Donu Level 1 of the Dungeon (0, 0, D:1) a quokka skeleton (1, 1, D:1) a +0 mace (6, 7, D:1) a +0 scale mail (14, 18, D:1) a +0 dagger a kobold corpse (skeletalised by now) (24, 38, D:1) a +0 dagger (28, 14, D:1) a bat corpse (skeletalised by now) (29, 3, D:1) a bat corpse (skeletalised by now) (30, 7, D:1) 6 curare-tipped darts (51, 6, D:1) a +0 ring mail (54, 38, D:1) an inkwell talisman (55, 49, D:1) 5 curare-tipped darts (57, 4, D:1) a +0 flail (58, 47, D:1) a +0 club a goblin corpse (skeletalised by now) (62, -2, D:1) a frilled lizard corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a rat corpse (skeletalised by now) (7, 0, D:2) a +0 robe (8, 12, D:2) a +0 leather armour (24, 15, D:2) a +0 robe (26, 14, D:2) a hobgoblin corpse (skeletalised by now) (38, 27, D:2) a +0 dagger (39, 39, D:2) a hobgoblin corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 whip a +0 leather armour (5, -16, D:3) a +2 short sword of protection 3 stones a kobold corpse (skeletalised by now) (7, 10, D:3) a +0 hand axe 2 boomerangs (8, 10, D:3) a +0 dagger (11, 10, D:3) a +0 hand axe a +0 hand axe an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (12, 1, D:3) a +0 dagger of venom (28, -31, D:3) a +0 rapier (29, 2, D:3) an inkwell talisman (34, -28, D:3) a +0 leather armour (38, -33, D:3) a +0 dagger a goblin skeleton (45, -26, D:3) the felid skeleton of Donu (49, -27, D:3) a frilled lizard corpse (skeletalised by now) (50, -20, D:3) a +0 flail a +0 leather armour (50, -19, D:3) a +0 dagger a +0 robe a +0 hand axe a +0 leather armour an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (53, -28, D:3) a +0 scythe a +0 robe the human corpse of Sigmund (skeletalised by now) (57, -37, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) the +1 robe of Yredelemnul's Delight {Rampage rElec Str+2 Slay-4} Rampage: It bestows one free step when moving towards enemies. rElec: It insulates you from electricity. Str+2: It affects your strength (+2). Slay-4: It affects your accuracy & damage with ranged weapons and melee (-4). It cannot be enchanted further. (1, 4, D:4) a +0 club 8 poisoned darts a black bear corpse (skeletalised by now) (4, 7, D:4) 2 atropa-tipped darts (9, 23, D:4) 4 javelins (10, -8, D:4) a +0 hand axe an orc skeleton (17, 14, D:4) a +0 giant club an ogre skeleton (19, 13, D:4) a ball python skeleton (25, 15, D:4) a +0 hand axe (27, 6, D:4) a hobgoblin skeleton (27, 7, D:4) a +0 short sword (35, 3, D:4) an adder skeleton (35, 11, D:4) a +0 dagger Level 5 of the Dungeon (8, 29, D:5) a +0 short sword an orc skeleton (8, 34, D:5) a +0 dagger a +0 robe an orc skeleton (10, 30, D:5) a +0 mace an orc skeleton (10, 39, D:5) a +0 quarterstaff (12, 32, D:5) a +0 club a +0 leather armour of willpower a +0 glaive a +0 chain mail (18, 34, D:5) an iguana skeleton (20, 54, D:5) the +6 falchion "Ibbymaj" {protect, *Corrode +Blink rC+ Will++} *Corrode: It may corrode you when you take damage. +Blink: It lets you blink. rC+: It protects you from cold. Will++: It greatly increases your willpower. It cannot be enchanted further. (22, 37, D:5) an adder skeleton (30, 21, D:5) a +0 whip a +0 dagger a +0 dagger a +0 club an orc skeleton (36, 39, D:5) a +0 rapier (44, 35, D:5) a +0 whip (45, 16, D:5) a +0 hand axe a +0 chain mail an orc skeleton (45, 37, D:5) a +0 falchion a +0 leather armour (45, 40, D:5) the felid skeleton of Donu (45, 55, D:5) an iguana skeleton (46, 36, D:5) a +0 dagger a +0 robe (46, 39, D:5) a +0 short sword a +0 orcbow 2 datura-tipped darts a centaur skeleton (46, 41, D:5) a +0 giant club an ogre skeleton Level 6 of the Dungeon (0, 0, D:6) an iguana corpse (skeletalised by now) (0, 29, D:6) a +0 buckler (2, 31, D:6) a +0 giant club an ogre skeleton (17, 8, D:6) an adder skeleton (21, 48, D:6) a +0 war axe (36, 19, D:6) a hound skeleton (36, 43, D:6) a +0 spear (41, 39, D:6) a +0 helmet (44, 25, D:6) 5 atropa-tipped darts (45, 6, D:6) a +0 flail (52, 15, D:6) the orb "Bafes" {Energy, Harm Str-5 Dex+4 Air} Harm: It increases damage dealt and taken. Str-5: It affects your strength (-5). Dex+4: It affects your dexterity (+4). Air: It increases the power of your Air spells. It cannot be enchanted further. (62, 9, D:6) the +2 helmet of Qimaliv {rF- Will+ Str+3 Int+2} rF-: It makes you vulnerable to fire. Will+: It increases your willpower. Str+3: It affects your strength (+3). Int+2: It affects your intelligence (+2). It cannot be enchanted further. (62, 32, D:6) an adder corpse (skeletalised by now) (64, 33, D:6) a black bear corpse (skeletalised by now) (67, 10, D:6) a +0 shortbow Level 7 of the Dungeon (4, 4, D:7) 6 darts of disjunction (8, 1, D:7) 2 gold pieces Level 10 of the Dungeon (0, 0, D:10) a potion of lignification (13, -7, D:10) the felid corpse of Donu (16, -4, D:10) a ring of wizardry (20, 0, D:10) a potion of berserk rage