Dungeon Crawl Stone Soup version 0.33-a0-803-gcb9a0bf236 (webtiles) character file. Game seed: 7271955697467853591 28 DsCj the Conjurer (level 3, 24/24 HPs) Began as a Demonspawn Conjurer on Feb 15, 2025. Quit the game on level 2 of the Dungeon. The game lasted 00:00:45 (1465 turns). DsCj the Conjurer (Demonspawn Conjurer) Turns: 1465, Time: 00:00:45 Health: 24/24 AC: 2 Str: 7 XL: 3 Next: 0% Magic: 4/7 EV: 11 Int: 20 God: Gold: 35 SH: 4 Dex: 11 Spells: 5/8 levels left rFire . . . d - +0 short sword rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: powered by death 1, condensation shield a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 35 gold pieces. Inventory: Hand Weapons d - a +0 short sword (weapon) Armour a - a +0 robe (worn) Scrolls b - a scroll of noise {unknown} c - 3 scrolls of identify {unknown} e - 2 scrolls of teleportation {unknown} f - a scroll of enchant armour {unknown} g - a scroll of amnesia {unknown} j - a scroll of blinking {unknown} Potions h - a potion of heal wounds {unknown} i - a potion of curing {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 3.3 Spellcasting - Level 4.0 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 76% 1d6 2% 1 b - Searing Ray Conj 38% 2d5 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 5% 3d7 52% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 (+2d2 52% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:1 = Innate Abilities, Weirdness & Mutations You regenerate a little health from kills. A meltable shield of frost defends you. (SH +4) Message History Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a jackal (100% to hit) The magic dart hits the jackal. The jackal is moderately wounded. The jackal bites you. * * * LOW HITPOINT WARNING * * * Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a jackal (moderately wounded, 100% to hit) The magic dart hits the jackal. You kill the jackal! Your magical contamination has completely faded away. HP restored. Things that are here: a jackal corpse; a jackal corpse Found a stone staircase leading down. You start memorising the spell. You continue memorising. x2 You finish memorising. Spell assigned to 'b'. Found a flux talisman. b - a scroll labelled ROXESE CYBUCVO Found a scale mail. A giant cockroach comes into view. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a giant cockroach (asleep, 100% to hit) The magic dart hits the giant cockroach. The giant cockroach is heavily wounded. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a giant cockroach (heavily wounded, 100% to hit) The magic dart hits the giant cockroach. You kill the giant cockroach! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x2; Your demonic ancestry asserts itself... Frost condenses into a shield before you. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #.#...#..### # ####..........# # ...%...#.#..#.######## ......>.............. #........##........< #...##.#.########### #.###....#.#.# # .†...........# # #[.....@...### # #####.###### # # # . # There were no monsters in sight! Vanquished Creatures 2 dart slugs An endoplasm (D:1) 4 giant cockroaches A goblin (D:1) A hobgoblin (D:2) 4 jackals (D:2) A quokka (D:1) A ball python (D:1) 4 bats A frilled lizard (D:1) A rat (D:2) 21 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | DsCj the Demonspawn Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 653 | D:1 | Gained mutation: You regenerate a little health from kills. | [demonic ancestry] 653 | D:1 | Reached XP level 2. HP: 19/19 MP: 2/5 975 | D:1 | Found Ykeuha's Jewellery Shoppe. 1442 | D:2 | Learned a level 2 spell: Searing Ray 1465 | D:2 | Gained mutation: A meltable shield of frost defends you. | (SH +4) [demonic ancestry] 1465 | D:2 | Reached XP level 3. HP: 24/24 MP: 4/7 1465 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_round_a, layout_basic, serial_shops, shop D:2: layout_loops_ring, hellmonk_ecumenical_altar_dog_temple Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 3 | 3.3 Dodging | | 1.7 Stealth | | 1.7 Conjurations | | 4.0 Action || total ---------------------------++------- Melee: Short sword || 19 Cast: Magic Dart || 48 Use: Potion || 1 Armour: Robe || 17 Dodge: Dodged || 22 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1464 | 1439 | 25 | 0 | 1314 | 2 | 732.0 | Dungeon | 1464 | 1439 | 25 | 0 | 1314 | 2 | 732.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1235 daAuts D:2: 228 daAuts