Doroklohe Level 1 of the Dungeon (0, 0, D:1) a +0 spear (5, -33, D:1) a bat corpse (skeletalised by now) (10, -24, D:1) a quokka corpse (skeletalised by now) (21, -16, D:1) a +0 whip (29, -44, D:1) a +0 sling (30, -43, D:1) a potion of magic (37, -45, D:1) a +0 dagger (40, -8, D:1) 5 large rocks (43, -21, D:1) a potion of lignification (46, -55, D:1) a +0 dagger (47, -42, D:1) 2 potions of enlightenment (49, -55, D:1) a potion of heal wounds (50, -3, D:1) a +0 leather armour (51, 0, D:1) a potion of invisibility (58, -6, D:1) a hobgoblin corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (4, 30, D:2) a rat skeleton (8, 2, D:2) a stone (12, 19, D:2) a +0 pair of gloves (14, 39, D:2) a +0 sling (17, 0, D:2) 5 boomerangs (17, 3, D:2) a +0 spear (20, 3, D:2) a bat skeleton (45, 15, D:2) an adder skeleton (55, 5, D:2) a rat corpse (skeletalised by now) (62, 5, D:2) a potion of enlightenment Level 3 of the Dungeon (0, 0, D:3) 6 boomerangs (1, -24, D:3) a flux talisman (6, -16, D:3) a ball python skeleton (9, -13, D:3) a rat skeleton an adder skeleton (10, -11, D:3) a +0 club (10, -8, D:3) a hobgoblin skeleton (11, -23, D:3) an iguana corpse (skeletalised by now) (17, -6, D:3) a +0 hand axe (25, -35, D:3) a +0 ring mail (25, -8, D:3) a +0 robe (31, -37, D:3) an adder corpse (skeletalised by now) (31, 0, D:3) a +0 flail (32, -29, D:3) a +0 whip (32, -2, D:3) a +0 flail (33, -2, D:3) a +0 flail a +0 dagger a +0 leather armour an orc skeleton (38, -1, D:3) a +0 hand axe (39, -16, D:3) a +0 robe (41, -20, D:3) a quokka skeleton (41, 8, D:3) a +0 pair of gloves (45, -15, D:3) a +0 ring mail (45, -5, D:3) a +0 dagger a goblin skeleton Level 4 of the Dungeon (13, 28, D:4) a +0 club 2 boomerangs an orc corpse (skeletalised by now) (14, 10, D:4) a +0 club a +0 scale mail the goblin corpse of Ijyb (skeletalised by now) (14, 30, D:4) a +0 ring mail (15, 22, D:4) a +0 dagger a goblin corpse (skeletalised by now) (15, 26, D:4) a +0 dagger a +0 robe a +0 club a +0 leather armour a +0 dagger an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (17, 13, D:4) a potion of berserk rage (18, 21, D:4) 2 potions of cancellation (24, 28, D:4) a ball python skeleton (24, 31, D:4) a +0 trident (26, 0, D:4) a +0 whip (26, 12, D:4) 6 stones (27, -3, D:4) a +0 whip a gnoll skeleton (27, 1, D:4) a +0 flail (29, -7, D:4) a +0 whip (29, 0, D:4) a +0 whip a gnoll skeleton (33, 13, D:4) the +4 short sword of Destiny {holy, *Rage rElec rCorr Int+2} Int+2: It affects your intelligence (+2). rElec: It insulates you from electricity. *Rage: It berserks you when you make melee attacks (+20% chance). rCorr: It protects you from acid and corrosion. (34, 11, D:4) a +0 short sword (34, 31, D:4) a +0 dagger (35, 9, D:4) a +0 spear (35, 10, D:4) a +0 flail (35, 11, D:4) a +0 halberd (36, 10, D:4) a +0 ring mail a +0 club an orc skeleton (36, 11, D:4) a +0 whip a +0 leather armour a +0 whip a +0 club a gnoll skeleton a gnoll skeleton an orc skeleton (36, 33, D:4) a +0 mace (37, 10, D:4) a +0 short sword an orc skeleton (38, 6, D:4) a +1 whip of distortion a gnoll skeleton (38, 29, D:4) a +0 hand axe a +0 leather armour (40, 28, D:4) a +0 dagger a +1 robe of positive energy a large rock an orc skeleton (40, 29, D:4) a +1 dagger of venom a +0 robe (41, 25, D:4) a +0 hand axe 6 stones an orc skeleton (41, 26, D:4) a +0 trident an orc skeleton (42, 1, D:4) a +0 dagger a kobold skeleton (47, 10, D:4) a +1 whip of electrocution a +0 robe (49, 18, D:4) 8 stones (50, 11, D:4) the +1 mace of Duty {antimagic, rF+} rF+: It protects you from fire. (51, 15, D:4) a hobgoblin skeleton (51, 17, D:4) a +0 falchion an orc skeleton (51, 20, D:4) a +0 hand axe a +0 leather armour (52, 18, D:4) a +0 morningstar an orc skeleton (52, 19, D:4) a +0 mace of pain a +0 falchion an orc skeleton an orc skeleton (57, 28, D:4) a +0 whip (57, 30, D:4) a +0 spear (59, 28, D:4) a +0 hand axe (59, 30, D:4) a +0 hand axe (61, -9, D:4) a potion of curing (65, 7, D:4) a +0 hammer (67, 12, D:4) a +4 quarterstaff of chaos a +0 cloak the gnoll corpse of Crazy Yiuf (skeletalised by now) Level 5 of the Dungeon (0, 0, D:5) a ring of poison resistance (9, -2, D:5) a +0 dagger a +0 leather armour (9, -1, D:5) a +0 morningstar (9, 0, D:5) a +0 dagger a +0 robe (9, 1, D:5) a +0 trident a +0 leather armour (17, -13, D:5) a +0 leather armour (24, -12, D:5) 6 boomerangs (24, -9, D:5) a +0 scale mail (25, 25, D:5) a +0 flail a +0 leather armour (26, 24, D:5) a +2 short sword of venom a +0 leather armour a +0 hand axe (28, 25, D:5) a +0 giant club (29, 2, D:5) a +0 robe (33, -3, D:5) a +0 club (40, 31, D:5) a +0 dagger (41, 1, D:5) a +2 antimagic spear (42, 31, D:5) a +0 giant club (44, -2, D:5) 4 stones (46, -6, D:5) a +0 dagger (46, 2, D:5) a +0 chain mail (47, 5, D:5) a +0 war axe (49, 29, D:5) 6 stones Level 6 of the Dungeon (0, 0, D:6) a potion of might (4, -11, D:6) a +0 ring mail (6, -9, D:6) a +0 cloak (15, -5, D:6) a +0 trident 5 stones a +1 chain mail of cold resistance (15, -4, D:6) a +0 war axe a +0 sling (19, -2, D:6) a +0 hand axe (19, -1, D:6) a +0 club (22, -18, D:6) a +0 club a +0 scale mail (23, -18, D:6) a +0 short sword 2 boomerangs a +0 leather armour (25, -22, D:6) a +0 dagger a +0 robe (25, -21, D:6) a +0 dagger (27, -22, D:6) a +0 short sword a boomerang a +0 plate armour (27, -12, D:6) a +0 leather armour (31, 8, D:6) 5 stones Level 7 of the Dungeon (0, 0, D:7) a +0 orcbow (6, -6, D:7) 2 potions of heal wounds (8, 7, D:7) a +0 dagger (8, 9, D:7) 2 stones (10, 1, D:7) a +0 spear (11, 2, D:7) a +0 flail (12, 3, D:7) a +0 spear a +0 whip a +0 leather armour (12, 26, D:7) a +0 pair of boots (13, 4, D:7) a +0 spear (13, 5, D:7) a +0 rapier (13, 8, D:7) a +0 shortbow (23, -1, D:7) a potion of mutation (27, 26, D:7) 5 stones (30, 18, D:7) a +0 trident (42, 21, D:7) a potion of enlightenment (45, -1, D:7) a potion of haste (47, 29, D:7) a +0 rapier (58, 6, D:7) a +0 scimitar a +0 robe (59, 7, D:7) a +0 hand axe a +0 robe (60, 7, D:7) a +3 battleaxe a +0 robe (61, 4, D:7) a +4 scimitar a +0 robe (66, -2, D:7) a +0 robe Level 8 of the Dungeon (0, 0, D:8) a +0 dagger a +0 robe (0, 4, D:8) a +0 leather armour (1, -5, D:8) a +0 club 4 stones (1, -1, D:8) a +0 short sword of distortion 7 poisoned darts a +0 short sword 5 stones (1, 0, D:8) a +0 dagger 7 poisoned darts (1, 26, D:8) a +0 short sword 3 poisoned darts (1, 27, D:8) a +0 short sword (1, 30, D:8) a +0 short sword (1, 31, D:8) a +2 whip of freezing a curare-tipped dart (2, -5, D:8) a +0 dagger 4 stones (2, 25, D:8) a +0 dagger a +0 robe (2, 27, D:8) a +0 hand axe a +0 short sword (2, 29, D:8) a +2 short sword of speed 6 poisoned darts (2, 30, D:8) a +0 trident a +0 leather armour a +0 whip 2 stones (3, 26, D:8) a +0 falchion a +0 leather armour (3, 29, D:8) a +0 dagger (5, 24, D:8) a +0 short sword a +0 leather armour (7, 11, D:8) a +1 dagger of flaming (7, 14, D:8) a maw talisman (19, 33, D:8) 8 stones (23, 4, D:8) 3 boomerangs (31, 44, D:8) 5 stones Level 9 of the Dungeon (0, 0, D:9) a +0 cloak (2, -3, D:9) the +0 chain mail of Insurance {-Tele rN+ Str+3} Str+3: It affects your strength (+3). rN+: It protects you from negative energy. -Tele: It prevents most forms of teleportation. (4, -7, D:9) a book of Displacement (17, -1, D:9) a throwing net (21, 3, D:9) 2 stones (27, 32, D:9) a +0 hand axe a +0 chain mail (28, 32, D:9) a +0 short sword a +0 leather armour (30, 21, D:9) a +0 spear a +0 halberd (30, 32, D:9) a +0 hand axe a +0 ring mail (31, 1, D:9) a +0 robe (31, 14, D:9) a +0 flail (31, 17, D:9) a +2 spear of distortion a +0 scale mail (31, 19, D:9) a +0 flail 2 throwing nets (31, 20, D:9) a +0 club (34, -26, D:9) a potion of berserk rage (35, -15, D:9) 4 stones (36, 3, D:9) a +0 mace (38, 29, D:9) a +0 long sword a +0 plate armour (40, -22, D:9) a +0 leather armour (40, -13, D:9) a +0 mace (43, 3, D:9) 2 potions of brilliance (44, 19, D:9) a +0 robe (46, 13, D:9) a +0 ring mail (55, -7, D:9) a +0 war axe a +0 leather armour (58, -7, D:9) a +0 morningstar 5 stones a +0 chain mail a +0 mace (59, -6, D:9) a +0 club a +0 ring mail Level 10 of the Dungeon (0, 0, D:10) a +0 robe (2, -10, D:10) a +0 quarterstaff (2, -2, D:10) a +0 dagger a +0 robe (4, -7, D:10) 6 stones (5, 1, D:10) a +0 shortbow (10, -22, D:10) a potion of curing (14, -24, D:10) a +0 robe a +0 dagger (15, 15, D:10) 6 poisoned darts (17, -20, D:10) a +0 chain mail (20, 4, D:10) a +3 scimitar a +0 robe a +0 dagger a +0 robe a +3 trident of freezing a +0 robe a +4 hand axe of freezing a +0 robe (21, 4, D:10) a +0 mace a +0 robe (31, -18, D:10) a +0 dagger a +0 leather armour (32, -18, D:10) a +0 halberd a +0 leather armour a +0 dire flail a +0 robe (32, -17, D:10) a +0 long sword a +0 robe (33, 4, D:10) a +0 pair of gloves (34, -27, D:10) a +0 leather armour (51, 6, D:10) 7 stones (52, 8, D:10) a +0 war axe the Ecumenical Temple Level 1 of the Orcish Mines (0, 0, Orc:1) 13 gold pieces (1, -12, Orc:1) 8 gold pieces (3, -2, Orc:1) 15 gold pieces (4, -1, Orc:1) 13 gold pieces (9, -6, Orc:1) 11 gold pieces Level 1 of the Lair of Beasts [Shop] Rarph's Jewellery Shoppe an amulet of guardian spirit (360 gold) the amulet of Interdependent Arising {Reflect Will+ SH+5 SInv} (561 gold) [amulet of reflection] Reflect: It reflects blocked missile attacks. Will+: It increases your willpower. SInv: It lets you see invisible. SH+5: It affects your SH (+5). the amulet "Jiatosila" {Regen+ rCorr} (511 gold) [amulet of regeneration] Regen+: It increases your rate of health regeneration. rCorr: It protects you from acid and corrosion. an amulet of magic regeneration (360 gold) the ring "Gimywubaom" {rPois rF+ rC+ rN+ MP+9} (769 gold) [ring of poison resistance] rF+: It protects you from fire. rC+: It protects you from cold. rPois: It protects you from poison. rN+: It protects you from negative energy. MP+9: It affects your magic capacity (+9). the ring "Wocw" {Ice rN+ Str+3} (510 gold) [ring of ice] Ice: It enhances your ice magic. Str+3: It affects your strength (+3). rF-: It makes you vulnerable to fire. rC+: It protects you from cold. rN+: It protects you from negative energy. a +4 ring of protection (432 gold) [Shop] Faeps's Book Shop a book of Sloth (512 gold) Alu Ing's Discourse on Smoking Execration (736 gold) Spells Type Level a - Flame Wave Conjuration/Fire 4 b - Enfeeble Hexes 7 c - Fire Storm Conjuration/Fire 9 the Volume of Lithomancy (640 gold) Spells Type Level a - Sandblast Earth 1 b - Magnavolt Earth/Air 7 c - Shatter Earth 9 a manual of Polearms (1280 gold) a There-And-Back Book (576 gold) a book of the Tundra (704 gold) (0, 0, Lair:1) a +0 chain mail (2, 40, Lair:1) a +0 leather armour (10, 20, Lair:1) 8 stones (21, 7, Lair:1) a +0 sling (24, 22, Lair:1) a potion of degeneration (35, 31, Lair:1) a +0 war axe (38, 33, Lair:1) a +0 ring mail (39, 36, Lair:1) a +0 trident (44, -4, Lair:1) a +0 long sword (44, 18, Lair:1) 3 boomerangs (46, -5, Lair:1) 6 stones Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 flail (13, 9, Lair:2) a +0 flail (15, 38, Lair:2) a +0 broad axe (27, 5, Lair:2) 5 stones (36, 49, Lair:2) a +0 ring mail (42, 23, Lair:2) 2 poisoned darts (44, 42, Lair:2) a +0 robe (45, 18, Lair:2) a +0 rapier (46, 52, Lair:2) the +12 short sword of Mimi {drain, Str+5 Dex+2} Str+5: It affects your strength (+5). Dex+2: It affects your dexterity (+2). (48, 42, Lair:2) a +2 dagger of venom (49, 19, Lair:2) a +0 robe (49, 46, Lair:2) 5 stones (51, 7, Lair:2) 19 gold pieces (52, 7, Lair:2) a +0 robe (53, 7, Lair:2) 12 gold pieces (54, -2, Lair:2) 7 stones (56, 8, Lair:2) a potion of degeneration (56, 39, Lair:2) a potion of lignification (66, 12, Lair:2) a +0 rapier Level 3 of the Lair of Beasts (0, 0, Lair:3) 8 stones (11, 29, Lair:3) 6 poisoned darts (13, 4, Lair:3) 8 stones (15, 42, Lair:3) a +0 dagger (24, 26, Lair:3) a +0 broad axe (24, 34, Lair:3) 5 stones (36, 53, Lair:3) a throwing net (53, 32, Lair:3) a +0 falchion (58, 47, Lair:3) a +0 quarterstaff Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 hand axe