DrHong Level 1 of the Dungeon (0, 0, D:1) a +0 short sword (4, -48, D:1) an inkwell talisman (4, 0, D:1) a +0 dagger 4 stones a kobold corpse (skeletalised by now) (13, -24, D:1) 6 poisoned darts (16, -35, D:1) a ball python corpse (skeletalised by now) (17, -51, D:1) a ball python corpse (skeletalised by now) (17, -48, D:1) a +0 ring mail (17, -45, D:1) a ball python corpse (skeletalised by now) (33, -41, D:1) a +0 scale mail (41, -10, D:1) a hobgoblin corpse (skeletalised by now) (47, -28, D:1) a bat corpse (skeletalised by now) (54, -45, D:1) a +0 scale mail (55, -38, D:1) a +0 whip a +0 short sword a +0 dagger 10 stones a kobold corpse (skeletalised by now) (55, -5, D:1) a +0 ring mail (58, 0, D:1) a frilled lizard corpse (skeletalised by now) (59, 1, D:1) a ball python corpse (skeletalised by now) Level 2 of the Dungeon (6, 12, D:2) a +0 club 5 stones (10, 12, D:2) a +0 dagger 3 stones (16, 25, D:2) a +0 club (16, 26, D:2) a +0 dagger (31, 36, D:2) a +0 short sword a kobold skeleton (42, 21, D:2) 6 poisoned darts a ball python skeleton (43, 21, D:2) a bat skeleton (45, -3, D:2) a +0 robe (46, 16, D:2) a +0 flail a +0 ring mail the human skeleton of Terence (52, 9, D:2) a rat skeleton (55, 9, D:2) an adder skeleton Level 3 of the Dungeon (0, 0, D:3) a serpent talisman (1, -2, D:3) a ball python skeleton (8, 1, D:3) a +0 long sword (11, 17, D:3) a +0 robe (14, -16, D:3) a +0 leather armour (14, -3, D:3) a +0 dagger (14, -2, D:3) a +0 whip (16, -17, D:3) a hobgoblin skeleton (26, 11, D:3) a +0 giant club an ogre skeleton (32, -5, D:3) an adder corpse (skeletalised by now) (39, -16, D:3) a +0 dagger a goblin corpse (skeletalised by now) (44, -17, D:3) a +0 leather armour (47, 2, D:3) a +0 dagger a +0 whip 4 stones a kobold corpse (skeletalised by now) Level 4 of the Dungeon [Shop] Geregigg's Antique Armour Emporium a +0 ring mail (104 gold) a +0 pair of boots (117 gold) an orb of glass (676 gold) a +0 leather armour (52 gold) a +0 robe (23 gold) a +3 ring mail of fire resistance (676 gold) the +1 ring mail "Wontur" {rC+ Dex+3} (761 gold) rC+: It protects you from cold. Dex+3: It affects your dexterity (+3). It cannot be enchanted further. a +0 plate armour (468 gold) (9, -21, D:4) a +0 whip (12, -1, D:4) a +0 club (15, -21, D:4) a quokka skeleton (17, 17, D:4) a hobgoblin corpse (skeletalised by now) (24, 13, D:4) an adder skeleton (27, -29, D:4) a parchment of Slow (31, 1, D:4) a jackal corpse (skeletalised by now) (32, 0, D:4) a jackal corpse (skeletalised by now) a jackal skeleton (35, 17, D:4) an adder skeleton (36, 21, D:4) a +0 short sword (40, -17, D:4) a +0 robe (40, 27, D:4) a +0 whip 3 poisoned darts (42, 17, D:4) an iguana corpse (skeletalised by now) (44, -16, D:4) a +0 dagger (47, -15, D:4) a ball python skeleton (50, 18, D:4) a +0 robe of willpower (51, -15, D:4) a +0 giant club a hobgoblin corpse (skeletalised by now) (57, -3, D:4) a hobgoblin corpse (skeletalised by now) Level 5 of the Dungeon (4, -14, D:5) a +0 mace (37, 11, D:5) a +0 giant club (37, 12, D:5) a +0 leather armour (40, 41, D:5) a +0 mace (50, 34, D:5) an iguana skeleton (64, 24, D:5) a +1 vampiric spear Level 6 of the Dungeon [Shop] Osaasefi's Antique Weapon Shoppe the +3 whip "Kanitsi" {freeze, ^Drain rF+ rN++ Dex+3} (715 gold) ^Drain: It drains your maximum health when unequipped. rF+: It protects you from fire. rN++: It greatly protects you from negative energy. Dex+3: It affects your dexterity (+3). It cannot be enchanted further. a +0 eveningstar (432 gold) the +8 demon trident "Rift" {distort, reach+} (1705 gold) It cannot be enchanted further. a +0 war axe (56 gold) a +0 rapier (88 gold) a +0 dagger (32 gold) a +0 long sword (56 gold) a +0 war axe (56 gold) [Shop] Quurem's Antique Weapon Emporium a +0 halberd (120 gold) a +1 devious short sword (300 gold) a +0 spear (90 gold) a +0 battleaxe (300 gold) a +0 morningstar (180 gold) a +0 quarterstaff (150 gold) a +0 trident (105 gold) a +0 battleaxe (300 gold) a +0 quarterstaff (150 gold) (0, 0, D:6) a +0 dagger a +0 robe (14, -3, D:6) a +0 flail a +0 chain mail (14, -1, D:6) a +0 war axe a +0 orcbow a +0 plate armour (15, -1, D:6) a +0 dagger a +0 robe (16, -7, D:6) a water moccasin corpse (skeletalised by now) (17, -1, D:6) a +0 ring mail (28, 10, D:6) a +0 chain mail (29, -17, D:6) a +0 whip of freezing a +0 robe the kobold corpse of Pikel (skeletalised by now) (39, 25, D:6) a hound skeleton (41, 3, D:6) a +0 pair of gloves of hurling (41, 24, D:6) a +0 war axe (50, -7, D:6) a +0 leather armour (52, 12, D:6) a +0 scale mail (54, 33, D:6) a +2 dire flail of protection a +0 ring mail (55, 37, D:6) an adder corpse (skeletalised by now) (56, 40, D:6) a +0 cloak Level 7 of the Dungeon (6, 10, D:7) a +0 giant club an ogre skeleton (7, 28, D:7) a +0 dagger a +0 leather armour an orc corpse (skeletalised by now) (7, 29, D:7) a +1 short sword of protection (8, 1, D:7) a +0 scale mail (8, 29, D:7) a +0 war axe a +0 ring mail a +0 morningstar a +0 scale mail an orc corpse (skeletalised by now) (8, 49, D:7) a +0 hand axe a +0 mace an orc corpse (skeletalised by now) (8, 50, D:7) a +2 whip of venom a +0 ring mail a +0 dagger a +0 robe an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (9, 51, D:7) a +0 club an orc corpse (skeletalised by now) (13, 4, D:7) a +0 leather armour a +0 dagger (16, 21, D:7) a +0 shortbow a centaur skeleton (17, 7, D:7) a +1 dagger of venom a +0 club a +0 scimitar a +0 chain mail a +0 hand axe an orc skeleton (26, 33, D:7) a +0 robe (36, 18, D:7) a +0 dagger 2 stones (52, 17, D:7) a +0 hand axe an orc skeleton (53, 18, D:7) a +0 dagger a +0 robe a +0 hand axe a +0 dagger a +0 robe an orc skeleton (62, 54, D:7) an iguana corpse (skeletalised by now) Level 8 of the Dungeon (0, 0, D:8) a rimehorn talisman (2, 4, D:8) a parchment of Forge Lightning Spire (7, -17, D:8) a +0 robe a +0 war axe (8, -17, D:8) a +0 robe a +0 scimitar a +0 robe a +3 great sword a +0 robe a +1 short sword (9, -17, D:8) a bullfrog skeleton (12, -16, D:8) a +0 dagger a +0 robe (13, -18, D:8) a +0 war axe a +0 ring mail an orc skeleton (14, -14, D:8) a +0 dagger a +0 robe (14, -13, D:8) a +0 mace (15, -19, D:8) a +0 dagger the +6 sling of Waerhano {drain, rElec Int+3} rElec: It insulates you from electricity. Int+3: It affects your intelligence (+3). It cannot be enchanted further. a +0 robe (15, -18, D:8) a +0 mace (15, -17, D:8) a +0 club an orc skeleton (16, -17, D:8) a +2 dagger of protection a +0 robe (17, -30, D:8) a +0 mace an orc corpse (skeletalised by now) (17, -28, D:8) a +0 dagger a +0 robe a +0 dagger a +0 robe an orc skeleton an orc skeleton (17, -27, D:8) a +0 hand axe a +0 robe an orc skeleton (17, -26, D:8) a +2 short sword of venom a +0 leather armour an orc corpse (skeletalised by now) (17, -24, D:8) a +0 rapier (18, -28, D:8) a +0 whip of venom a +0 chain mail (18, 6, D:8) a +0 long sword a +0 robe an elf corpse (19, -29, D:8) a +0 dagger (19, 4, D:8) a +0 chain mail (22, -40, D:8) a +0 dagger a +0 robe (23, -40, D:8) a +0 club a +0 ring mail a +0 mace a +0 ring mail an orc corpse (skeletalised by now) (30, -12, D:8) a +0 dagger a +0 leather armour a kobold skeleton (35, 1, D:8) a water moccasin skeleton (37, -9, D:8) an eel talisman (37, -1, D:8) a +0 mace a +0 robe (38, -1, D:8) a +3 dire flail a +0 robe a +0 robe (38, 0, D:8) a +1 hand axe of freezing a +1 morningstar a +0 robe the Ecumenical Temple