Dungeon Crawl Stone Soup version 0.33-a0-803-gcb9a0bf236 (webtiles) character file. Game seed: 16494155918030099871 4 DsCj the Conjurer (level 1, 0/13 HPs) Began as a Demonspawn Conjurer on Feb 14, 2025. Slain by a rat (1 damage) ... on level 1 of the Dungeon. The game lasted 00:00:12 (192 turns). DsCj the Conjurer (Demonspawn Conjurer) Turns: 192, Time: 00:00:12 Health: 0/13 AC: 2 Str: 7 XL: 1 Next: 50% Magic: 0/3 EV: 11 Int: 18 God: Gold: 16 SH: 0 Dex: 11 Spells: 3/4 levels left rFire . . . d - +0 club rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: no striking features a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 16 gold pieces. Inventory: Hand Weapons d - a +0 club (weapon) Armour a - a +0 robe (worn) Scrolls e - 2 scrolls of poison {unknown} Potions b - a potion of magic c - a potion of brilliance {unknown} f - 2 potions of berserk rage {unknown} g - a potion of curing {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.3 Spellcasting - Level 4.0 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 64% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 32% 2d5 4% 2 Fulminant Prism Conj/Alch 4% 3d5 58% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 (+2d1 58% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You miss the quokka. The quokka is almost dead. The quokka barely misses you. x2 You hit the quokka but do no damage. The quokka is severely wounded. The quokka bites you. * * * LOW HITPOINT WARNING * * * You closely miss the quokka. The quokka is severely wounded. The quokka barely misses you. The quokka closely misses you. You hit the quokka but do no damage. The quokka is severely wounded. The quokka closely misses you. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a quokka (severely wounded, 100% to hit) The magic dart hits the quokka. You kill the quokka! The rat bites you. * * * LOW HITPOINT WARNING * * * You don't have enough magic to cast this spell. You don't have enough magic to cast this spell. You don't have enough magic to cast this spell. You don't have enough magic to cast this spell. You don't have enough magic to cast this spell. You closely miss the rat. The rat bites you. * * * LOW HITPOINT WARNING * * * You closely miss the rat. The rat bites you. * * * LOW HITPOINT WARNING * * * You closely miss the rat. The rat bites you. You die... ....... ....... .$..... ....... ....... ....... .......#..... ..$......... ..........# ......†r..# #@..# #...# #...# . #...# ... #...# # .... #...# # .....#...# # .....#...# ### .........# ###.. You could see a rat. Vanquished Creatures A quokka (D:1) A bat (D:1) A frilled lizard (D:1) 2 rats (D:1) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | DsCj the Demonspawn Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 192 | D:1 | Slain by a rat Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_heroes, layout_basic, hellmonk_ecumenical_altar_inner_sanctum Action || total ---------------------------++------- Melee: Club || 19 Cast: Magic Dart || 8 Armour: Robe || 16 Dodge: Dodged || 17 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 196 | 196 | 0 | 0 | 146 | 1 | 196.0 | Dungeon | 196 | 196 | 0 | 0 | 146 | 1 | 196.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 196 daAuts