Dungeon Crawl Stone Soup version 0.33-a0-803-gcb9a0bf236 (webtiles) character file. Game seed: 940406243330940525 9 DsCj the Conjurer (level 2, 19/19 HPs) Began as a Demonspawn Conjurer on Feb 14, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:00:14 (176 turns). DsCj the Conjurer (Demonspawn Conjurer) Turns: 176, Time: 00:00:14 Health: 19/19 AC: 2 Str: 7 XL: 2 Next: 3% Magic: 1/5 EV: 11 Int: 18 God: Gold: 5 SH: 0 Dex: 11 Spells: 5/6 levels left rFire . . . c - +0 war axe rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: powered by pain 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 5 gold pieces. Inventory: Hand Weapons c - a +0 war axe (weapon) Armour a - a +0 robe (worn) Scrolls e - a scroll of teleportation {unknown} Potions b - a potion of magic d - 2 potions of attraction {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.6 Spellcasting - Level 4.0 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 64% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 32% 2d5 4% 2 Fulminant Prism Conj/Alch 4% 3d5 58% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 (+2d1 58% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You sometimes gain a little power by taking damage. Message History Found a spear. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a bat (asleep, 100% to hit) The magic dart hits the bat. You kill the bat! Key pressed, stopping explore. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Key pressed, stopping explore. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You now have 5 gold pieces. You see here a +0 mace. A kobold comes into view. It is wielding a +0 dagger. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a kobold, wielding a +0 dagger and quivering stones (asleep, 100% to hit) The magic dart hits the kobold. The kobold is severely wounded. The kobold shouts! A bat comes into view. A kobold comes into view. It is wielding a +0 club. There are monsters nearby! Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a kobold, wielding a +0 dagger and quivering stones (severely wounded, 100% to hit) The magic dart hits the kobold but does no damage. The kobold is severely wounded. The kobold shouts! The kobold throws a stone. The stone hits you but does no damage. There are monsters nearby! Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a kobold, wielding a +0 dagger and quivering stones (severely wounded, 100% to hit) The magic dart hits the kobold. You kill the kobold! You have reached level 2! Your demonic ancestry asserts itself... You feel energised by your suffering. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #.......... .###..).....)## .....K......... .............## #..........:..# ..............# .......!......## #.....b@.......# ....(..)....##.# ............##.# ####....##.###.# #.....#.....# #...##.###..[# # ..... .# #...######### .###.# .).##....#...... .. ##.........###.. You could see a bat and a kobold. Vanquished Creatures A dart slug (D:1) A ball python (D:1) An endoplasm (D:1) A goblin (D:1) A kobold (D:1) A bat (D:1) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | DsCj the Demonspawn Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 176 | D:1 | Gained mutation: You sometimes gain a little power by | taking damage. [demonic ancestry] 176 | D:1 | Reached XP level 2. HP: 19/19 MP: 1/5 176 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_quake, layout_rooms, chequers_serial_rivers_small_b, grunt_decor_mini_mirrors, fountainhead Action || total ---------------------------++------- Melee: War axe || 3 Cast: Magic Dart || 12 Armour: Robe || 3 Dodge: Dodged || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 177 | 177 | 0 | 0 | 144 | 1 | 177.0 | Dungeon | 177 | 177 | 0 | 0 | 144 | 1 | 177.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 177 daAuts