Dungeon Crawl Stone Soup version 0.34-a0-1280-g2aef843f5c (webtiles) character file. Game seed: 3693608528376759639 10 Donu the Gusty (level 2, 15/15 HPs) Began as a Gargoyle Air Elementalist on Nov 16, 2025. Got out of the dungeon alive. The game lasted 00:01:10 (467 turns). Donu the Gusty (Gargoyle Air Elementalist) Turns: 467, Time: 00:01:11 Health: 15/15 AC: 4 Str: 11 XL: 2 Next: 20% Magic: 4/5 EV: 11 Int: 15 God: Gold: 21 SH: 0 Dex: 10 Spells: 4/5 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg + . . (50%) a - +0 robe rPois ∞ (0%) (no helmet) rElec + (33%) (no cloak) rCorr + (50%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ b - ring of resist corrosion HPRegen 0.22/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: sickness immunity, negative energy resistance 1, electricity resistance, torment resistance 1, stone body a: no special abilities You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 21 gold pieces. Inventory: Armour a - a +0 robe (worn) Jewellery b - a ring of resist corrosion (worn) Scrolls c - a scroll of amnesia {unknown} Potions g - a potion of magic d - a potion of curing {unknown} Skills: + Level 1.7 Dodging - Level 2.3 Stealth + Level 2.1 Spellcasting + Level 1.4 Conjurations + Level 2.5 Air Magic You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 28% 1d4 10% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Static Discharge Conj/Air 14% 3-4/arc 14% 2 Swiftness Air 9% N/A 22% 3 Airstrike Air 4% 2d(1-17) 58% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You are resistant to unholy torment. Your stone body is resiliant and immune to petrification. (AC +2) Message History Press: ? - help, Shift-Dir - straight line Aim: an endoplasm (asleep, 100% to hit) The zap hits the endoplasm. The endoplasm is moderately wounded. Casting: Shock (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 10% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an endoplasm (moderately wounded, 97% to hit) You miscast Shock. Nothing appears to happen. Casting: Shock (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 10% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an endoplasm (moderately wounded, 97% to hit) You miscast Shock. Nothing appears to happen. Casting: Shock (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 10% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an endoplasm (moderately wounded, 97% to hit) The zap hits the endoplasm. The endoplasm is severely wounded. Casting: Shock (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 10% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an endoplasm (severely wounded, 97% to hit) The zap hits the endoplasm. You kill the endoplasm! Casting: Shock (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Your magical contamination has completely faded away. You see here a +0 robe. You see here a +0 club. You see here a bat corpse. There is an open door here. There is a staircase leading out of the dungeon here. You have escaped! ########## #........# #........# #.@......# .# ######## #........# #.# .......# #........# #.# .....#.##### #####'#### ######.# ...........# ######.##### ..##... .....#.###.# #..........# #.##..# .......# #.# #.ß..≈≈≈≈..###.##... ######## #.# #..........#........ ###.# ##########.###.##... There were no monsters in sight! Vanquished Creatures A dart slug (D:1) A hobgoblin (D:1) 2 jackals (D:1) A ball python (D:1) 2 bats (D:1) An endoplasm (D:1) A goblin (D:1) A kobold (D:1) 10 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Donu the Gargoyle Air Elementalist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 3/3 157 | D:1 | Found a faded altar of an unknown god. 251 | D:1 | Reached XP level 2. HP: 15/15 MP: 0/5 467 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_rooms_c, layout_loops_corners, serial_shops, shop, ebering_ecumenical_altar_box, bh_walls_and_bars Action || total ---------------------------++------- Attack: Normal || 34 Melee: Unarmed || 34 Cast: Shock || 23 Armour: Robe || 28 Dodge: Dodged || 30 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 465 | 416 | 49 | 0 | 327 | 1 | 465.0 | Dungeon | 465 | 416 | 49 | 0 | 327 | 1 | 465.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 465 daAuts