Donu Level 1 of the Dungeon (0, 0, D:1) a bat corpse (skeletalised by now) (8, 9, D:1) a bat corpse (skeletalised by now) (12, -14, D:1) a +0 club a goblin skeleton (18, 29, D:1) a quokka corpse (skeletalised by now) a rat corpse (skeletalised by now) (19, 4, D:1) a +0 whip (21, 11, D:1) a hobgoblin skeleton (21, 12, D:1) a hobgoblin skeleton (22, 10, D:1) a quokka skeleton (24, -6, D:1) a bat skeleton (25, -16, D:1) a +0 spear (26, -17, D:1) a +0 spear (26, -16, D:1) 5 boomerangs (28, -13, D:1) a +0 dagger 3 stones a kobold corpse (skeletalised by now) (30, 27, D:1) a +0 club a goblin corpse (skeletalised by now) (35, 23, D:1) a +0 dagger 5 stones (42, -1, D:1) 11 gold pieces (43, 26, D:1) a +0 short sword (44, 0, D:1) a quokka skeleton (52, -10, D:1) a +0 short sword (53, 3, D:1) a +0 robe (54, 16, D:1) a hobgoblin skeleton (55, -9, D:1) a +0 dagger (56, -24, D:1) a quokka corpse (skeletalised by now) (57, -8, D:1) a +0 club a goblin corpse (skeletalised by now) Level 2 of the Dungeon (0, 14, D:2) 3 boomerangs (4, 4, D:2) a rat skeleton (5, 4, D:2) a ball python skeleton (7, 18, D:2) a bat skeleton (11, 18, D:2) 4 poisoned darts (12, 21, D:2) a +0 spear (14, 44, D:2) a +0 club a goblin corpse (skeletalised by now) (23, 9, D:2) a frilled lizard corpse (skeletalised by now) (24, 9, D:2) a +0 dagger a goblin corpse (skeletalised by now) (24, 49, D:2) the +5 hand axe "Concordance" {flame, Dex+2} Dex+2: It affects your dexterity (+2). It cannot be enchanted further. (32, 50, D:2) a bat corpse (skeletalised by now) (33, 4, D:2) a ball python corpse (skeletalised by now) (36, 6, D:2) a bat corpse (skeletalised by now) (52, 10, D:2) 5 poisoned darts (55, 6, D:2) a +0 ring mail Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (0, 13, D:3) a +0 dagger (0, 14, D:3) a +0 whip (0, 42, D:3) a +0 club a +0 scale mail an orc skeleton (2, 46, D:3) 3 boomerangs (10, 46, D:3) an inkwell talisman (12, 17, D:3) a +0 ring mail (16, 11, D:3) a +0 hand axe an orc skeleton (17, 11, D:3) a +0 whip (18, 11, D:3) a +0 ring mail a +0 hand axe (24, 48, D:3) a +0 trident (25, 48, D:3) a +0 hand axe (26, 8, D:3) a +0 hand axe (26, 48, D:3) a +0 short sword (41, 1, D:3) a rat skeleton (52, 14, D:3) a +0 dagger a kobold skeleton (60, 3, D:3) a +0 leather armour (64, 28, D:3) a +0 leather armour Level 4 of the Dungeon (10, -4, D:4) a +0 long sword (18, 5, D:4) 2 stones a +0 club (21, -12, D:4) 3 poisoned darts (26, -5, D:4) a hound skeleton an adder skeleton (26, -4, D:4) a jackal skeleton (26, -3, D:4) a jackal skeleton (30, 18, D:4) a +0 dagger (31, -9, D:4) a +0 whip (31, 12, D:4) a +0 ring mail (45, 26, D:4) a +0 club (46, 15, D:4) an adder corpse (skeletalised by now) (46, 26, D:4) a +0 club (48, 19, D:4) a +0 hand axe (48, 20, D:4) a +0 hand axe an orc corpse (skeletalised by now) (48, 21, D:4) a +0 club a +0 chain mail (51, 20, D:4) a +0 flail a +0 dagger a +0 robe (52, 21, D:4) a +0 whip a gnoll corpse (skeletalised by now) (53, 14, D:4) a +0 dagger (53, 17, D:4) a +0 dagger a +0 robe a +0 whip an orc corpse (skeletalised by now) (57, 13, D:4) a +0 sling (63, 6, D:4) a +0 club Level 5 of the Dungeon (7, -8, D:5) a +0 rapier of venom (11, -9, D:5) an iguana skeleton (19, 1, D:5) a +0 dagger a +0 robe (20, 2, D:5) a +0 short sword a +0 ring mail the elf corpse of Duvessa (21, 7, D:5) a +0 robe (22, -2, D:5) a +0 giant club an ogre skeleton (27, 19, D:5) a +0 flail a +0 hand axe (28, 19, D:5) a +0 hand axe an orc skeleton (29, 28, D:5) a +0 whip a +0 chain mail an orc corpse (skeletalised by now) (44, 9, D:5) the +9 sling "Bicrutus" {freeze, rElec rPois rF+++ Dex-5} rElec: It insulates you from electricity. rPois: It protects you from poison. rF+++: It renders you almost immune to fire. Dex-5: It affects your dexterity (-5). It cannot be enchanted further. Level 6 of the Dungeon (0, 0, D:6) a +0 helmet (3, 3, D:6) a +0 ring mail (4, -13, D:6) a +0 ring mail (6, -4, D:6) a +0 falchion a +0 ring mail a +0 trident (9, -5, D:6) a hound corpse (11, -3, D:6) a +0 pair of boots (17, -16, D:6) an adder corpse