcb9a0bf236 (webtiles) character file. Game seed: 5911128038800628003 9 DsCj the Conjurer (level 2, 19/19 HPs) Began as a Demonspawn Conjurer on Feb 15, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:00:25 (318 turns). DsCj the Conjurer (Demonspawn Conjurer) Turns: 318, Time: 00:00:26 Health: 19/19 AC: 2 Str: 7 XL: 2 Next: 3% Magic: 3/5 EV: 11 Int: 18 God: Gold: 6 SH: 0 Dex: 11 Spells: 5/6 levels left rFire . . . c - +0 short sword rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: ignite blood 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 6 gold pieces. Inventory: Hand Weapons c - a +0 short sword (weapon) d - a +0 short sword e - a +0 club Armour a - a +0 robe (worn) Potions b - a potion of magic f - a potion of brilliance {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.6 Spellcasting - Level 4.0 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 64% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 32% 2d5 4% 2 Fulminant Prism Conj/Alch 4% 3d5 58% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 (+2d1 58% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your demonic aura sometimes causes spilled blood to erupt in flames. Message History The quokka closely misses you. The quokka bites you but does no damage. You hit the quokka. The quokka is almost dead. The quokka barely misses you. You barely miss the quokka. The quokka is almost dead. The quokka bites you. You closely miss the quokka. The quokka is almost dead. The quokka barely misses you. You hit the quokka. You kill the quokka! HP restored. You see here a quokka corpse. A bat comes into view. You can't see any susceptible monsters within range! (Use Z to cast anyway.) A bat is nearby! You can't see any susceptible monsters within range! (Use Z to cast anyway.) A bat is nearby! You can't see any susceptible monsters within range! (Use Z to cast anyway.) A bat is nearby! You can't see any susceptible monsters within range! (Use Z to cast anyway.) A bat is nearby! You can't see any susceptible monsters within range! (Use Z to cast anyway.) A bat is nearby! You can't see any susceptible monsters within range! (Use Z to cast anyway.) A bat is nearby! You can't see any susceptible monsters within range! (Use Z to cast anyway.) A bat is nearby! Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a bat (asleep, 100% to hit) The magic dart hits the bat. You kill the bat! You have reached level 2! Your demonic ancestry asserts itself... Your blood heats up. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) .# .# .## ### ..##### .... ......# ######.#.#. ....#.########..@....... ....#..†............#†#. ....##########.####..... ..#.# #.# ...# ..#.# #.# #.# ###.. #.# . #### ... ..# #.# There were no monsters in sight! Vanquished Creatures A ball python (D:1) A bat (D:1) An endoplasm (D:1) A goblin (D:1) A quokka (D:1) 2 kobolds (D:1) 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | DsCj the Demonspawn Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 318 | D:1 | Gained mutation: Your demonic aura sometimes causes spilled | blood to erupt in flames. [demonic ancestry] 318 | D:1 | Reached XP level 2. HP: 19/19 MP: 3/5 318 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: wander_arrival_chamber, layout_loops_ring, serial_glass, glass_columns_a, glass_columns_a Action || total ---------------------------++------- Melee: Short sword || 7 Unarmed || 1 Cast: Magic Dart || 14 Armour: Robe || 9 Dodge: Dodged || 10 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 317 | 317 | 0 | 0 | 224 | 1 | 317.0 | Dungeon | 317 | 317 | 0 | 0 | 224 | 1 | 317.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 317 daAuts