Donu Level 1 of the Dungeon (6, -15, D:1) a +0 club (9, -3, D:1) a +0 hand axe (16, -14, D:1) a +0 dagger (16, -7, D:1) a +0 spear (16, -2, D:1) a +0 dagger a goblin skeleton (17, 20, D:1) a +0 dagger a kobold corpse (skeletalised by now) (18, -2, D:1) a +0 dagger (18, 28, D:1) a jackal corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) (22, 7, D:1) an inkwell talisman (23, 20, D:1) a +0 club (35, 15, D:1) a +0 dagger (36, -17, D:1) 6 poisoned darts (40, 14, D:1) a rat corpse (skeletalised by now) (44, 8, D:1) 5 poisoned darts (44, 10, D:1) a +0 leather armour (45, -23, D:1) a +0 dagger (45, 4, D:1) a +0 ring mail (49, 18, D:1) a +0 spear (52, 18, D:1) a +0 whip 2 stones a kobold corpse (skeletalised by now) (54, 19, D:1) a +0 dagger a stone a kobold corpse (skeletalised by now) (57, -15, D:1) a +0 whip (61, 0, D:1) a +0 short sword Level 2 of the Dungeon (11, 33, D:2) a frilled lizard skeleton (18, 16, D:2) a bat skeleton (27, 17, D:2) a +0 club a goblin skeleton (28, 12, D:2) a +0 dagger a kobold skeleton (29, 37, D:2) a +0 short sword (40, -4, D:2) a hobgoblin skeleton (44, 14, D:2) 5 poisoned darts (49, 1, D:2) a frilled lizard skeleton (57, 27, D:2) a +0 dagger a goblin corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a staff of earth (6, 5, D:3) a hobgoblin corpse (skeletalised by now) (9, 5, D:3) a +0 club a goblin corpse (skeletalised by now) (10, 7, D:3) a ball python corpse (skeletalised by now) (18, 6, D:3) a +0 sling (18, 15, D:3) a +0 dagger (19, 1, D:3) a +0 whip an orc skeleton (20, 6, D:3) a +0 club 2 poisoned darts a kobold skeleton (21, 4, D:3) a +0 hand axe a +0 chain mail the human skeleton of Terence (21, 34, D:3) a +0 club a hobgoblin corpse (skeletalised by now) (21, 35, D:3) a +0 club a +0 club a goblin corpse (skeletalised by now) (21, 36, D:3) a +0 dagger a goblin corpse (skeletalised by now) (22, 10, D:3) a +1 pair of boots (22, 34, D:3) a +0 club (23, -14, D:3) a rat corpse (skeletalised by now) (23, -9, D:3) a +0 hand axe (23, 34, D:3) a +0 dagger a +0 club a +0 spear a +0 animal skin a +0 helmet a goblin corpse (skeletalised by now) (25, 7, D:3) a +0 club 6 poisoned darts a kobold skeleton (26, 26, D:3) a rat corpse (skeletalised by now) (37, -4, D:3) a bat corpse (skeletalised by now) (45, -6, D:3) a +0 dagger (49, 3, D:3) a +0 scythe a +0 robe the human corpse of Sigmund (skeletalised by now) (51, -4, D:3) a +0 demon blade (54, 5, D:3) a +0 leather armour Level 4 of the Dungeon [Shop] Cuggayn's Assorted Antiques a +0 ring mail (96 gold) a tin of tremorstones (2/2) (960 gold) a +0 dagger (48 gold) a lightning rod (4/4) (960 gold) a +0 mace (72 gold) a +0 whip (60 gold) a scroll of teleportation (72 gold) a phantom mirror (960 gold) a +2 heavy hand axe (417 gold) a scroll of identify (48 gold) [Shop] Eguskaal's Assorted Antiques the +1 robe of Chill Winds {rN+ SInv} (489 gold) rN+: It protects you from negative energy. SInv: It lets you see invisible. It cannot be enchanted further. a scroll of brand weapon (218 gold) a box of beasts (920 gold) a +0 quarterstaff (115 gold) a potion of heal wounds (184 gold) a tin of tremorstones (2/2) (920 gold) a lightning rod (4/4) (920 gold) a scroll of identify (46 gold) a tin of tremorstones (2/2) (920 gold) (0, 0, D:4) a +0 short sword a kobold corpse (2, -10, D:4) 4 poisoned darts (7, 9, D:4) a +0 short sword (8, -2, D:4) a +0 leather armour (9, -5, D:4) a +0 hand axe an orc corpse (12, -4, D:4) an adder corpse (13, -4, D:4) a dart slug corpse (14, -10, D:4) a +0 spear a gnoll corpse