Dungeon Crawl Stone Soup version 0.33-a0-803-gcb9a0bf236 (webtiles) character file. Game seed: 3562120046177469193 8 DsCj the Conjurer (level 2, 19/19 HPs) Began as a Demonspawn Conjurer on Feb 14, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:00:13 (423 turns). DsCj the Conjurer (Demonspawn Conjurer) Turns: 423, Time: 00:00:13 Health: 19/19 AC: 2 Str: 7 XL: 2 Next: 0% Magic: 1/5 EV: 11 Int: 18 God: Gold: 38 SH: 0 Dex: 11 Spells: 5/6 levels left rFire . . . d - +0 dagger (freeze) rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: sturdy frame 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 38 gold pieces. Inventory: Hand Weapons d - a +0 dagger of freezing (weapon) Armour a - a +0 robe (worn) Jewellery e - an amulet of guardian spirit Scrolls c - a scroll of fog {unknown} f - a scroll of identify {unknown} g - a scroll of torment {unknown} Potions b - a potion of magic Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.6 Spellcasting - Level 4.0 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 64% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 32% 2d5 4% 2 Fulminant Prism Conj/Alch 4% 3d5 58% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 (+2d1 58% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your movements are slightly less encumbered by armour. (ER -2) Message History You kill the ball python! Key pressed, stopping explore. You don't have enough magic to cast this spell. Your magical contamination has completely faded away. Key pressed, stopping explore. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Key pressed, stopping explore. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Key pressed, stopping explore. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Key pressed, stopping explore. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Key pressed, stopping explore. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Key pressed, stopping explore. You can't see any susceptible monsters within range! (Use Z to cast anyway.) A hobgoblin comes into view. The hobgoblin shouts! Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a hobgoblin (100% to hit) The magic dart hits the hobgoblin. The hobgoblin is severely wounded. A hobgoblin is nearby! Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a hobgoblin (severely wounded, 100% to hit) The magic dart hits the hobgoblin. You kill the hobgoblin! A bat comes into view. You have reached level 2! Your demonic ancestry asserts itself... You feel less encumbered by your armour. A bat is nearby! Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a bat (wandering, hasn't noticed you, 100% to hit) The magic dart hits the bat but does no damage. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) .# #.# #.# #.# #################.# #.................# #.#####.#####.##..# ###.#####.# #.##..# #...@.....# #.##..# #.#.#####.# #.##.## #b #.# #.##.# #† #.# #.##.# #. #.# #.##.# #. #.# #.##.# #. ... #.# ## #.# #.# #.# You could see a bat. Vanquished Creatures A ball python (D:1) 2 hobgoblins (D:1) 2 kobolds (D:1) A quokka (D:1) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | DsCj the Demonspawn Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 422 | D:1 | Gained mutation: Your movements are slightly less | encumbered by armour. (ER -2) [demonic ancestry] 422 | D:1 | Reached XP level 2. HP: 19/19 MP: 2/5 423 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: nzn_arrival_water_spiral, layout_loops_ring Action || total ---------------------------++------- Melee: Unarmed || 1 Cast: Magic Dart || 13 Armour: Robe || 2 Dodge: Dodged || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 422 | 422 | 0 | 0 | 391 | 1 | 422.0 | Dungeon | 422 | 422 | 0 | 0 | 391 | 1 | 422.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 422 daAuts