Donu Level 1 of the Dungeon (0, 4, D:1) a +0 dagger (3, -2, D:1) a +0 hand axe (11, 0, D:1) a hobgoblin corpse (skeletalised by now) (15, 18, D:1) a +0 whip 5 stones a kobold skeleton (16, 21, D:1) a +0 club a jackal skeleton (17, 21, D:1) a jackal skeleton (18, 21, D:1) a +0 mace (21, 12, D:1) a bat skeleton (24, 39, D:1) an inkwell talisman (41, 25, D:1) a +0 dagger (43, 25, D:1) a dwarf skeleton (43, 34, D:1) a dwarf skeleton (45, 21, D:1) a dwarf skeleton (45, 23, D:1) 2 poisoned darts (45, 47, D:1) a +0 scale mail (48, 25, D:1) a dwarf skeleton Level 2 of the Dungeon (1, 9, D:2) a +0 club a goblin corpse (skeletalised by now) (4, 17, D:2) a ball python corpse (skeletalised by now) (19, 31, D:2) a +0 club (24, 8, D:2) a +0 hammer (24, 9, D:2) a +0 hammer (24, 10, D:2) the +6 hammer of Ohi Baajoi {flame, rElec rF- Dex+3 SInv} rElec: It insulates you from electricity. rF-: It makes you vulnerable to fire. Dex+3: It affects your dexterity (+3). SInv: It lets you see invisible. It cannot be enchanted further. (unseen) (25, 6, D:2) a +0 hammer (25, 8, D:2) a +0 hammer (25, 9, D:2) a +0 hammer of draining (unseen) (26, -1, D:2) a +0 hammer (26, 1, D:2) a +0 hammer (26, 2, D:2) a +0 hammer (26, 4, D:2) a +0 hammer (26, 5, D:2) a +0 hammer (26, 8, D:2) a +0 hammer (26, 9, D:2) a +0 hammer (26, 10, D:2) a +0 hammer (27, 1, D:2) a +0 hammer (27, 3, D:2) a +0 hammer (34, 12, D:2) a +0 dagger a kobold corpse (34, 44, D:2) a bat corpse (skeletalised by now) (39, 18, D:2) a bat corpse (45, 45, D:2) an adder corpse (skeletalised by now) (46, 50, D:2) 2 boomerangs