Dungeon Crawl Stone Soup version 0.34-a0-1146-g8bcb7b9790 (webtiles) character file. Game seed: 16322878970249461405 2779 Donu the Thaumaturge (level 9, -4/52 HPs) Began as a Deep Elf Conjurer on Nov 11, 2025. Was an Initiate of Ashenzari. Slain by a shadowghast (10 damage) ... on level 9 of the Dungeon. The game lasted 00:18:30 (7568 turns). Donu the Thaumaturge (Deep Elf Conjurer) Turns: 7568, Time: 00:18:30 Health: -4/52 AC: 3 Str: 6 XL: 9 Next: 42% Magic: 21/23 EV: 14 Int: 28 God: Ashenzari [......] Gold: 452 SH: 0 Dex: 13 Spells: 21/24 levels left rFire x . . (150%) e - air staff "Pacoc" {rElec rF- rC+ Str+2 Fire Air} rCold + . . (50%) j - orb {Energy} rNeg . . . (100%) a - +0 robe rPois . (100%) h - +0 hat "Tethered Visionary" {Fort, Range} (curse) rElec + (33%) (no cloak) rCorr . (100%) (no gloves) SInv . f - +0 pair of boots Will ..... i - amulet of alchemy Stlth ++ b - ring of wizardry HPRegen 0.28/turn c - ring of wizardry MPRegen 0.36/turn %: wizardry (x2), channel magic (15%) @: no status effects A: magic regeneration a: Renounce Religion, Shatter the Chains You were on level 9 of the Dungeon. You worshipped Ashenzari. Ashenzari was noncommittal. You visited 2 branches of the dungeon, and saw 10 of its levels. You collected 452 gold pieces. Inventory: Armour a - a +0 robe (worn) f - a +0 pair of boots (worn) h - the cursed +0 hat "Tethered Visionary" (worn) {Fort, Range} (You found it on level 6 of the Dungeon) It cannot be enchanted further. It has a curse which improves the following skills: Fortitude: Armour and Shields. Ranged Combat: Ranged Weapons and Throwing. j - an orb of energy (worn) Magical Staves e - the air staff "Pacoc" (weapon) {rElec rF- rC+ Str+2 Fire Air} (You found it on level 3 of the Dungeon) [staff of air] rElec: It insulates you from electricity. rF-: It makes you vulnerable to fire. rC+: It protects you from cold. Str+2: It affects your strength (+2). Fire: It increases the power of your Fire spells. Air: It increases the power of your Air spells. Jewellery b - a ring of wizardry (worn) c - a ring of wizardry (worn) d - a ring of positive energy g - a ring of willpower i - an amulet of alchemy (worn) Wands c - a wand of warping (7) p - a wand of polymorph (15) a - a wand of flame (26) f - a wand of mindburst (4) (quivered) Scrolls c - 2 scrolls of revelation {unknown} e - 5 scrolls of fog {unknown} h - a scroll of vulnerability {unknown} m - 9 scrolls of identify {unknown} q - 3 scrolls of enchant armour {unknown} u - a scroll of amnesia {unknown} v - a scroll of blinking {unknown} y - a scroll of fear {unknown} z - 2 scrolls of noise {unknown} B - 2 scrolls of teleportation {unknown} C - a scroll of immolation {unknown} D - a scroll of butterflies {unknown} Potions g - 5 potions of magic d - a potion of resistance {unknown} a - a potion of ambrosia j - 4 potions of lignification {unknown} k - 4 potions of curing {unknown} l - 2 potions of might {unknown} n - a potion of moonshine {unknown} o - 4 potions of brilliance {unknown} p - 2 potions of attraction {unknown} s - 2 potions of heal wounds {unknown} f - 2 potions of invisibility {unknown} t - 2 potions of mutation {unknown} x - a potion of cancellation {unknown} Skills: + Level 4.2 Fighting + Level 4.2(4.6) Armour + Level 7.4 Dodging - Level 4.0 Stealth + Level 8.2 Spellcasting + Level 7.9 Conjurations You had 21 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 100% 2d8 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Foxfire Conj/Fire 100% 2x1d9 1% 1 Shock Conj/Air 100% 1d9 1% 1 Ensorcelled Hibernation Hex/Ice 22% N/A 5% 2 Lesser Beckoning Tloc 22% N/A 5% 2 Sublimation of Blood Necr 11% N/A 5% 2 Brom's Barrelling