Dungeon Crawl Stone Soup version 0.33-a0-22-g4120489253 (webtiles) character file. Game seed: 18143602028209154460 68 Doroklohe the Magician (level 4, 0/30 HPs) Began as a Mummy Alchemist on Aug 25, 2024. Killed from afar by Terence (15 damage) ... with a puff of flame ... on level 2 of the Dungeon. The game lasted 00:02:52 (1832 turns). Doroklohe the Magician(Mummy Alchemist) Turns: 1832, Time: 00:02:52 Health: 0/30 AC: 2 Str: 17 XL: 4 Next: 1% Magic: 2/11 EV: 11 Int: 16 God: Gold: 60 SH: 0 Dex: 12 Spells: 2/13 levels left rFire x . . (no weapon) rCold + . . (no shield) rNeg + + + a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ e - +6 ring of strength HPRegen 0.25/turn (no ring) MPRegen 0.12/turn %: faith @: no status effects A: cold resistance 1, negative energy resistance 3, torment resistance 2, heat vulnerability 1, in touch with death 1, no potions, faith a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 60 gold pieces. Inventory: Armour a - a +0 robe (worn) Jewellery e - a +6 ring of strength (left hand) Scrolls b - 3 scrolls of identify {unknown} c - 3 scrolls of teleportation {unknown} d - a scroll of noise {unknown} f - a scroll of torment {unknown} g - a scroll of fog {unknown} Skills: - Level 1.5 Dodging - Level 1.5 Stealth - Level 5.0 Spellcasting - Level 0.7 Conjurations * Level 2.8 Alchemy You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sting Conj/Alch 36% 1d5 8% 1 b - Searing Ray Conj 12% 2d4 17% 2 c - Olgreb's Toxic Radia Alch 13% N/A 43% 4 d - Sticky Flame Fire/Alch 8% 2d4 65% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Magic Dart Conj 24% 1d4 12% 1 Mercury Vapours Alch/Air 16% N/A 13% 2 Mephitic Cloud Conj/Alch/Air 7% N/A 28% 3 Fulminant Prism Conj/Alch 4% 3d5 58% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You are immune to poison. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You are vulnerable to heat. (rF-) You are in touch with the powers of death. You do not drink. You have a special connection with the divine. (Faith) Message History Casting: Sting (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Unknown command. Unknown command. Casting: Sting (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You begin to radiate toxic energy. Terence is poisoned. The bat is poisoned. You kill the bat! Terence zaps a wand. The puff of flame hits you! The fire burns you terribly! Your toxic aura wanes. Casting: Olgreb's Toxic Radiance (astonishingly dangerous; 43% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 17% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Terence Aim: Terence, wielding a +0 flail, wearing a +3 scale mail of fire resistance and carrying a wand of flame (heavily wounded, poisoned, 77% to hit) The searing ray hits Terence. Terence is heavily wounded. (Press . to maintain the ray.) The searing ray hits Terence but does no damage. Terence is severely wounded. The searing ray misses Terence. Terence looks more healthy. Terence says, "I retired to this dungeon. Do you want to retire to the afterlife?" The searing ray hits Terence. Terence is severely wounded. You finish channelling your searing ray. Terence hits you with a +0 flail. Casting: Searing Ray (safe; 17% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 8% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 flail, wearing a +3 scale mail of fire resistance and carrying a wand of flame (severely wounded, 72% to hit) The sting hits Terence but does no damage. Terence is poisoned. Terence is severely wounded. Terence hits you with a +0 flail. Terence zaps a wand. The puff of flame hits you! The fire burns you terribly! Ouch! That really hurt! You die... Terence says, "Finally, peace and quiet." .######## ..#.#.# .# #.#.#.# ## #.#.#.# #.#.#.# #.#.#.# #.#.#.# #.#.#@# ############.#.#.# ...............#@# ############.###.## #......# ######## You could see Terence (poisoned). Vanquished Creatures 3 adders (D:2) 5 bats 3 endoplasms 4 goblins 10 hobgoblins 3 jackals (D:1) A quokka (D:1) 2 frilled lizards (D:2) 4 kobolds 3 rats 38 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Doroklohe the Mummy Alchemist began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 102 | D:1 | Reached skill level 3 in Spellcasting 259 | D:1 | Reached XP level 2. HP: 19/19 MP: 1/6 353 | D:1 | Learned a level 2 spell: Searing Ray 476 | D:1 | Reached skill level 4 in Spellcasting 1069 | D:2 | Reached XP level 3. HP: 24/24 MP: 6/8 1169 | D:2 | Reached skill level 5 in Spellcasting 1709 | D:2 | Reached XP level 4. HP: 30/30 MP: 9/11 1714 | D:2 | Learned a level 4 spell: Olgreb's Toxic Radiance 1719 | D:2 | Learned a level 4 spell: Sticky Flame 1820 | D:2 | Noticed Terence 1832 | D:2 | Killed from afar by Terence Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_simpleton_c, layout_loops_ring D:2: layout_basic, uniq_terence Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 3 4 5 | 5.0 Dodging | | 1.5 Stealth | | 1.5 Conjurations | | 0.7 Alchemy | | 2.8 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 18 | || 18 Cast: Sting | 62 | 1 || 63 Searing Ray | 1 | 1 || 2 Olgreb's Toxic Ra | | 1 || 1 Armour: Robe | 22 | 4 || 26 Dodge: Dodged | 26 | || 26 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1831 | 1805 | 26 | 0 | 1542 | 2 | 915.5 | Dungeon | 1831 | 1805 | 26 | 0 | 1542 | 2 | 915.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 980 daAuts D:2: 851 daAuts