Dungeon Crawl Stone Soup version 0.33-a0-803-gcb9a0bf236 (webtiles) character file. Game seed: 4691201018495219809 1 DsCj the Conjurer (level 1, -1/13 HPs) Began as a Demonspawn Conjurer on Feb 14, 2025. Slain by a quokka (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:12 (36 turns). DsCj the Conjurer (Demonspawn Conjurer) Turns: 36, Time: 00:00:12 Health: -1/13 AC: 2 Str: 7 XL: 1 Next: 16% Magic: 0/3 EV: 11 Int: 18 God: Gold: 2 SH: 0 Dex: 11 Spells: 3/4 levels left rFire . . . e - +0 club rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: no striking features a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 2 gold pieces. Inventory: Hand Weapons e - a +0 club (weapon) Armour a - a +0 robe (worn) Scrolls c - a scroll of amnesia {unknown} Potions b - a potion of magic d - a potion of resistance {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.1 Spellcasting - Level 4.0 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 64% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 32% 2d5 5% 2 Fulminant Prism Conj/Alch 4% 3d5 61% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 (+2d1 61% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History There are monsters nearby! You don't have enough magic to cast this spell. There are monsters nearby! You don't have enough magic to cast this spell. There are monsters nearby! You don't have enough magic to cast this spell. There are monsters nearby! You don't have enough magic to cast this spell. You are too injured to fight recklessly! The quokka closely misses you. The quokka bites you but does no damage. Things that are here: a +0 club; 2 stones Okay, then. e - a +0 club (weapon) The bat barely misses you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the quokka but do no damage. The bat hits you. * * * LOW HITPOINT WARNING * * * The quokka barely misses you. The bat barely misses you. The quokka bites you but does no damage. You hit the quokka but do no damage. The bat hits you but does no damage. The quokka closely misses you. You closely miss the quokka. The bat hits you but does no damage. The quokka barely misses you. The quokka closely misses you. You completely miss the quokka. The bat barely misses you. The quokka bites you. * * * LOW HITPOINT WARNING * * * The bat barely misses you. You barely miss the quokka. The bat hits you but does no damage. The quokka bites you. * * * LOW HITPOINT WARNING * * * The quokka bites you. You die... ################## #.................. #...ß...ß.......... #..........######## #.⌠......⌠.#≈≈≈≈≈≈≈ #.....<....#≈≈≈≈≈≈≈ #.⌠......⌠b#S≈≈≈≈≈≈ #..........######## #...ß...ß.r@....(.. #.................. ################### You could see an electric eel, a quokka and a bat. Vanquished Creatures A kobold (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | DsCj the Demonspawn Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 14 | D:1 | Noticed an electric eel 36 | D:1 | Slain by a quokka Illustrated notes Levels and vault maps discovered: D:1: arrival_aquarium_a, layout_loops_ring, shapermc_ecumenical_altar_mp_urbaneastern, minmay_tripent Action || total ---------------------------++------- Melee: Club || 5 Unarmed || 5 Cast: Magic Dart || 3 Armour: Robe || 14 Dodge: Dodged || 23 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 36 | 36 | 0 | 0 | 13 | 1 | 36.0 | Dungeon | 36 | 36 | 0 | 0 | 13 | 1 | 36.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 36 daAuts