Bould Conj/Erth 33% 2d7 7% 4 Fulminant Prism Conj/Alch 25% 3d14 7% 4 Iskenderun's Mystic Bla Conj/Tloc 33% 2d8 (+2d4 7% 4 Call Canine Familiar Summ 11% N/A 9% 3 Confusing Touch Hex 11% N/A 9% 3 Fugue of the Fallen Necr 11% N/A 9% 3 Swiftness Air 17% N/A 9% 3 Tukima's Dance Hex 11% N/A 9% 3 Vampiric Draining Necr 11% 2d6 9% 3 Dispel Undead Necr 11% 3d9 22% 4 Forge Blazeheart Golem Fire/Frge 17% N/A 22% 4 Ignite Poison Fire/Alch 26% N/A 22% 4 Olgreb's Toxic Radiance Alch 17% N/A 22% 4 Passage of Golubria Tloc 11% N/A 22% 4 Petrify Alch/Erth 8% N/A 22% 4 Nazja's Percussive Temp Frge 5% 4d4 47% 5 Yara's Violent Unravell Hex/Alch 8% 3d5 47% 5 Splinterfrost Shell Ice/Frge 5% 6d5 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (9/15) Temple (1/1) D:7 Lair: D:8-11 Orc: D:9-12 The Realm of Zot is guarded by orbs of winter. Altars: Ashenzari Cheibriados Dithmenos Elyvilon Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Shops: D:2 == D:4 : Annotations: D:8 Jeremiah, Maurice D:9 Grum Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Aiming: Mindburst Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a centaur, wielding a +0 orcbow (almost dead, chance to affect: 64%) The centaur's mind is blasted! You blow up the centaur! Grum the Hunter comes into view. He is wielding a +0 spear. The shadowghast slips into darkness. The shadowghast flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a wolf (72% to hit) You focus your ray upon the wolf. The searing ray hits the wolf! The wolf is heavily wounded. (Press . to maintain the ray.) The wolf bites you but does no damage. The wolf closely misses you. The searing ray hits the wolf! You kill the wolf! You stop channelling your searing ray. The shadowghast strikes at you from the darkness! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * Reactivating autopickup. The shadowghast closely misses you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a shadowghast (83% to hit) You focus your ray upon the shadowghast. The searing ray hits the shadowghast. The shadowghast is lightly damaged. (Press . to maintain the ray.) Magical energy flows into your mind! The shadowghast closely misses you. The searing ray hits the shadowghast. The shadowghast is moderately damaged. The shadowghast claws you! You die... ########### #### #.........# .... #....<....# .... #.........# ... #........########.###### #........#.............# .. #....##..#.............# ... ##+####..+......@# .#...) #...#......W#####'#.... #...####'#............ ##.......#.........# ######...#.........# #....#...#.........# #....'...#.......:.# ######....#...#.........# ..........#...#.....##### You could see a shadowghast. Vanquished Creatures Pikel (D:8) 2 water moccasins A sky beast (D:7) 2 orc warriors 2 black bears An ogre (D:5) 2 wolves (D:9) 3 centaurs (D:9) A phantom (D:7) 2 kobold brigands (D:6) 2 scorpions 2 rock fish (D:7) An orc priest (D:3) 2 hounds 3 jellies A gnoll bouda (D:5) A drude (D:6) 4 iguanas 7 orc wizards 5 gnolls 9 adders 3 dart slugs 20 orcs 2 ribbon worms 12 endoplasms 12 hobgoblins 3 jackals (D:3) 3 quokkas 7 ball pythons A bat (D:3) 5 frilled lizards 8 goblins 18 kobolds 9 rats 157 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Donu the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 60 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 715 | D:2 | Reached XP level 3. HP: 19/19 MP: 6/10 739 | D:2 | Learned a level 2 spell: Searing Ray 754 | D:2 | Identified the +1 pair of gloves of the Building Hells | {Str+2 SInv} 840 | D:2 | Found Vishebat's Jewellery Boutique. 893 | D:2 | Found Feergh's Jewellery Shoppe. 