Dungeon Crawl Stone Soup version 0.35-a0-364-g274e6c4f07 (webtiles) character file. Game seed: 16129345183484841474 6 Donu the Sneak (level 1, 0/11 HPs) Began as an Octopode Enchanter on May 14, 2026. Slain by a jackal (1 damage) ... on level 1 of the Dungeon. The game lasted 00:00:16 (260 turns). Donu the Sneak (Octopode Enchanter) Turns: 260, Time: 00:00:17 Health: 0/11 AC: 1 Str: 7 XL: 1 Next: 90% Magic: 3/3 EV: 12 Int: 17 God: Gold: 24 SH: 0 Dex: 12 Spells: 4/4 levels left rFire . . . (100%) a - +1 dagger rCold . . . (100%) (no offhand) rNeg . . . (100%) (no helmet) rPois . (100%) (no amulet) rElec . (100%) (no ring) rCorr . (100%) (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 24 gold pieces. Inventory: Hand Weapons a - a +1 dagger (weapon) Potions i - 2 potions of invisibility d - 2 potions of might {unknown} Skills: + Level 1.1 Short Blades + Level 2.1 Dodging + Level 4.1 Stealth + Level 2.1 Spellcasting + Level 3.0 Hexes You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Ensorcelled Hibernation Hex/Ice 14% N/A 16% 2 Confusing Touch Hex 12% N/A 16% 3 Tukima's Dance Hex 12% N/A 16% 3 Gloom Hex/Necr 14% N/A 30% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. Message History A bat is nearby! The bat barely misses you. The bat closely misses you. The bat hits you. The bat hits you. You hit the bat. You kill the bat! No target in view! You open the door. Found a stone staircase leading down. There is an open door here. There is a stone staircase leading down here. You encounter a kobold. It is wielding a +0 dagger and quivering stones. The kobold shouts! A kobold is nearby! A kobold is nearby! You encounter a jackal. The jackal barks! You hear a bark! x2 The kobold throws a stone. The stone hits you. You encounter a jackal. You encounter a jackal. The jackal barks! You encounter a jackal. You barely miss the jackal. Your grab misses the jackal. Your squeeze misses the jackal. The jackal bites you. You hit the jackal but do no damage. You grab the jackal. You constrict the jackal. The jackal barely misses you. The jackal closely misses you. You hit the jackal. You kill the jackal! The jackal closely misses you. The jackal bites you. The kobold hits you with a +0 dagger. The jackal attacks as it pursues you! The jackal bites you. The jackal attacks as it pursues you! The jackal barely misses you. The jackal closely misses you. The kobold attacks as it pursues you! The kobold hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * The jackal attacks as it pursues you! The jackal completely misses you. The jackal bites you. You die... ...#.........'..... .. #..⌠...#...<.....'..... ... #.⌠....#.........'..... ...##.....##........##..... #.........#.........#..♣.♣. #.........#.ß.#######...... #.........#...#............ #.....†.hh#####............ .........K@................ .........h............†.... ........................... ............>..##......###. ...........#+#'##.......... ........................... ........................... ........................... ####...................... You could see 3 jackals and a kobold. Vanquished Creatures 2 endoplasms (D:1) A jackal (D:1) A bat (D:1) A goblin (D:1) A kobold (D:1) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Donu the Octopode Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 260 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: wander_arrival_estate, layout_basic, serial_forest, infiniplex_forest_lined_3, infiniplex_forest_clump_long, infiniplex_forest_clump_long, infiniplex_forest_straight_3, infiniplex_forest_clump_curved Action || total ---------------------------++------- Attack: Normal || 11 Melee: Dagger || 11 Tentacles || 3 Constrict || 1 Stab: Sleeping || 1 Armour: None || 10 Dodge: Dodged || 10 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 259 | 259 | 0 | 0 | 216 | 1 | 259.0 | Dungeon | 259 | 259 | 0 | 0 | 216 | 1 | 259.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 259 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+