Dungeon Crawl Stone Soup version 0.35-a0-986-g2c7e200ab2 (webtiles) character file. Game seed: 11471439268346519371 63 Dosil the Ducker (level 4, -2/33 HPs) Began as a Merfolk Gladiator on Sept 5, 2026. Slain by a kobold ... wielding a +0 whip (5 damage) ... on level 2 of the Dungeon. The game lasted 00:01:40 (1544 turns). Dosil the Ducker (Merfolk Gladiator) Turns: 1544, Time: 00:01:40 Health: -2/33 AC: 5 Str: 14 XL: 4 Next: 9% Magic: 4/4 EV: 13 Int: 7 God: Gold: 96 SH: 0 Dex: 17 Spells: 3/3 levels left rFire . . . (100%) a - +0 long sword rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 leather armour rPois . (100%) c - +0 helmet rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . f - +0 pair of boots Will ..... (no amulet) Stlth + (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.09/turn %: no passive effects @: mighty A: (nimble swimmer 2), mertail a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 96 gold pieces. Inventory: Hand Weapons a - a +0 long sword (weapon) Missiles d - 3 throwing nets (quivered) e - a javelin Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) f - a +0 pair of boots (worn) Scrolls c - 2 scrolls of teleportation {unknown} d - a scroll of fear {unknown} e - a scroll of brand weapon {unknown} h - a scroll of fog {unknown} j - a scroll of identify {unknown} Skills: - Level 2.1 Fighting + Level 4.4 Long Blades - Level 2.0 Throwing + Level 5.3 Dodging You had 3 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Lesser Beckoning Tloc 0% N/A 65% 2 Launch Clockwork Bee Frge 0% N/A 87% 3 Dimensional Bullseye Hex/Tloc 0% N/A 99% 4 Forge Lightning Spire Air/Frge 0% 3d4 99% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations (You are very nimble when in or above water. (Stealth+, EV+, Speed+++)) Your lower body shifts to a powerful aquatic tail in water. Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You feel sick. The kobold attacks as it pursues you! The kobold closely misses you. The adder barely misses you. You feel sick. The adder attacks as it pursues you! The adder bites you. * * * LOW HITPOINT WARNING * * * You completely miss the adder. The adder is almost dead. You feel sick. You are no longer poisoned. The adder bites you. * * * LOW HITPOINT WARNING * * * You are poisoned. The adder poisons you! The adder barely misses you. You miss the adder. The adder is almost dead. * * * LOW HITPOINT WARNING * * * You feel sick. The adder bites you but does no damage. You hit the adder but do no damage. The adder is almost dead. * * * LOW HITPOINT WARNING * * * You feel sick. The adder barely misses you. x2 It was a potion of might. You feel very mighty all of a sudden. * * * LOW HITPOINT WARNING * * * You feel sick. The adder bites you but does no damage. You closely miss the adder. The adder is almost dead. * * * LOW HITPOINT WARNING * * * You feel sick. You are no longer poisoned. The adder closely misses you. The adder barely misses you. You slash the adder! You kill the adder! The kobold throws a stone. The stone misses you. You have reached level 4! You closely miss the kobold. The kobold barely misses you. You closely miss the kobold. The kobold completely misses you. You barely miss the kobold. The kobold hits you with a +0 whip. You die... ###.........####...##### .'.........'........†.. ###.........####...##### ##.......## ##..# ##.....## ##.# ##...## #.# ##'## #.# #.# #.# # #@# #.# ....##K######## #.# #............# #.......####.# #.......# .......... ###.....#.#. ....##.#.### ##.# #.... You could see a kobold. Vanquished Creatures 3 adders (D:2) 2 endoplasms (D:1) 6 hobgoblins 4 jackals (D:2) A quokka (D:1) 6 ball pythons 2 bats 2 frilled lizards (D:1) 5 goblins 4 kobolds 6 rats 41 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Dosil the Merfolk Gladiator began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 86 | D:1 | Reached XP level 2. HP: 15/22 MP: 2/2 517 | D:1 | You fall into a shaft and drop 1 floor! 1082 | D:2 | Reached XP level 3. HP: 27/27 MP: 3/3 1270 | D:2 | Reached skill level 5 in Dodging 1539 | D:2 | HP: 1/27 [poisoned by an adder] 1541 | D:2 | Reached XP level 4. HP: 2/33 MP: 4/4 1544 | D:2 | Slain by a kobold Illustrated notes Levels and vault maps discovered: D:1: eino_arrival_cavern_a, layout_loops_ring, minmay_shallow_snake_nest D:2: layout_loops_corners Skill XL: | 1 2 3 | ---------------+----------+----- Long Blades | 4 | 4.4 Dodging | 5 | 5.3 Fighting | | 2.1 Throwing | | 2.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 125 | 3 || 128 Melee: Long sword | 125 | 3 || 128 Drink: Might | 1 | || 1 Stab: Sleeping | 5 | || 5 Distracted | 1 | || 1 Armour: Leather armour | 71 | 1 || 72 Dodge: Dodged | 88 | 2 || 90 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1570 | 1538 | 32 | 10 | 1238 | 2 | 785.0 | Dungeon | 1570 | 1538 | 32 | 10 | 1238 | 2 | 785.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 863 daAuts D:2: 707 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+