Dungeon Crawl Stone Soup version 0.33-a0-803-gcb9a0bf236 (webtiles) character file. Game seed: 8556608923753505150 60 DsCj the Conjurer (level 3, -2/24 HPs) Began as a Demonspawn Conjurer on Feb 14, 2025. Slain by Terence ... wielding a +0 flail (5 damage) ... on level 2 of the Dungeon. The game lasted 00:00:55 (1701 turns). DsCj the Conjurer (Demonspawn Conjurer) Turns: 1701, Time: 00:00:56 Health: -2/24 AC: 9 Str: 7 XL: 3 Next: 82% Magic: 8/8 EV: 11 Int: 20 God: Gold: 54 SH: 0 Dex: 11 Spells: 6/9 levels left rFire . . . e - +0 rapier rCold + . . (no offhand) rNeg . . . a - +0 robe rPois . i - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ k - ring of protection from cold HPRegen 0.24/turn f - ring of flight MPRegen 0.11/turn %: no passive effects @: sanguine armoured, flying A: sanguine armour 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 54 gold pieces. Inventory: Hand Weapons e - a +0 rapier (weapon) Missiles n - 5 boomerangs Armour a - a +0 robe (worn) i - a +0 helmet (worn) Jewellery f - a ring of flight (worn) k - a ring of protection from cold (worn) Scrolls c - 2 scrolls of teleportation {unknown} j - 3 scrolls of identify {unknown} m - a scroll of noise {unknown} Potions d - a potion of resistance {unknown} g - 2 potions of cancellation {unknown} h - a potion of brilliance {unknown} l - 2 potions of attraction {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 3.9 Spellcasting - Level 4.0 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 76% 1d6 2% 1 b - Searing Ray Conj 38% 2d5 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 5% 3d7 50% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 (+2d2 50% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations When seriously injured, your blood forms armour. (AC +6) Message History Terence is nearby! Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +0 flail and wearing a +0 chain mail (lightly wounded, 100% to hit) The magic dart hits Terence but does no damage. Terence is lightly wounded. Terence is nearby! Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +0 flail and wearing a +0 chain mail (lightly wounded, 100% to hit) The magic dart hits Terence. Terence is moderately wounded. Terence is nearby! Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +0 flail and wearing a +0 chain mail (moderately wounded, 100% to hit) The magic dart hits Terence but does no damage. Terence is moderately wounded. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +0 flail and wearing a +0 chain mail (moderately wounded, 84% to hit) You focus your ray upon Terence. The searing ray hits Terence. Terence is moderately wounded. (Press . to maintain the ray.) The searing ray hits Terence. Terence is heavily wounded. Terence hits you with a +0 flail! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * Your blood congeals into armour. The searing ray hits Terence. Terence is severely wounded. Terence hits you with a +0 flail. * * * LOW HITPOINT WARNING * * * Without enough magic to sustain it, your Searing Ray dissipates. Terence hits you with a +0 flail. * * * LOW HITPOINT WARNING * * * Magic courses through your body. Terence hits you with a +0 flail. You die... Terence says, "Win and live. Lose and die. It's the rule of life." ......# #..###.# #.# ......# #......###.######.# .#....#####..##.............. .#..#........#.....#.######.# ......#.####.##...##.# ##.#.##.# #.........# #......# #####.##### ... ###.#### #.# #.# #.# #@# #.# #.# #.@.# #.# #.### #.....# ### #.# #.#.## #...%...# ##.###.# #....####?........####...##.## #.......+.........+........... #....####/........####...##.## #.#.## ##.......## ##.#...# #....# ###†### You could see Terence. Vanquished Creatures 2 adders (D:2) 3 dart slugs A ribbon worm (D:2) 6 endoplasms 3 giant cockroaches 3 goblins (D:1) 2 hobgoblins (D:1) A kobold (D:1) 2 quokkas (D:2) 2 ball pythons (D:1) 3 bats A frilled lizard (D:1) 4 rats 33 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | DsCj the Demonspawn Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 326 | D:1 | Gained mutation: When seriously injured, your blood forms | armour. (AC +6) [demonic ancestry] 326 | D:1 | Reached XP level 2. HP: 19/19 MP: 3/5 868 | D:2 | Reached XP level 3. HP: 24/24 MP: 4/7 871 | D:2 | Learned a level 2 spell: Searing Ray 1692 | D:2 | Noticed Terence 1701 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: angelslayer_arrival_pockets_within_ring, layout_basic D:2: layout_loops_corners, nicolae_ecumenical_oubliette, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 3 | 3.9 Dodging | | 1.7 Stealth | | 1.7 Conjurations | | 4.0 Action || total ---------------------------++------- Melee: Rapier || 8 Unarmed || 4 Cast: Magic Dart || 74 Searing Ray || 1 Use: Potion || 1 Armour: Robe || 12 Dodge: Dodged || 11 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1699 | 1685 | 14 | 0 | 1503 | 2 | 849.5 | Dungeon | 1699 | 1685 | 14 | 0 | 1503 | 2 | 849.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 850 daAuts D:2: 849 daAuts