Dungeon Crawl Stone Soup version 0.33-a0-803-gcb9a0bf236 (webtiles) character file. Game seed: 12897689308367558381 33 DsCj the Conjurer (level 3, 24/24 HPs) Began as a Demonspawn Conjurer on Feb 14, 2025. Quit the game on level 2 of the Dungeon. The game lasted 00:00:40 (1386 turns). DsCj the Conjurer (Demonspawn Conjurer) Turns: 1386, Time: 00:00:41 Health: 24/24 AC: 3 Str: 7 XL: 3 Next: 12% Magic: 3/7 EV: 11 Int: 20 God: Gold: 55 SH: 4 Dex: 11 Spells: 5/8 levels left rFire + . . e - +0 short sword rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . f - +0 pair of boots Will ..... (no amulet) Stlth ++ p - ring of protection from fire HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: large bone plates 1, ignite blood 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 55 gold pieces. Inventory: Hand Weapons d - a +0 club e - a +0 short sword (weapon) h - a +0 short sword i - a +0 sling k - a +0 sling m - a +0 spear q - a +0 falchion Missiles l - 3 poisoned darts Armour a - a +0 robe (worn) f - a +0 pair of boots (worn) Jewellery p - a ring of protection from fire (worn) r - an amulet of guardian spirit Wands s - a wand of iceblast (5) Scrolls g - a scroll of identify {unknown} j - a scroll of poison {unknown} o - a scroll of amnesia {unknown} t - a scroll of revelation {unknown} Potions b - 2 potions of magic c - 2 potions of curing {unknown} n - a potion of ambrosia {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 3.4 Spellcasting - Level 4.0 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 76% 1d6 2% 1 b - Searing Ray Conj 38% 2d5 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 5% 3d7 52% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 (+2d2 52% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are partially covered in large bone plates. (SH +4) Your demonic aura sometimes causes spilled blood to erupt in flames. Message History You can't see any susceptible monsters within range! (Use Z to cast anyway.) t - a scroll labelled LEGUKU ULINAK You can't see any susceptible monsters within range! (Use Z to cast anyway.) An adder comes into view. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an adder (asleep, 100% to hit) You miscast Magic Dart. You are very lightly contaminated with residual magic. Nothing appears to happen. An adder is nearby! Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an adder (asleep, 100% to hit) The magic dart hits the adder. The adder is heavily wounded. The adder hisses angrily. An endoplasm comes into view. There are monsters nearby! Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an adder (heavily wounded, 100% to hit) The magic dart hits the adder. The adder is almost dead. A frilled lizard comes into view. There are monsters nearby! Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an adder (almost dead, 100% to hit) The magic dart hits the adder. You kill the adder! A rat comes into view. You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x2; Your demonic ancestry asserts itself... Your blood heats up. Your magical contamination has completely faded away. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #.#... ..#.# #.#.#.. ..# ############## .... ..#..# #............. #............ ..# #..........# # ..# #..........# (# #.# #..........#..#. #.# #...........†..r #.# #@.....l...# #.###..........# #### #..##...[......# .... #......))......# #.##.............. #.#.##............## #.#.#.#.###............. #.#.#.#.###...........### #.#.#.#..##...........# You could see a frilled lizard. Vanquished Creatures An adder (D:2) 3 endoplasms 2 goblins 4 hobgoblins 2 ball pythons (D:2) 2 bats 3 frilled lizards 3 kobolds 5 rats 25 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | DsCj the Demonspawn Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 303 | D:1 | Gained mutation: You are partially covered in large bone | plates. (SH +4) [demonic ancestry] 303 | D:1 | Reached XP level 2. HP: 19/19 MP: 1/5 487 | D:1 | Learned a level 2 spell: Searing Ray 1379 | D:2 | Gained mutation: Your demonic aura sometimes causes spilled | blood to erupt in flames. [demonic ancestry] 1379 | D:2 | Reached XP level 3. HP: 24/24 MP: 2/7 1386 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_funnel, layout_basic D:2: layout_basic, minmay_octomino_c4 Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 3 | 3.4 Dodging | | 1.7 Stealth | | 1.7 Conjurations | | 4.0 Action || total ---------------------------++------- Melee: Unarmed || 17 Cast: Magic Dart || 38 Armour: Robe || 10 Dodge: Dodged || 8 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1383 | 1365 | 18 | 0 | 1233 | 2 | 691.5 | Dungeon | 1383 | 1365 | 18 | 0 | 1233 | 2 | 691.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 856 daAuts D:2: 527 daAuts