Dosil Level 1 of the Dungeon [Shop] Xil Riaf's Magic Scroll Shoppe a scroll of teleportation (39 gold) a scroll of poison (52 gold) a scroll of immolation (52 gold) a scroll of blinking (97 gold) a scroll of blinking (97 gold) a scroll of vulnerability (52 gold) a scroll of blinking (97 gold) a scroll of silence (123 gold) a scroll of fear (52 gold) [Shop] Lausump's Antique Armour Shop a +0 robe (18 gold) a +0 chain mail (121 gold) a +0 plate armour (621 gold) a +0 ring mail (108 gold) a +0 robe (18 gold) a +0 leather armour (54 gold) a +0 ring mail (108 gold) the +7 scale mail of Gamach {Fly Str+2 Int+3} (1582 gold) Str+2: It affects your strength (+2). Int+3: It affects your intelligence (+3). Fly: It grants you flight. [Shop] Raat's Weapon Shoppe a +0 hand axe (30 gold) 3 stones (3 gold) a +0 short sword (30 gold) a +1 dagger of venom (94 gold) a +0 short sword (30 gold) a +0 dagger (20 gold) a +0 dagger (20 gold) a +0 dagger (20 gold) a +5 spectral quarterstaff (370 gold) a +0 whip (25 gold) [Shop] Sufajyke's Jewellery Emporium the ring of Anymeunu {rC- Str+6 Dex+3 Stlth+} (631 gold) [ring of strength] Str+6: It affects your strength (+6). Dex+3: It affects your dexterity (+3). rC-: It makes you vulnerable to cold. Stlth+: It makes you more stealthy. a talisman of death (1120 gold) a ring of resist corrosion (280 gold) a beast talisman (280 gold) the ring of Mistrust {Ice Fly Will+ Str-3 Dex+3} (555 gold) [ring of ice] Ice: It enhances your ice magic. Str-3: It affects your strength (-3). Dex+3: It affects your dexterity (+3). rF-: It makes you vulnerable to fire. rC+: It protects you from cold. Will+: It increases your willpower. Fly: It grants you flight. a ring of resist corrosion (280 gold) the ring "Puukhaz" {+Blink rC+ rCorr MP+9} (652 gold) [ring of magical power] rC+: It protects you from cold. MP+9: It affects your magic capacity (+9). +Blink: It lets you blink. rCorr: It protects you from acid and corrosion. a ring of magical power (280 gold) a ring of see invisible (210 gold) (0, 0, D:1) a +0 leather armour (2, -6, D:1) a +0 spear (12, 24, D:1) a bat corpse (skeletalised by now) (22, -15, D:1) a +0 short sword (23, -19, D:1) a bat corpse (skeletalised by now) (27, 0, D:1) a frilled lizard skeleton (33, 21, D:1) a rat corpse (skeletalised by now) (46, 5, D:1) a ball python corpse (skeletalised by now) (50, 32, D:1) a +0 club a goblin corpse (skeletalised by now) (51, -4, D:1) a +0 scale mail Level 2 of the Dungeon (0, 0, D:2) a quokka corpse (skeletalised by now) (5, 9, D:2) a +0 whip (7, 7, D:2) a +0 scythe a +0 robe the human corpse of Sigmund (skeletalised by now) (9, 27, D:2) a +0 club a goblin skeleton (13, 40, D:2) a stone (21, 0, D:2) a rat corpse (skeletalised by now) (27, 29, D:2) a +0 mace (28, 37, D:2) 5 stones (34, 35, D:2) a frilled lizard corpse (36, 50, D:2) a ball python corpse (skeletalised by now) (42, 18, D:2) a serpent talisman Level 3 of the Dungeon (0, 0, D:3) 7 stones (5, -9, D:3) 8 stones (5, 9, D:3) a +0 spear (6, -9, D:3) a +0 trident (12, -9, D:3) a +0 mace (13, 7, D:3) a +0 short sword 5 stones a kobold corpse