Donu Level 1 of the Dungeon (0, 0, D:1) a rat skeleton (1, 14, D:1) a hobgoblin skeleton (1, 20, D:1) a +0 dagger (5, 16, D:1) a +0 quarterstaff (8, -5, D:1) a bat skeleton (11, -6, D:1) a +0 dagger (11, 20, D:1) a +0 hand axe (16, -13, D:1) a +0 ring mail (18, 17, D:1) a +0 club a +0 club a goblin skeleton a bat skeleton (19, 17, D:1) a bat skeleton (23, 7, D:1) a rat corpse (skeletalised by now) (25, -23, D:1) 2 poisoned darts (30, -18, D:1) a ball python corpse (skeletalised by now) (36, 22, D:1) a +0 dagger a goblin corpse (skeletalised by now) (38, -22, D:1) a +0 club (48, 6, D:1) a +3 dagger Level 2 of the Dungeon (1, 5, D:2) a +0 dagger a +0 sling a goblin corpse (skeletalised by now) (2, 33, D:2) a frilled lizard skeleton (3, 34, D:2) a +0 hand axe a +0 chain mail the human skeleton of Terence (7, 37, D:2) a +0 ring mail (19, 27, D:2) a bat skeleton (19, 37, D:2) a +0 falchion (20, 15, D:2) a scarab talisman (23, 0, D:2) a +0 club a goblin skeleton (33, 22, D:2) a frilled lizard skeleton (37, 11, D:2) a +0 club a kobold skeleton (42, -6, D:2) a ball python corpse (skeletalised by now) (45, 10, D:2) a hobgoblin skeleton (51, 25, D:2) a ball python corpse (skeletalised by now) Level 3 of the Dungeon [Shop] Echonn's Weapon Shoppe the +7 scimitar of the Alligator {flame, rElec Will+ Str+3 Dex-5} (795 gold) rElec: It insulates you from electricity. Will+: It increases your willpower. Str+3: It affects your strength (+3). Dex-5: It affects your dexterity (-5). It cannot be enchanted further. a +0 whip (32 gold) a +0 quarterstaff (65 gold) 6 datura-tipped darts (70 gold) the +6 war axe "Cyfamm" {holy, Dex+3} (644 gold) Dex+3: It affects your dexterity (+3). It cannot be enchanted further. a +0 trident (45 gold) a +0 mace (39 gold) a +0 war axe (45 gold) (6, -12, D:3) a +0 short sword a stone a kobold corpse (skeletalised by now) (20, -3, D:3) a +0 plate armour (27, -13, D:3) 2 javelins (30, 15, D:3) a +0 chain mail (39, -3, D:3) a +0 trident (45, 13, D:3) a ball python skeleton a frilled lizard skeleton (46, -14, D:3) a bat skeleton (46, 11, D:3) a +0 short sword a +0 scale mail (46, 12, D:3) a +0 dagger a +0 robe a +0 club an orc skeleton a goblin skeleton (46, 13, D:3) a +0 short sword a +0 ring mail a +0 mace a +0 hand axe a boomerang an orc skeleton a frilled lizard skeleton a hobgoblin skeleton (47, -14, D:3) a +0 club a goblin skeleton (47, 9, D:3) a parchment of Maxwell's Portable Piledriver (50, 10, D:3) a +2 vampiric whip an orc skeleton (52, 19, D:3) a +0 short sword Level 4 of the Dungeon (0, 0, D:4) a scroll of vulnerability a potion of mutation (1, 3, D:4) a potion of curing (4, 4, D:4) an adder corpse (15, 7, D:4) a +0 buckler (25, -5, D:4) a hobgoblin corpse (27, 1, D:4) a +0 sling