Dungeon Crawl Stone Soup version 0.35-a0-353-g84272383f9 (webtiles) character file. Game seed: 17681299806066178731 94 Donu the Trooper (level 4, -6/31 (38) HPs) Began as a Demigod Fighter on May 8, 2026. Mangled by Edmund ... wielding a +1 dire flail of draining (7 damage) ... on level 4 of the Dungeon. The game lasted 00:03:31 (2476 turns). Donu the Trooper (Demigod Fighter) Turns: 2476, Time: 00:03:32 HP: -6/31 (38) AC: 9 Str: 17 XL: 4 Next: 16% MP: 6/6 EV: 8 Int: 10 God: Gold: 222 SH: 5 Dex: 17 Spells: 3/3 levels left rFire . . . (100%) a - +0 long sword rCold . . . (100%) c - +0 buckler rNeg . . . (100%) b - +0 scale mail rPois . (100%) g - +0 helmet rElec . (100%) d - scarf {Shadows} rCorr . (100%) (no gloves) SInv . e - +0 pair of boots Will ..... (no amulet) Stlth (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.10/turn %: no passive effects @: drained A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 222 gold pieces. Inventory: Hand Weapons a - a +0 long sword (weapon) f - the +5 mace of Descent {heavy, rC+} (You found it on level 2 of the Dungeon) rC+: It protects you from cold. It cannot be enchanted further. Armour b - a +0 scale mail (worn) c - a +0 buckler (worn) d - a scarf of shadows (worn) e - a +0 pair of boots (worn) g - a +0 helmet (worn) Scrolls c - a scroll of noise {unknown} e - a scroll of amnesia {unknown} h - a scroll of blinking {unknown} j - 2 scrolls of identify {unknown} k - 3 scrolls of teleportation {unknown} l - a scroll of fog {unknown} m - 2 scrolls of revelation {unknown} o - a scroll of poison {unknown} Potions m - 2 potions of might d - a potion of lignification {unknown} f - 2 potions of curing {unknown} n - a potion of heal wounds {unknown} Skills: + Level 3.2 Fighting * Level 3.0 Long Blades + Level 3.2 Armour + Level 3.1 Shields You had 3 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Soul Splinter Necr 0% N/A 85% 1 Inner Flame Hex/Fire 0% N/A 99% 3 Teleport Other Tloc 0% N/A 99% 3 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Shops: D:1 [ Annotations: D:4 Edmund Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History No target in view! You start resting. HP restored. You climb downwards. You hear the sound of rushing water. There is an entrance to a sewer on this level. Hurry and find it before the portal rusts away! Level annotation: Edmund You block Edmund's attack. Edmund hits you with a +1 dire flail of draining! You feel drained. There is a stone staircase leading up here. You barely miss Edmund. You hear the slow rusting of a very distant drain. Edmund closely misses you. You hit Edmund. Edmund is lightly wounded. Edmund hits you with a +1 dire flail of draining. You feel drained. Edmund closely misses you. You hit Edmund. Edmund is lightly wounded. Edmund hits you with a +1 dire flail of draining. You feel drained. You hit Edmund but do no damage. Edmund is lightly wounded. Edmund clears his throat. You block Edmund's attack. You barely miss Edmund. Edmund is lightly wounded. Edmund hits you with a +1 dire flail of draining! * * * LOW HITPOINT WARNING * * * You feel drained. * * * LOW HITPOINT WARNING * * * You hit Edmund. Edmund is lightly wounded. Edmund hits you with a +1 dire flail of draining. * * * LOW HITPOINT WARNING * * * You feel drained. Edmund hits you with a +1 dire flail of draining! You die... Edmund says, "That'll show my brother!" ######## #@@..... #.##.#.# ... ##.## #.. ### You could see Edmund. Vanquished Creatures 2 adders 5 dart slugs A ribbon worm (D:3) An orc (D:3) 8 endoplasms 5 hobgoblins 9 jackals 6 quokkas 3 ball pythons 4 bats 5 frilled lizards 6 goblins 8 kobolds 4 rats 67 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Donu the Demigod Fighter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 3/3 205 | D:1 | Found Ypan's Armour Shoppe. 248 | D:1 | Reached XP level 2. HP: 25/25 MP: 4/4 643 | D:1 | You fall into a shaft and drop 1 floor! 910 | D:2 | Reached XP level 3. HP: 25/31 MP: 5/5 1331 | D:2 | Identified the +5 mace of Descent {heavy, rC+} 2156 | D:3 | Reached XP level 4. HP: 35/38 MP: 6/6 2424 | D:4 | Encountered Edmund 2476 | D:4 | HP: 1/33 [Edmund/+1 dire flail of draining (4)] 2476 | D:4 | Mangled by Edmund Illustrated notes Levels and vault maps discovered: D:1: matt_arrival_grand_opening, layout_basic, basic_ecumenical_altar, serial_shops, nicolae_shop_gibbet_a_chance D:2: layout_loops_ring, minivault_23 D:3: layout_basic D:4: layout_loops_cross, portal_sewer_entry_f, uniq_edmund Skill XL: | 1 2 3 4 | ---------------+-------------+----- Long Blades | 2 3 | 3.0 Fighting | 3 | 3.2 Armour | 3 | 3.2 Shields | 3 | 3.1 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 187 | 25 || 212 Melee: Long sword | 187 | 25 || 212 Armour: Scale mail | 178 | 23 || 201 Dodge: Dodged | 75 | 9 || 84 Block: Buckler | 45 | 3 || 48 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2547 | 2338 | 209 | 36 | 1737 | 4 | 636.8 | Dungeon | 2547 | 2338 | 209 | 36 | 1737 | 4 | 636.8 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 982 daAuts D:2: 828 daAuts D:3: 721 daAuts D:4: 14 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+