Donu Level 1 of the Dungeon (0, 0, D:1) a throwing net (5, 22, D:1) a quokka skeleton (6, 17, D:1) a frilled lizard corpse (skeletalised by now) (6, 25, D:1) a bat skeleton (13, 16, D:1) 3 stones a +0 club (13, 20, D:1) a staff of necromancy (17, 28, D:1) a +0 dagger a goblin corpse (skeletalised by now) (21, 12, D:1) a frilled lizard skeleton (26, 4, D:1) a bat skeleton (26, 22, D:1) a frilled lizard corpse (skeletalised by now) (27, 4, D:1) a bat skeleton (28, 21, D:1) a rat corpse (skeletalised by now) (31, 38, D:1) a +0 short sword (39, 33, D:1) 3 atropa-tipped darts (45, 15, D:1) a rat corpse (skeletalised by now) (48, 40, D:1) a +0 hand axe (49, 41, D:1) a bat corpse (skeletalised by now) Level 2 of the Dungeon (3, 5, D:2) a bat skeleton (4, 10, D:2) a quokka skeleton a hobgoblin skeleton (4, 20, D:2) a +0 scale mail (7, 12, D:2) a hobgoblin skeleton an adder skeleton (8, 11, D:2) a bat skeleton (9, 11, D:2) 4 stones a +0 short sword (10, 19, D:2) a +0 robe (12, 10, D:2) 6 javelins (16, -1, D:2) a gnoll skeleton (16, 7, D:2) a +0 flail a gnoll skeleton (20, 7, D:2) the felid skeleton of Donu (21, 23, D:2) a hobgoblin skeleton (24, -1, D:2) a gnoll skeleton (25, 4, D:2) a +0 halberd (25, 29, D:2) a bat skeleton (37, -1, D:2) a +3 whip of flaming a gnoll skeleton (39, 18, D:2) the felid skeleton of Donu (41, 2, D:2) a staff of necromancy Level 3 of the Dungeon [Shop] Toham's Distillery a potion of curing (unknown) (30 gold) a potion of brilliance (40 gold) a potion of lignification (30 gold) 2 potions of heal wounds (160 gold) a potion of resistance (unknown) (100 gold) a potion of moonshine (unknown) (10 gold) a potion of heal wounds (80 gold) 2 potions of ambrosia (unknown) (160 gold) a potion of moonshine (unknown) (10 gold) (0, 0, D:3) a scarab talisman (5, -46, D:3) a +0 scale mail (5, -16, D:3) a +0 dagger 3 stones (10, -40, D:3) a +0 robe (10, -36, D:3) a +0 ring mail (14, -41, D:3) a +1 hand axe of venom (17, -10, D:3) a +0 club (17, -9, D:3) a +0 short sword 3 stones (20, -49, D:3) a +0 short sword (29, -8, D:3) a +0 hand axe (33, -12, D:3) an adder corpse (skeletalised by now) (34, -19, D:3) a +0 mace (40, -39, D:3) a +0 sling (40, -19, D:3) a +0 sling (46, -1, D:3) a +0 ring mail (51, -23, D:3) a staff of air (59, -35, D:3) a +1 hand axe of freezing a +0 short sword a +0 leather armour a +0 dagger a +0 robe an orc corpse (skeletalised by now) (60, -35, D:3) a +0 club an orc corpse (skeletalised by now) (63, -14, D:3) a staff of necromancy Level 4 of the Dungeon [Shop] Saodiun's Antique Armour Shoppe a +3 leather armour (380 gold) a +0 cloak (90 gold) an orb of stardust (240 gold) the +0 ring mail "Dazamon" {*Slow +Inv rPois MP+7} (626 gold) *Slow: It may slow you when you take damage. +Inv: It lets you turn invisible. rPois: It protects you from poison. MP+7: It affects your magic capacity (+7). It cannot be enchanted further. the +5 justicar's regalia {Inspire Amulet+ Str+4} (1800 gold) Inspire: When you summon or create an ally, it gains Regeneration. Amulet+: You can equip an additional amulet. Str+4: It affects your strength (+4). It cannot be enchanted further. a +3 plate armour of cold resistance (800 gold) (7, 5, D:4) a +0 leather armour (12, 7, D:4) a +0 whip 3 stones a kobold corpse (20, 24, D:4) a +0 dagger (22, 32, D:4) a +0 robe (23, 36, D:4) an iguana corpse (29, 40, D:4) a +0 ring mail