Dungeon Crawl Stone Soup version 0.34-a0-1146-g8bcb7b9790 (webtiles) character file. Game seed: 374916558467965693 45 Donu the Conjurer (level 3, -4/25 HPs) Began as a Gnoll Conjurer on Nov 11, 2025. Killed from afar by Sigmund (10 damage) ... with a puff of flame ... on level 2 of the Dungeon. The game lasted 00:01:37 (1568 turns). Donu the Conjurer (Gnoll Conjurer) Turns: 1568, Time: 00:01:37 Health: -4/25 AC: 2 Str: 6 XL: 3 Next: 64% Magic: 1/9 EV: 12 Int: 19 God: Gold: 75 SH: 0 Dex: 10 Spells: 9/12 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.11/turn %: no passive effects @: no status effects A: fangs 1, treasure sense, distributed training a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 75 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls c - a scroll of identify {unknown} e - a scroll of amnesia {unknown} h - a scroll of teleportation {unknown} Potions g - a potion of magic d - a potion of mutation {unknown} f - a potion of enlightenment {unknown} j - a potion of might {unknown} k - 2 potions of curing {unknown} l - a potion of brilliance {unknown} Skills: + Level 0.9 Fighting + Level 0.9 Short Blades + Level 0.9 Long Blades + Level 0.9 Axes + Level 0.9 Maces & Flails + Level 0.9 Polearms + Level 0.9 Staves + Level 0.9 Ranged Weapons + Level 0.9 Throwing + Level 0.9 Armour + Level 4.5 Dodging + Level 4.2 Stealth + Level 0.9 Shields + Level 0.9 Unarmed Combat + Level 5.0 Spellcasting + Level 7.1 Conjurations + Level 0.6 Hexes + Level 0.6 Summonings + Level 0.6 Necromancy + Level 0.6 Translocations + Level 0.6 Forgecraft + Level 0.6 Fire Magic + Level 0.6 Ice Magic + Level 0.6 Air Magic + Level 0.6 Earth Magic + Level 0.6 Alchemy + Level 1.0 Invocations + Level 0.9 Evocations + Level 0.7 Shapeshifting You had 9 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 62% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Momentum Strike Conj/Tloc 38% 3d9 3% 2 Slow Hex 28% N/A 10% 1 Blink Tloc 14% N/A 14% 2 Lesser Beckoning Tloc 14% N/A 14% 2 Fulminant Prism Conj/Alch 9% 3d6 26% 4 Iskenderun's Mystic Bla Conj/Tloc 19% 2d6 (+2d2 26% 4 Confusing Touch Hex 7% N/A 28% 3 Launch Clockwork Bee Frge 7% N/A 28% 3 Cigotuvi's Putrefaction Necr/Air 7% N/A 67% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You have very sharp teeth. You have an uncanny knack for detecting items. Your experience applies equally to all skills. Message History Sigmund is nearby! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (77% to hit) You focus your ray upon Sigmund. The searing ray hits Sigmund! Sigmund is moderately wounded. (Press . to maintain the ray.) The searing ray hits Sigmund. Sigmund is moderately wounded. The searing ray hits Sigmund. Sigmund is moderately wounded. Sigmund says, "You will soon forget everything." Sigmund barely misses you. The searing ray hits Sigmund. Sigmund is heavily wounded. You finish channelling your searing ray. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (heavily wounded, 77% to hit) You focus your ray upon Sigmund. The searing ray hits Sigmund. Sigmund is heavily wounded. (Press . to maintain the ray.) Sigmund hits you from afar with a +0 scythe! The searing ray hits Sigmund. Sigmund is heavily wounded. Sigmund hits you from afar with a +0 scythe. The searing ray hits Sigmund. Sigmund is severely wounded. Without enough magic to sustain it, your Searing Ray dissipates. Sigmund points at you and mumbles some strange words. The puff of flame hits you! * * * LOW HITPOINT WARNING * * * Sigmund points at you and mumbles some strange words. The puff of flame hits you! You die... Sigmund begins carving another notch in his scythe. .... . ######### ... .?###...##.. ... ........##.# #.# #......)##.# #.##### #.......@..####.#... #####...#.......#.# #...##.##.#...# #...##.@..#...# #...#######.#.## #.<.# #.#..###### ##### #.........# ####......## #.......## #........## #......#..# #......##.# You could see Sigmund. Vanquished Creatures Robin (D:2) A dart slug (D:1) 2 ribbon worms (D:2) 3 endoplasms 4 hobgoblins A ball python (D:1) 2 bats (D:1) 4 frilled lizards (D:1) 12 goblins (D:2) 2 kobolds 4 rats 36 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Donu the Gnoll Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 6/6 459 | D:1 | Reached XP level 2. HP: 19/19 MP: 5/7 1013 | D:2 | Noticed Robin 1037 | D:1 | Learned a level 2 spell: Searing Ray 1151 | D:2 | Reached XP level 3. HP: 25/25 MP: 5/9 1165 | D:2 | Reached skill level 5 in Spellcasting 1272 | D:2 | Killed Robin 1273 | D:2 | Reached skill level 1 in Invocations 1555 | D:2 | Noticed Sigmund 1568 | D:2 | Killed from afar by Sigmund Illustrated notes Levels and vault maps discovered: D:1: tarquinn_simple_flora_water_e, layout_loops_corners D:2: layout_basic, minmay_unequal, uniq_sigmund, uniq_robin Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 5 | 5.0 Invocations | 1 | 1.0 Fighting | | 0.9 Short Blades | | 0.9 Long Blades | | 0.9 Axes | | 0.9 Maces & Flails | | 0.9 Polearms | | 0.9 Staves | | 0.9 Ranged Weapons | | 0.9 Throwing | | 0.9 Armour | | 0.9 Dodging | | 4.5 Stealth | | 4.2 Shields | | 0.9 Unarmed Combat | | 0.9 Conjurations | | 7.1 Hexes | | 0.6 Summonings | | 0.6 Necromancy | | 0.6 Translocations | | 0.6 Forgecraft | | 0.6 Fire Magic | | 0.6 Ice Magic | | 0.6 Air Magic | | 0.6 Earth Magic | | 0.6 Alchemy | | 0.6 Evocations | | 0.9 Shapeshifting | | 0.7 Action || total ---------------------------++------- Attack: Normal || 7 Melee: Unarmed || 7 Cast: Magic Dart || 64 Searing Ray || 4 Armour: Robe || 16 Dodge: Dodged || 10 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1570 | 1546 | 24 | 148 | 1212 | 2 | 785.0 | Dungeon | 1570 | 1546 | 24 | 148 | 1212 | 2 | 785.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1103 daAuts D:2: 467 daAuts