1801 | D:3 | Reached XP level 4. HP: 20/24 MP: 5/11 1834 | D:3 | Reached skill level 5 in Conjurations 1910 | D:3 | Reached skill level 4 in Spellcasting 2268 | D:3 | Identified the air staff "Pacoc" {rElec rF- rC+ Str+2 Fire | Air} 2356 | D:3 | Reached XP level 5. HP: 28/28 MP: 10/13 2570 | D:3 | Found a faded altar of an unknown god. 2988 | D:4 | Found Coas's Book Shoppe. 3052 | D:4 | Found a sacrificial altar of Ru. 3059 | D:4 | Found a glowing golden altar of the Shining One. 3064 | D:4 | Found a glowing silver altar of Zin. 3139 | D:4 | Found a snail-covered altar of Cheibriados. 3332 | D:4 | Reached skill level 1 in Fighting 3332 | D:4 | Reached skill level 1 in Armour 3332 | D:4 | Reached XP level 6. HP: 34/34 MP: 7/15 3542 | D:4 | Reached skill level 5 in Spellcasting 3587 | D:4 | Found a burning altar of Makhleb. 3652 | D:5 | Entered Level 5 of the Dungeon 3856 | D:5 | Identified the quill talisman of the Strawberry {*Slow | rElec rF+ Dex+3} 3973 | D:5 | Reached XP level 7. HP: 39/39 MP: 9/17 4149 | D:5 | Reached skill level 5 in Dodging 4671 | D:6 | Reached skill level 6 in Spellcasting 5089 | D:6 | Reached XP level 8. HP: 45/45 MP: 11/19 5238 | D:6 | Found a broken altar of Ashenzari. 5260 | D:6 | Found a basalt altar of Yredelemnul. 5623 | D:7 | Found a statue of an orb of winter. 5683 | D:7 | Found a staircase to the Ecumenical Temple. 5707 | Temple | Entered the Ecumenical Temple 5720 | D:7 | Found a statue of an orb of winter. 5938 | D:7 | Reached skill level 7 in Spellcasting 6603 | D:6 | Became a worshipper of Ashenzari the Shackled 6776 | D:8 | Noticed Maurice 7232 | D:8 | Noticed Pikel 7237 | D:8 | Killed Pikel 7238 | D:8 | Reached XP level 9. HP: 52/52 MP: 22/22 7323 | D:8 | Noticed Jeremiah 7323 | D:8 | Noticed a two-headed ogre 7358 | D:9 | Reached skill level 8 in Spellcasting 7559 | D:9 | Noticed Grum 7568 | D:9 | Slain by a shadowghast Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_five_plusses, layout_loops_ring D:2: minmay_chambers_of_ones, layout_loops_cross, serial_shops, nicolae_shop_glassy, nicolae_shopburst, amcnicky_mini_pool_small, dreamdust_princess_corridor, grunt_ministairs_13, chequers_mini_garden, roderic_lattice_a, hangedman_feature_mirror D:3: minmay_bubble_buster, layout_basic, dreamdust_ecumenical_altar_hidden_monk_grotto D:4: layout_rooms, makhleb_blood_cavern_becter, mainiacjoe_overflow_boulevard, minmay_overflow_temple_star_quad, serial_shops, shop D:5: layout_loops_ring, mrwooster_statue_mirror D:6: layout_basic, kennysheep_little_box, nicolae_overflow_hidden_temple D:7: layout_rooms, minmay_temple_entry_junction_2 D:8: layout_basic, uniq_jeremiah, uniq_maurice, uniq_pikel D:9: layout_gridville, trog_wizard, tgw_fedhas, uniq_grum Temple: nicolae_temple_god_jail Skill XL: | 1 2 3 4 5 6 7 8 9 | ---------------+----------------------------+----- Stealth | 3 4 | 4.0 Dodging | 3 4 5 7 | 7.4 Conjurations | 5 6 7 | 7.9 Spellcasting | 4 5 6 7 8 | 8.2 Fighting | 1 2 4 | 4.2 Armour | 1 2 4 | 4.2 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Attack: Normal | | 1 | || 1 Melee: Staff | | 1 | || 1 Cast: Magic Dart | 69 | 100 | 71 || 240 Searing Ray | 2 | 13 | 42 || 57 Invoke: Curse Item | | | 1 || 1 Evoke: Wand of mindburst | | | 9 || 9 Drink: Ambrosia | | | 2 || 2 Armour: Robe | 2 | 11 | 45 || 58 Dodge: Dodged | 5 | 16 | 47 || 68 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 7570 | 7164 | 406 | 327 | 5734 | 10 | 757.0 | Dungeon | 7565 | 7159 | 406 | 327 | 5734 | 9 | 840.6 | Temple | 4 | 4 | 0 | 0 | 0 | 1 | 4.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 1188 daAuts D:2: 1124 daAuts D:6: 1120 daAuts D:7: 1061 daAuts D:5: 872 daAuts D:4: 677 daAuts D:1: 660 daAuts D:8: 620 daAuts D:9: 240 daAuts Temple: 4 daAuts