DrakeP Level 1 of the Dungeon (0, 0, D:1) a +0 short sword (6, 3, D:1) a +0 short sword a stone (23, 10, D:1) a +0 shortbow (31, -25, D:1) a +0 hand axe (35, -25, D:1) a +0 short sword (35, -19, D:1) a +0 chain mail (47, 0, D:1) a frilled lizard skeleton (51, 1, D:1) a ball python skeleton (51, 2, D:1) a jackal skeleton (51, 5, D:1) a jackal skeleton a rat skeleton Level 2 of the Dungeon (0, 0, D:2) a +0 club a goblin corpse (skeletalised by now) (2, 1, D:2) a +0 dagger (13, 9, D:2) an adder skeleton (16, 4, D:2) a +0 dagger a stone (16, 13, D:2) a +0 leather armour (19, 3, D:2) a +0 dagger a kobold corpse (skeletalised by now) (25, 21, D:2) a +0 short sword (26, 15, D:2) an adder skeleton (26, 20, D:2) a +0 dagger (29, 33, D:2) a +0 dagger (32, 1, D:2) a +0 whip a stone a kobold corpse (skeletalised by now) (33, 15, D:2) a ball python skeleton (35, 28, D:2) a serpent talisman (37, 24, D:2) a +0 club (38, 32, D:2) a bat corpse (skeletalised by now) (45, -3, D:2) a +0 whip 3 stones a kobold corpse (skeletalised by now) Level 3 of the Dungeon (2, -19, D:3) a ball python corpse (skeletalised by now) (5, -18, D:3) a +0 short sword a kobold corpse (skeletalised by now) (9, -14, D:3) a +0 halberd (10, -4, D:3) a rat corpse (20, -15, D:3) a frilled lizard corpse (skeletalised by now) (20, 5, D:3) a +0 leather armour (21, 6, D:3) a +2 antimagic dagger a goblin corpse (21, 7, D:3) a +0 club 7 poisoned darts (25, -4, D:3) a +0 long sword (29, -20, D:3) a bat corpse (skeletalised by now) (31, -6, D:3) a +0 club (33, 1, D:3) 6 stones (33, 3, D:3) a +0 leather armour (35, -25, D:3) 16 gold pieces (37, -13, D:3) a throwing net (40, -29, D:3) the +6 halberd "Xigorch" {flame, ^Contam rC+ Str+10} ^Contam: It causes magical contamination when unequipped. rC+: It protects you from cold. Str+10: It affects your strength (+10). (unseen) (40, -25, D:3) 10 gold pieces (42, -24, D:3) a +0 dagger a +0 leather armour a +0 club an orc corpse a goblin corpse (42, -21, D:3) a +0 club