Dungeon Crawl Stone Soup version 0.32-a0-1985-g20d766a256 (webtiles) character file. Game seed: 13712454699984609363 21 Dosil the Vexing (level 2, 23/23 HPs) Began as a Gnoll Hexslinger on Aug 3, 2024. Quit the game on level 1 of the Dungeon. The game lasted 00:00:48 (224 turns). Dosil the Vexing(Gnoll Hexslinger) Turns: 224, Time: 00:00:49 Health: 23/23 AC: 2 Str: 7 XL: 2 Next: 87% Magic: 5/5 EV: 12 Int: 12 God: Gold: 53 SH: 0 Dex: 14 Spells: 6/6 levels left rFire . . . a - +1 sling rCold . . . (no shield) rNeg . . . c - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: fangs 1, strong nose, distributed training a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 53 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) Armour c - a +0 robe (worn) Scrolls b - a scroll of poison d - a scroll of fear {unknown} e - 2 scrolls of identify {unknown} g - a scroll of fog {unknown} h - a scroll of teleportation {unknown} Potions f - a potion of invisibility {unknown} Skills: + Level 2.5 Fighting + Level 0.5 Short Blades + Level 0.5 Long Blades + Level 0.5 Axes + Level 0.5 Maces & Flails + Level 0.5 Polearms + Level 0.5 Staves + Level 4.5 Ranged Weapons + Level 0.5 Throwing + Level 0.5 Armour + Level 4.5 Dodging + Level 0.5 Stealth + Level 0.5 Shields + Level 0.5 Unarmed Combat + Level 2.7 Spellcasting + Level 0.4 Conjurations + Level 5.4 Hexes + Level 0.4 Summonings + Level 0.4 Necromancy + Level 0.4 Translocations + Level 2.0 Fire Magic + Level 0.4 Ice Magic + Level 0.4 Air Magic + Level 0.4 Earth Magic + Level 0.4 Alchemy + Level 0.7 Invocations + Level 0.5 Evocations + Level 0.5 Shapeshifting You had 6 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Jinxbite Hex 28% N/A 4% 2 Sigil of Binding Hex 14% N/A 9% 3 Inner Flame Hex/Fire 10% N/A 16% 3 Cause Fear Hex 7% N/A 26% 4 Dimensional Bullseye Hex/Tloc 4% N/A 58% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Your experience applies equally to all skills. Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! There are monsters nearby! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Fire: a) +1 sling Press: ? - help, Shift-Dir - straight line, f/p - giant cockroach Aim: a giant cockroach (almost dead, 61% to hit) You shoot a sling bullet. The sling bullet hits the giant cockroach. You kill the giant cockroach! The frilled lizard misses you. Fire: a) +1 sling Press: ? - help, Shift-Dir - straight line, f - frilled lizard Aim: a frilled lizard (42% to hit) You shoot a sling bullet. The sling bullet hits the frilled lizard. You kill the frilled lizard! Fire: a) +1 sling Press: ? - help, Shift-Dir - straight line, f - you You start resting. HP restored. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ## ....... #... ......... ... . ........ ..##. #...†.. # .... #..... .# ..# ###.##.##.## ..# #......†...# ..# #.....@....# ..# #..........# ..###########..####.## ..............#####.# ....#####............ ###.................. ......##.###.####.... ###.)....# #.# ### ##.###.###.# There were no monsters in sight! Vanquished Creatures A gnoll (D:1) 2 bats (D:1) 2 giant cockroaches (D:1) 2 hobgoblins (D:1) 2 ball pythons (D:1) A frilled lizard (D:1) A rat (D:1) 11 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Dosil the Gnoll Hexslinger began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 17/17 MP: 4/4 117 | D:1 | Reached XP level 2. HP: 23/23 MP: 5/5 224 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: orjb1_lava_funnel, layout_rooms, minmay_tall_x Skill XL: | 1 | ---------------+----+----- Fire Magic | 2 | 2.0 Fighting | | 2.5 Short Blades | | 0.5 Long Blades | | 0.5 Axes | | 0.5 Maces & Flails | | 0.5 Polearms | | 0.5 Staves | | 0.5 Ranged Weapons | | 4.5 Throwing | | 0.5 Armour | | 0.5 Dodging | | 4.5 Stealth | | 0.5 Shields | | 0.5 Unarmed Combat | | 0.5 Spellcasting | | 2.7 Conjurations | | 0.4 Hexes | | 5.4 Summonings | | 0.4 Necromancy | | 0.4 Translocations | | 0.4 Ice Magic | | 0.4 Air Magic | | 0.4 Earth Magic | | 0.4 Alchemy | | 0.4 Invocations | | 0.7 Evocations | | 0.5 Shapeshifting | | 0.5 Action || total ---------------------------++------- Fire: Sling || 40 Armour: Robe || 23 Dodge: Dodged || 25 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 231 | 231 | 0 | 58 | 111 | 1 | 231.0 | Dungeon | 231 | 231 | 0 | 58 | 111 | 1 | 231.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 231 daAuts