Dungeon Crawl Stone Soup version 0.33-a0-803-gcb9a0bf236 (webtiles) character file. Game seed: 3833820850736743144 28 DsCj the Conjurer (level 3, 18/24 HPs) Began as a Demonspawn Conjurer on Feb 15, 2025. Quit the game on level 2 of the Dungeon. The game lasted 00:00:32 (725 turns). DsCj the Conjurer (Demonspawn Conjurer) Turns: 725, Time: 00:00:32 Health: 18/24 AC: 2 Str: 7 XL: 3 Next: 0% Magic: 3/7 EV: 11 Int: 20 God: Gold: 44 SH: 4 Dex: 11 Spells: 5/8 levels left rFire . . . - Nothing wielded rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.20/turn %: no passive effects @: no status effects A: magic regeneration, condensation shield a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 44 gold pieces. Inventory: Hand Weapons g - a +0 spear j - a +0 club l - a +0 long sword m - a +0 dagger Armour a - a +0 robe (worn) Scrolls d - a scroll of identify {unknown} e - a scroll of noise {unknown} h - 3 scrolls of teleportation {unknown} i - a scroll of enchant armour {unknown} k - a scroll of enchant weapon {unknown} Potions b - a potion of magic c - 2 potions of haste {unknown} f - a potion of attraction {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 3.3 Spellcasting - Level 4.0 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 76% 1d6 2% 1 b - Searing Ray Conj 38% 2d5 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 5% 3d7 52% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 (+2d2 52% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:1 ** Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. A meltable shield of frost defends you. (SH +4) Message History Found a stone staircase leading down. You can't see any susceptible monsters within range! (Use Z to cast anyway.) An endoplasm comes into view. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an endoplasm (asleep, 100% to hit) The magic dart hits the endoplasm. You kill the endoplasm! Key pressed, stopping explore. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Key pressed, stopping explore. You can't see any susceptible monsters within range! (Use Z to cast anyway.) An adder, a ball python and an endoplasm come into view. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an endoplasm (wandering, hasn't noticed you, 100% to hit) The magic dart hits the endoplasm but does no damage. The endoplasm quivers. There are monsters nearby! Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an endoplasm (100% to hit) The magic dart hits the endoplasm. The endoplasm is heavily wounded. The ball python hisses angrily. The endoplasm freezes you. You are frozen. There are monsters nearby! Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an endoplasm (heavily wounded, 100% to hit) The magic dart hits the endoplasm. You kill the endoplasm! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x2; Your demonic ancestry asserts itself... Frost condenses into a shield before you. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ... .# #.. .## # #.. ..# #. .S. ..# #.## #.# ..# .. ... #.# ..# # .. >[. #S#..# .. . #.#### ##@..# #.#. #....###.##.#### #..#####..##......... ...#....#..#######. #.#(###.#.# #...# #.#.# ###.## #.#.# #...# ..... #.#.# ####. You could see an adder and a ball python. Vanquished Creatures An adder (D:2) A dart slug (D:1) 5 endoplasms 3 hobgoblins A quokka (D:1) A ball python (D:2) A bat (D:1) A goblin (D:2) A kobold (D:2) 2 rats (D:1) 17 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | DsCj the Demonspawn Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 31 | D:1 | Found Nugim's Assorted Antiques. 115 | D:1 | Found Cywomusk's General Store. 134 | D:1 | Found Soc Sode's Jewellery Emporium. 246 | D:1 | Gained mutation: You regenerate magic rapidly. [demonic | ancestry] 246 | D:1 | Reached XP level 2. HP: 19/19 MP: 1/5 274 | D:1 | Learned a level 2 spell: Searing Ray 725 | D:2 | Gained mutation: A meltable shield of frost defends you. | (SH +4) [demonic ancestry] 725 | D:2 | Reached XP level 3. HP: 18/24 MP: 3/7 725 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_underground_garden, layout_rooms, serial_shops, nicolae_shop_statue_plus, shop, shop, st_stairs_5 D:2: layout_loops_ring, shapermc_ecumenical_altar_acropolis, kennysheep_doodads, minmay_pentomino_w2, uniq_robin Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 3 | 3.3 Dodging | | 1.7 Stealth | | 1.7 Conjurations | | 4.0 Action || total ---------------------------++------- Melee: Unarmed || 3 Cast: Magic Dart || 35 Armour: Robe || 2 Dodge: Dodged || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 724 | 713 | 11 | 0 | 629 | 2 | 362.0 | Dungeon | 724 | 713 | 11 | 0 | 629 | 2 | 362.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 533 daAuts D:2: 191 daAuts