Dungeon Crawl Stone Soup version 0.33-a0-803-gcb9a0bf236 (webtiles) character file. Game seed: 3913356632321349152 8 DsCj the Conjurer (level 2, 10/19 HPs) Began as a Demonspawn Conjurer on Feb 14, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:00:32 (351 turns). DsCj the Conjurer (Demonspawn Conjurer) Turns: 351, Time: 00:00:32 Health: 10/19 AC: 2 Str: 7 XL: 2 Next: 0% Magic: 1/5 EV: 11 Int: 18 God: Gold: 22 SH: 0 Dex: 11 Spells: 5/6 levels left rFire . . . f - +0 sling rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: horns 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 22 gold pieces. Inventory: Hand Weapons f - a +0 sling (weapon) Armour a - a +0 robe (worn) Scrolls e - a scroll of identify {unknown} Potions b - a potion of magic c - a potion of might {unknown} d - a potion of brilliance {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.6 Spellcasting - Level 4.0 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 64% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 32% 2d5 4% 2 Fulminant Prism Conj/Alch 4% 3d5 58% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 (+2d1 58% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have a pair of small horns on your head. Message History Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a rat (heavily wounded, 50% to hit) You shoot a sling bullet. The sling bullet closely misses the rat. Fire: f) +0 sling Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a rat (heavily wounded, 50% to hit) You shoot a sling bullet. The sling bullet closely misses the rat. The rat twitches its whiskers. Fire: f) +0 sling Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a rat (heavily wounded, 50% to hit) You shoot a sling bullet. The sling bullet hits the rat but does no damage. The rat is heavily wounded. The rat bites you. * * * LOW HITPOINT WARNING * * * Fire: f) +0 sling Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a rat (heavily wounded, 50% to hit) You shoot a sling bullet. The sling bullet barely misses the rat. The rat barely misses you. Unknown command. Fire: f) +0 sling Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a rat (heavily wounded, 50% to hit) You shoot a sling bullet. The sling bullet barely misses the rat. The rat barely misses you. x2 A rat is nearby! Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a rat (heavily wounded, 100% to hit) The magic dart hits the rat. You kill the rat! You have reached level 2! Your demonic ancestry asserts itself... A pair of horns grows on your head! Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) .....# ... ... .....# #.# # #.. ##.#.# ##.## #.#.# #..#.# #...# #.#.### # #.##.# #...# .....##.# #.##.# #...# #....... .....# #####...##### #...##.. #.#######...........######....... #...............@†....†...#..#?.. .....####...........#####....# #. ...#.# ###.#...#.### #........ ...#.# #.#...#.# #........# .#.#.## #.#...#.# #........# .#.#..### #.#...#.# #........# ........# #.......# ###...##.# .#.##<..# ...##### #.... .$ .#.##...# ##.#.# # There were no monsters in sight! Vanquished Creatures A ball python (D:1) A giant cockroach (D:1) 3 hobgoblins (D:1) A bat (D:1) A rat (D:1) 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | DsCj the Demonspawn Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 351 | D:1 | Gained mutation: You have a pair of small horns on your | head. [demonic ancestry] 351 | D:1 | Reached XP level 2. HP: 10/19 MP: 1/5 351 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_long_road, layout_loops_cross, minmay_liquid_box, kennysheep_small_spiral Action || total ---------------------------++------- Melee: Unarmed || 46 Fire: Sling || 12 Cast: Magic Dart || 17 Armour: Robe || 34 Dodge: Dodged || 38 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 355 | 355 | 0 | 0 | 241 | 1 | 355.0 | Dungeon | 355 | 355 | 0 | 0 | 241 | 1 | 355.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 355 daAuts