Dungeon Crawl Stone Soup version 0.35-a0-364-g274e6c4f07 (webtiles) character file. Game seed: 9080087553509589901 3 Donu the Sneak (level 1, 0/11 HPs) Began as an Octopode Enchanter on May 13, 2026. Slain by a quokka (4 damage) ... on level 1 of the Dungeon. The game lasted 00:00:08 (120 turns). Donu the Sneak (Octopode Enchanter) Turns: 120, Time: 00:00:09 Health: 0/11 AC: 1 Str: 7 XL: 1 Next: 50% Magic: 3/3 EV: 12 Int: 17 God: Gold: 9 SH: 0 Dex: 12 Spells: 4/4 levels left rFire . . . (100%) a - +1 dagger rCold . . . (100%) (no offhand) rNeg . . . (100%) (no helmet) rPois . (100%) (no amulet) rElec . (100%) (no ring) rCorr . (100%) (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 9 gold pieces. Inventory: Hand Weapons a - a +1 dagger (weapon) Potions i - 2 potions of invisibility Skills: + Level 1.1 Short Blades + Level 2.0 Dodging + Level 4.1 Stealth + Level 2.0 Spellcasting + Level 3.0 Hexes You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Ensorcelled Hibernation Hex/Ice 12% N/A 16% 2 Confusing Touch Hex 12% N/A 17% 3 Tukima's Dance Hex 12% N/A 17% 3 Gloom Hex/Necr 12% N/A 30% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. Message History The ball python is heavily wounded. The ball python bites you. The ball python grabs you. The ball python constricts you. You hit the ball python. Your grab misses the ball python. Your squeeze misses the ball python. The ball python is almost dead. The ball python bites you. The ball python constricts you. You closely miss the ball python. You grab the ball python. The ball python is almost dead. You constrict the ball python. You kill the ball python! You see here a ball python corpse. The quokka bites you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! A quokka is nearby! You are too injured to fight recklessly! You hit the quokka. Your grab misses the quokka. The quokka is heavily wounded. The quokka bites you. You closely miss the quokka. Your grab misses the quokka. The quokka is heavily wounded. The quokka bites you. You die... .......##............. #.......#......#....... #.......#.....##....... #.......#.....##....... #.............##....... #.........)............ ##..........##.....###. #.......†...##.....###. #....r@....$.######.... #.................#.... #...#+###.........#.... #.. #.........#.... ## ..##......#.... ..........##### .#.......####. #...........# #..........## You could see a quokka. Vanquished Creatures A ball python (D:1) A frilled lizard (D:1) A goblin (D:1) A kobold (D:1) A rat (D:1) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Donu the Octopode Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 120 | D:1 | Slain by a quokka Illustrated notes Levels and vault maps discovered: D:1: scummos_arrival_star, layout_basic, grunt_decor_mini_mirrors Action || total ---------------------------++------- Attack: Normal || 10 Melee: Dagger || 10 Constrict || 3 Tentacles || 2 Stab: Sleeping || 2 Armour: None || 7 Dodge: Dodged || 4 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 119 | 119 | 0 | 0 | 86 | 1 | 119.0 | Dungeon | 119 | 119 | 0 | 0 | 86 | 1 | 119.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 119 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+