Donu Level 1 of the Dungeon [Shop] Odismem's Weapon Shop 2 throwing nets (60 gold) a +0 falchion of electrocution (95 gold) the +3 hand axe of Dishonour {freeze, rF+ rC- rN+ SInv} (358 gold) rF+: It protects you from fire. rC-: It makes you vulnerable to cold. rN+: It protects you from negative energy. SInv: It lets you see invisible. It cannot be enchanted further. a +0 dagger (20 gold) a +0 mace (30 gold) a +0 mace (30 gold) the +7 great sword "Tal Bae" {freeze, rC+ Dex+3} (733 gold) rC+: It protects you from cold. Dex+3: It affects your dexterity (+3). It cannot be enchanted further. a +0 long sword (35 gold) a +0 heavy orcbow (92 gold) (1, 8, D:1) a frilled lizard corpse (skeletalised by now) (2, 10, D:1) a frilled lizard corpse (skeletalised by now) (11, -2, D:1) a quokka skeleton (14, 8, D:1) a +0 spear (15, -8, D:1) a +0 short sword a kobold skeleton (18, -8, D:1) a +0 short sword (21, 23, D:1) a -2 falchion (21, 25, D:1) a -3 club (23, 23, D:1) a -2 spear (23, 25, D:1) a -3 falchion (28, -10, D:1) a bat skeleton (28, -9, D:1) a +0 club (32, -7, D:1) a +0 club a goblin corpse (skeletalised by now) (34, 0, D:1) 2 poisoned darts (41, -12, D:1) a quokka corpse (skeletalised by now) a ball python corpse (skeletalised by now) (50, 10, D:1) a +1 dagger of freezing a bat skeleton a goblin skeleton (50, 23, D:1) a +0 short sword a frilled lizard skeleton a kobold skeleton Level 2 of the Dungeon (0, 0, D:2) a hobgoblin corpse (skeletalised by now) (1, 1, D:2) a +0 dagger (3, 20, D:2) a +0 short sword (4, 20, D:2) a +0 dagger 2 stones a kobold skeleton (42, 13, D:2) a +2 dagger of speed Level 3 of the Dungeon (2, 6, D:3) an adder corpse (skeletalised by now) (3, 5, D:3) a ball python corpse (skeletalised by now) (21, 34, D:3) a +0 club (23, 34, D:3) a +0 whip a +0 flail a gnoll corpse (28, 33, D:3) a +0 trident (39, 28, D:3) a +0 scythe a +0 robe (43, -12, D:3) a bombardier beetle corpse (47, -3, D:3) a hobgoblin corpse (47, 6, D:3) a +0 club a +0 club a +0 scale mail a +0 flail a +0 flail a +0 leather armour