Dosil Level 1 of the Dungeon (0, 0, D:1) a +0 whip a gnoll corpse (4, -27, D:1) a quokka skeleton a bat skeleton (6, -34, D:1) a frilled lizard corpse (skeletalised by now) (12, -34, D:1) a ball python corpse (skeletalised by now) (12, -33, D:1) a frilled lizard corpse (skeletalised by now) (22, 11, D:1) a hobgoblin corpse (skeletalised by now) (26, -32, D:1) a +0 dagger (40, -3, D:1) a hobgoblin skeleton (43, -22, D:1) a +0 leather armour (44, 13, D:1) a bat corpse (skeletalised by now) (45, 2, D:1) a frilled lizard skeleton (46, -16, D:1) a bat corpse (skeletalised by now) (50, -29, D:1) a ball python corpse (skeletalised by now) (52, -14, D:1) a +0 dagger a kobold corpse (skeletalised by now) (56, -6, D:1) a ball python corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a quokka corpse (0, 3, D:2) a rat corpse (skeletalised by now) (2, 6, D:2) a rat corpse (14, -3, D:2) a quokka corpse (15, -4, D:2) an adder corpse (20, 7, D:2) a ring of positive energy